097. Lin Feiyang
The first day sales were 10,000, this is Lin Feiyang's own data, in fact, he is quite satisfied with this data, after all, there are many large foreign games with sales of three or five hundred thousand.
But the problem is that the next day, the sales of the mafia began to plummet like a dive, so the next day, the sales volume was 5,000.
Although Lin Feiyang was still full of confidence before, when the next day's sales were released, he was a little panicked.
After all, Stardew Valley's sales in China are getting higher and higher almost every day, and its sales abroad are also rising step by step, but his mafia's sales plummeted by half the next day.
Mafia is a game that he usually makes in his spare time when he goes to work.
The game industry has always worked a lot of overtime, often when they haven't entered the industry, those bosses swear that they say that they will work from 9 to 5 and take two days off a week, but after entering the industry, they are desperate to find that not to mention 9 to 5, it is already a luxury to be able to work 9 to 9, and I have never heard of this thing on weekends.
Especially when developing a new tour, it is not uncommon to go without a break for a month or two in a row.
But Lin Feiyang is still working hard in this environment, trying to develop a game that is enough to turn him over.
I went to work every day to think about the details and settings of the game, and every day I went home and spent an hour making the game, and after several years in a row, the mafia gradually improved.
Whether it is programming, music or painting, this game is all done by Lin Feiyang.
Sometimes he also thinks that if he has the money to hire so many employees, divide the labor and cooperate, and there is no other job every day except to do the mafia, maybe the mafia will only need a few months to complete. Of course, this is in the case of a well-set set.
It's just a pity that if he doesn't work, even eating will be a problem.
After participating in the competition some time ago, Lin Feiyang quit his job and hired a few employees with the money he had saved in the past few years to transplant the mafia and fix some bugs, and reset the music synthesized by the program to make the picture more detailed, but he didn't think about developing new content at all.
After all, for several years, the things in his head are basically in this game, and the only new content that can be developed is monster types and levels in addition to guns, but level design is not what he is good at.
But because he has been busy porting the three major console platforms for most of the month, this has led to him only enriching the types of guns and optimizing some other things slightly, and the rest of the game content has hardly changed.
I didn't expect this to become a spray point for players.
Obviously, in the past, no matter how simple the picture was, as long as the players played well, they wouldn't say anything.
Lin Feiyang sighed, if it weren't for his family's middle of the road, he wouldn't have needed to make such a small game.
The author of Stardew Valley scolded him again, but he didn't plan to reply, just opened Stardew Valley on his computer, wanting to get his attitude right and experience his opponent's game.
Then he was addicted to the game all day......
Unlike the average gamer, he is addicted to the game and thinks at the same time.
Why fishing is designed like this, why do you still have so much fun doing such a boring thing as mining, and why do you never want to leave the world of this game.
Speaking of which, Lin Feiyang has never suffered such a big setback in his life, although the games he made in the past did not sell well, they have always received rave reviews in China.
It's easy to solve the problem if the sales volume is not high, he used to have a good family background, just graduated and took hundreds of thousands of dollars from his family to start a business, and resolutely devoted himself to the stand-alone industry that had been in decline in China at the beginning, although he has always lost money, but the support of his family allowed him to continue to make several classic games.
Then his family's company went bankrupt, and his game lost money again, and he and his studio finally felt the distress of running out of money, so they were acquired by a domestic online game company and made an online game with all their might, hoping to make the company pay attention to their team and let them continue to make stand-alone games.
The ideal is good, but the reality is cruel.
It was the first time he had suffered such a setback.
Later, he joined an ordinary game company, but most of the time this company does web games and mobile games, and the terminal game also makes two, but the company that almost did it went bankrupt.
He has always believed that stand-alone games are real games, and has always been inspired to make a real domestic 3A game.
This is not impossible, after all, The Witcher 3 can be born in a D-version environment like Poland, which is more serious than the domestic one, and the domestic environment is not impossible to breed a triple-A masterpiece.
It's a pity that most of the gamers in China who are interested in doing this are suffering from lack of money, while those who have money prefer web games and mobile games that can bring them more money.
Breaking away from the state of indulging in Stardew Valley, Lin Feiyang silently looked at the game icon on the computer desktop.
To be honest, he didn't expect Stardew Valley to become what it is today after just over a month of polishing.
He sighed and glanced at the sales of both games.
Stardew Valley, one week and two days, sold 70,000. Mafia, two days, sales of fifteen thousand.
Mafia's sales are actually quite good, but according to the current sales trend, it is basically impossible to surpass Stardew Valley.
Lin Feiyang thought about it and felt that it should be rescued.
Nowadays, the biggest complaint of players is that the expectations are too high, and the disappointment is too great, but in fact, the quality of the game itself is quite good.
But Lin Feiyang couldn't think of how to add follow-up content at all, after all, he had stuffed everything he could into it in the past few years. But the level design is not good at and there is no money to find a plan for this, so at most I can only add more types of monsters.
Adding monster types is also follow-up content.,It's only temporary.。
……
On the other side, Liu Xi has been discharged from the hospital.
She still felt pain when she walked, so she stumbled a little when she walked.
Supported by Wang Chang, she walked out of the hospital slowly, and then saw Liu Shu waiting on an electric car at the gate of the hospital.
"Get in the car." Liu Shu mouthed at Liu Xi Nunu, and then glanced at Wang Chang angrily, "You find a shared bicycle to follow." ”
Wang Chang smiled and helped Liu Xi to the car, and after watching Liu Shu get up, he looked left and right looking for a shared bicycle, but in despair found that he didn't see any car at the entrance of the hospital.
"Hey! Liu Shu! Take me one! Didn't see the shared car! ”
He hurriedly shouted at Liu Shu.
"Then run and follow! Get fit! ”
"it!"
Wang Chang had no choice but to follow the car, but Liu Shu drove faster and faster, and Wang Chang, who wanted to keep up with the electric car, became more and more red, even if he tried his best, he couldn't keep up at all. After a turn on the street corner, he stopped, desperately watching the electric car carrying Liu Xi farther and farther away.