Chapter 675: First Arrival in the Astral Boundary
The Astral Plane, the mysterious medium that fills the faces of the multiverse. Pen, fun, pavilion www. biquge。 infoIf the other planes are compared to the fetuses conceived in the multiverse with time and space as the skeleton and matter and energy as the materials, then the astral plane is both the fetal membrane that is cut from all planes, and it is also the amniotic fluid that submerges all planes.
When someone passes through a plane portal or projects themselves onto another plane, the first thing they have to cross is the astral plane, and even those spells that can directly travel through a plane need to temporarily touch the all-pervasive and all-encompassing astral plane.
The astral plane is the most unique place in the multiverse, like a huge and boundless sphere, with clear silver skies above and below. Large, slender tubular clouds coil and stretch, looking like thunderstorms or stationary tornadoes made of gray clouds. Strange five-colored vortices shimmer in mid-air, like spinning coins, each vortex leads to an unknown plane, and if a plane teleportation spell is cast, the colored vortex leading to the destination will automatically appear in front of the caster.
Most of the astral realm is empty, with only a few solid matter floating in their orbits, some advancing towards a point that will never be touched, and others constantly changing the direction of gravity, like a boat lost in the ocean.
These substances are collectively referred to as "astral bodies". Travelers from the main physical plane simply refer to them as "planets", though they are well aware that the cold, hard corpses of these ancient gods, while resembling the stars in space, are in fact completely different beings, just as the astral planes are different from space.
The astral plane is a plane where there is no objective gravity and is dominated by subjective spirits. People can hardly feel the passage of time in the astral plane, so they don't feel hunger, thirst and aging with age, they don't need to breathe and sleep, everything in the astral realm is almost eternal, and only when the traveler returns to other planes, the time effect accumulated in the astral travel will come like a flood that bursts the embankment: you wander in the astral realm for a hundred years without damaging your youthful face, and you don't know that your life will end, and when you return to the human world, you will immediately age and decay, and the oil will run out of light - such stories are circulating in all planes of the multiverse, It's just that most of the people who tell these legends don't understand what the astral realm is, and because of their shallow knowledge, they take it for granted to tamper with it into the so-called "Dragon Palace", "Heavenly Palace" or some illusory "fairyland", and the so-called "one day in heaven and one year on earth", which is actually a one-sided description of the supermaterial properties of the astral realm.
The so-called "space" is only the space between hundreds of millions of planets inside the main material plane, and it still has to follow the normal laws of space, space and physics, thin air does not mean that there is no air, let alone no need to breathe, and slight gravity does not mean that there is no gravity, and it is impossible to change the direction of gravity according to one's own preferences like the astral plane, which is still a part of the main material world.
System Alert: You've arrived at the Astral Plane!
A portal opens in the void, and its silhouette resembles a tall and plump rabbit-eared girl, suspended quietly in the starry sky with her hands on her hips, and her body is surging with colorful light and shadow.
Immediately afterward, a humanoid creature in pitch-black armor and carrying a golden heavy sword stepped out of the portal—or the body of the "rabbit-eared girl"—and pulled up its visor, revealing a young, handsome face with star-like eyes that looked around curiously.
There was no wind, no sound, no obvious signs of life, and it was so quiet that it was frightening—that was Roland's first impression of the place.
"This is the astral plane?" Roland looked up at the ubiquitous silver canopy and muttered to himself.
"That's right, this is the Astral Plane."
Behind him came Sputnia's affirmative reply. As a "Navigation Oracle", her job is to make sure that Roland is sent to wherever he wants to go. Because Roland didn't specify a specific destination in advance, she chose a star field that was most likely to encounter Kraken.
Roland reached out and flicked the matter around him, and the space rippled slightly. The astral plane is not really empty, it is more like the deep sea, except that it is not seawater that fills the astral plane, but a silvery translucent "astral substance".
For ordinary people, the existence of astral matter is weaker than air, and it seems that the presence or absence of it does not prevent you from surviving in the astral realm, and even wonder if it is an objective substance, or just a spiritual illusion. Only those who excel in using Psychic Abilities, such as Psychic Warlocks or Psychic Warriors, will be able to make deeper spiritual contact with the astral mass, seeing it as a special material similar to clay and gel that can be used to shape buildings and even to create golem-like "astral constructs".
Roland does not have psionic talent and cannot feel the existence of astral qualities from the spiritual level, but when he enters the astral plane, he is inevitably affected by the laws of the plane and obtains special abilities that he did not originally have.
"Defend against evil!"
As soon as the idea of casting a spell was generated, a silver halo appeared around Roland's body, protected by a magical enchantment.
"The Astral Boundary, as the legend says, is a magical world where spirits transcend matter, and any spell cast here will receive an automatic instantaneous special effect, and it will not occupy a higher spell level." Roland smiled.
But on second thought, he couldn't be happy again.
"The higher the level of the spellcaster, the more benefits will be under the special laws of the astral plane, and a half-hanger like me who can only cast 1 and 2 ring spells...... Even if you get automatic instantaneous, it doesn't make much fun. ”
"Who's to say it isn't." Sputnia responded telepathically, "Fortunately, this embarrassing situation will soon be over, and when you advance to the 'Hand of God', your casting ability will be transformed 360°." ”
Roland was happy at first when he heard her words, but suddenly realized that something was wrong, and turned his head and glared: "What kind of transformation is the 360° transformation!" ”
The rabbit-eared lady scratched her head and whistled and looked around.
Roland shook his head speechlessly, reached out and touched the back of his neck, there was nothing abnormal, he was still not at ease, and he looked up at the sky again, but he found nothing, so he had to ask Sputnia for help: "Look at my back, is there a silver silk thread more than five feet long?" ”
"Aha, is the master asking about the astral rays?" Sputnia shook her head and chuckled, "'Astral Projection' is a 9-ring Necromancy school spell, which is not within my ability, I used 'Otherworldly Teleportation' to bring you to the Astral Plane, and what appears here is your body, the spirit and body are one, not the Astral Spirit Body, and of course there will be no silver thread." ”
Roland breathed a sigh of relief, "Very well, so that I can rest assured." ”