Chapter 541: Healing Alliance

1. OMG, 10 wins, 3 draws, 1 loss, 33 points

2. EDG, 9 wins, 3 draws, 2 losses, 30 points

3. RT, 8 wins, 5 draws, 1 loss, 29 points

4. WE, 6 wins, 4 draws, 4 losses, 22 points

5. IG, 3 wins, 9 draws, 3 losses, 18 points

6. LGD, 4 wins, 5 draws, 5 losses, 17 points

Seven. Royal family...... VIII. PE

After the All-Star break, the spring game continues.

According to the format, the four top-ranked teams OMG, EDG, RT and WE advance to the playoffs.

The playoffs took place on May 27 and the venue was still Taicang, Jiangsu.

In the regular season, the first vs fourth, the second vs the third.

The first thing to start was the semi-finals between OMG and WE, the two sides played three games, and in the final tiebreaker, WE was once very hopeful of winning, but in the end it was still lost to the team battle ability in the middle, and several waves of mistakes were caught by OMG and overturned.

As we all know, Xue Xue is a good player in the line, and there is no mid-laner who has not been pressed by him in this year's LPL, no matter who it is, he has never been false.

However, this player also has a fatal problem, that is, his support is extremely poor, and his teamfight ability is even weaker than it is to be believed.

This is a player who has added all his talents to the right line.

As a result, the line is dominant, and the team battle is incompetent.

When a mid-laner team battle is always lying for a second, or not playing effectively, the team will not go far, even if their opponent OMG ate a 3-0 at the All-Star League and returned from Paris in a big drop in form, far less than the previous bravery.

From this day on, Xue Xue has an additional nickname, OMG, Xue Xue!

The return of the king and the return of the dead, angry WE fans launched a blood letter on the post bar, with a posture of dying with the club's management.

Thanks to WE's blessing, OMG stumbled into the finals.

In addition to that, they were able to reach the finals, and they should also be thanked to RT.

If it weren't for RT, IG wouldn't have been postponed to fifth and missed the playoffs.

The archangel of PDD didn't have a chance to come out after all.

The next day, the second semi-final was held.

EDGvsRT!

EDG are leading the rankings and have the right to pick sides, and they have rightfully chosen the blue side.

The first is the BAN people.

Blue BAN: Enchantress, Panson, Ryze

Purple BAN: Jax, Bomberman, Mantis

Blue EDG lineup: Top Single Dragon Girl, Jungler Widow, Middle Single Clockwork, Bottom Road Policewoman + Hammerstone

Purple RT lineup: Top laner Troll, Jungler Blind Monk, Mid Laner Sindra, Bottom Laner Obama + Nami

With the update of the game uniform, this playoff game uses version 4.05, which is the version of the All-Star Game that ended in Paris not long ago.

This is a very updated mid-season version, in addition to the two hero reworks of the poodle and the keg, there are also a number of popular hero changes including Mantis, Blind Monk, Lulu, Bomberman, Female Tan, Crocodile, and so on.

The changes to the equipment also cover all aspects, from meat outfits to AP outfits to jungler outfits and support outfits.

This update even includes runes, with the most impactful of them being health, attack speed, and CD reduction.

Yellow health sigil increased from +5.35 to +8.00, and yellow growth health sigil increased from level 18 +19.44 to level 18 +24.00.

In terms of attack speed, the attack speed provided by each Great Essence has been increased from +3.4% to +4.50%.

Cooldown reduction, each Great Essence cooldown reduction increased from +1.67% to +2.50%, and CD Glyph per Blue Growth Reduction increased from +1.11% at gem level 18 to +1.67% at gem level 18.

From this version onwards, the rune configuration has changed greatly, getting rid of the unchanged yellow armor blue ** anti-red attack speed and great essence attack power mode, and there are more rune combinations to choose from.

Of course, for the professional arena, the biggest change in this update is in the summoner skill.

The Healing Alliance is here!

From this day on, the barrier began to be discarded by the ADC players, and healing became the standard for the lower lane.

The most exaggerated thing is that RT went down the road and brought both of them to treatment.

This unexpected little routine made EDG suffer a lot in the lower lane.

Nami used a policewoman in this game, and after suffering a loss in the regular season, EDG no longer expected to rely on the bottom lane to play an advantage on its own, so Clearlove turned on the crazy squatting mode.

In the first 10 minutes of the game alone, this guy came down three times.

For the first time, hit a flash of wool.

The second time, the widow to 6 had a big move, flashing an R to want to second Nami, but two consecutive treatments forcibly lifted the blood volume of the wool, but Ming Kai himself was left behind, and a wave of loss to the lady and the soldiers.

EDG was not reconciled, and after a few minutes, it launched a third wave of GANK targeting the lower lane.

The wave of hammerstones ignited, and they targeted Lucian of Limmu.

Ming Kai and the others knew very well that Lucian flashed in a wave, and it was nearly half a minute before he was CD.

In the picture, the curly hammerstone flashes back to the opponent with an E, and opens R, although the next hook is dodged by Lucian with an E, but in the case of a double deceleration, it is difficult to pull away at the first time.

At this time, not only did the widow take the lantern to protrude her face, but the upper single button meat also lit up and teleported.

With the ignition in his body, Lin Mu first used a treatment to return a mouthful of milk and accelerated, so that the situation improved slightly.

Then, when the EDG people were unwilling and wanted to pile up damage to kill him, another healing technique was used.

Even Lin Mu's treatment is CD, and the talent points out the [Summoner's Perception] +10% minus the wool of the summoner's CD naturally cooled earlier.

Two healing spells in a row pulled Lucian back from the edge of the Ghost Gate and retreated into the tower.

Seeing this picture, the policewoman of EDG was unwilling and flashed up to make up for the gun, but Nami's next bite of W turned this guy known as a fan madman into a horse.

This flash of the policewoman made her teammates fall into RT's bag, and finally played a wave of 0 for 3, and there was no life except for the widow.

It is worth mentioning that it was not until the moment when Lin Mu was out of danger that the ignition that was hung on his body was dutifully burned.

THE SCARIEST THING ABOUT HEALING IN ITS CURRENT VERSION IS NOT THAT IT IS NOT LIMITED BY MULTIPLE HEALING DEBUFFS, BUT THAT IT HAS A MORE POWERFUL BUFF.

Here's what Riot had to say in this update:

In the current environment of favor wave fighting, we want a certain summoner ability to be used on a well-developed front. These changes have allowed us to expand the scope of Heal, so the ability now has cooler timing and situation-leading abilities.

Cooldown: Reduced from 300 to 240

Heal Effect: Increased from 90-345 to 90-495

Function: Heals the caster and one of the allied heroes closest to the caster's mouse pointer (if there are no eligible targets near the mouse pointer, heals the most injured ally)

Function: Removed healing reduction from affected heroes

Function: Healed heroes gain a 30% movement speed bonus for 2 seconds

As mentioned above, the current version of the healing spell removes all healing reductions, including critical damage from ignition!

That is to say, the three treatments that Lin Mu received just now, except for the first bite, the last two bites were all fully effective, which is why he was able to survive strongly.

It's not just fists.

Now, Lin Mu also thinks that this is very COOL!