Chapter 253: Tell a joke, AP Juggernaut.

Some people say that AP Juggernaut is the strongest existence in history. Pen? Interesting? Pavilion wWw. biquge。 info

It is also said that it is precisely because the AP Juggernaut is so invincible that Riot will remove it from the game.

Even, in the eyes of some baseless YY novels and white players, AP Juggernaut is a legendary existence, almost as soon as it appears, it can block and kill gods and Buddhas, representing an invincible existence.

Unfortunately, contrary to most people's perception, reality is often cruel and unforgiving.

As far as the S3 season is concerned, in the eight months from January to August, the BP rate of the hero Juggernaut is only a few tenths of a percent in domestic competitions, and he has only appeared once in the LPL Spring Tournament.

And even if you look at other leagues such as OGN and LCS, the number of appearances of Juggernaut in the past eight months will never exceed 3.

Since AP Juggernaut is so invincible, why is it that no one cares about it in the leagues of various countries, are the professional players all over the world stupid?

Yes, the AP Juggernaut harvesting ability is indeed a must in the alliance, and the saying that I will return the whole world to you with a remnant of blood is indeed widely circulated in the game.

However, AP Juggernaut has a fatal weakness, that is, the laning ability is too weak, and it is the team battle harvest that it is proud of, and it is also naturally restrained by the multi-control and the excellent lineup in the front row.

Unfortunately, control and the front row in professional games are exactly the two basic elements necessary for a lineup.

As far as the lineup of the royal family is concerned, if Lin Mu uses an AP Sword Master, not to mention whether he can kill the opponent, I am afraid that he will be heavy on the line alone, not only can he not be able to Cassadine, but he will be punished by the opponent's silence.

Poor clearance, lack of bursts, no sustained damage.

No matter how you look at it, AP Juggernaut doesn't have the basic abilities that a mid-laner should have.

It's a fact that AP Juggernaut can't adapt to the fast-paced version of S3, which is recognized by everyone.

As for the reason, the line has been blown up, and you can't even drag on the team battle, so what can you do no matter how strong your harvesting ability is?

But all the mid-lane heroes who can occupy a place in S3, including heroes such as robbery, keg, fox, clockwork, etc., which one is not an existence that is strong in the lane and explosive in damage?

It is precisely because of this that no matter how popular AP Juggernaut is in the low-end game, it will be difficult to enter the room after all and become the high-end mainstream.

To put it mildly, even Jojo's Super Divine Sword Saint in the Spring Tournament was because their opponent in that game was the penultimate Huayi team, and against this kind of fish belly team, no matter what he chosen, it didn't make much difference.

Changed to other slightly stronger opponents, if he wants to choose this hero again, I'm afraid he will have to weigh it carefully.

As for why AP Juggernaut will be mythologized in the future, the reason is also very simple, that is, the feelings of old players and the follow-up of white players, which is the same as the three major blows of hell that prevail on the Internet.

What is lost is the best, in fact, before this version, Juggernaut almost always appeared as an entertainment hero, and even ranked positions were rare.

The embarrassment of this hero is that not only is he not suitable for laning, but he didn't even have a place in the jungler before this version.

S3 The prevailing blind monks, princes, Wei, and spiders, which one doesn't blow you out?

However, the so-called feng shui takes turns, in this game of League of Legends, there is no hero who is always weak, except for heroes like Galen, whose skill mechanics are inherently insulated from the game, everyone has at least one or two versions of the highlight period.

The highlight of Juggernaut is undoubtedly the current version 3.10.

But anyone who has played AP Juggernaut should be deeply touched, although the old version of the AP Juggernaut with the Hellfire Q skill is extremely high, and it can even reach the point of one Q thousand blood after the god costume, but it lacks the corresponding follow-up damage, once the Q undead will immediately transform into a super soldier, and cutting people is like tickling.

As for the old version of the AD Juggernaut, although it is fast, it lacks the ability to burst and harvest, and the Q skill based on the magic damage bonus is equivalent to an ornament, which is almost useless except for being used as a rush.

In comparison, the new version of Juggernaut after the rework can be said to absorb its essence and remove its dross. Not only does it inherit the seamless harvesting of AP Juggernaut, but it also has the ability to cut people of AD Juggernaut.

This is mainly reflected in two aspects.

First, [Q Alpha Raid] has been changed to an AD bonus, which can deal 165+1.0AD physical damage after reaching a maximum level.

Second, [R Plateau Bloodline] Passive: While killing enemy heroes, the cooldown of Master Yi's normal skills will be reduced by 18 seconds.

The first one is easy to understand, AD Sword Master has also had Q's burst since then, although it is not as terrifying as AP, but it is not difficult to hit a Q three or four hundred in the later stage, not to mention a critical hit.

As for the second point, as we all know, no matter how the version changes, Juggernaut's level 1 Q cooldown will always be 18 seconds.

That is to say, as long as you get a head, R's passive will make Q cool down immediately, which is the so-called seamless connection, as long as you have the ability to even send five Qs in a few seconds.

In addition, the new version of Juggernaut also adds new attributes such as true damage, only four slashes for double strikes, and ultimate extension for kill assists.

In such a comparison, even if it is the pinnacle AP Juggernaut with a 4.0AP bonus in the early W skill, it is only for the new version of the Juggernaut to carry the shoes, whether it is a line, a line, a team battle or other aspects.

In addition to the ability to recover, it has been blasted by the new version and there is no scum left.

Of course, it is precisely because the reworked Juggernaut is so perverted that it is almost inexplicable as long as it comes together, which also caused Riot designers to cut it in the second version after the rework.

In addition to reducing the attack speed and reducing the true damage bonus, the most ruthless sword of the fist is to passively reduce the original ultimate move by 18 seconds CD, shortening it to 70% of each skill, and it has become the sword master that everyone is familiar with in later generations.

The reason given by the designer for this change is: it can be clearly said that Yi is too strong now, but we don't simply have to reduce the damage. We like the mechanics of the ultimate, but the fixed reduction allows skilled players to use Alpha Raid continuously without being threatened.

This adjustment allows Yi to perform a few basic attacks to release the next Q after Q is finished, which provides an opportunity for the opposing faction......

The focus is on this last sentence, providing opportunities for the enemy camp!

The implication is that if you don't cut it, once this sword master gets fat, the enemy camp can almost only wash its neck and wait for slaughter?

Tell a joke, AP Juggernaut.

…… (To be continued.) )