Chapter 140: Blade of Greed! (The second is to ask for a monthly pass!) )

"Oh my God, this wave of PE is too impulsive, why do you want to rush the tower like this? You must know that the small cannon has a double call. Pen ~ Fun ~ Pavilion www.biquge.info"

"To be honest, I don't understand it a little, but I have to say that the performance of Xiao Cannon this wave is really beautiful, if it is replaced by ordinary people, it would be good to change one, but he replaced all the three people who rushed to the tower opposite!"

On the commentary stand, TT and Miller, who were in charge of the commentary of the game, were evaluating this wave of punches.

"Shimoki, this player is indeed the most bright newcomer in our LPL, compared to other new players, he not only has empty operations, but also has a lot of ideas in terms of outfits, you can see his resurrected equipment this time, in all fairness, it's the first time I've seen this kind of outing." As an analyst, TT's focus is always different from other commentary.

"Blade of Greed?" Miller also quickly discovered something unusual, the small cannon did not go all out after returning home after getting the first assist of the two, but produced a very unexpected electric knife piece.

Storm Greatsword + Pickaxe + Blade of Greed!

Lying quietly behind the endless two small pieces, the gold-handled white blade of the Blade of Greed stands out especially in the equipment slot.

In terms of the current version, it is already an incredible thing to go out of Endless without being defeated first in the official game, and this guy is good, he also inserted an inexplicable piece of equipment in the process of coming out of Hentai.

Greedy Blade: (total cost 800)

Item Attributes: +10% Critical Strike Chance

Unique Passive: Greed: Increases by 3 gold every 10 seconds.

Unique Passive: Greed: Gain an additional 2 gold for each unit killed

Crafting formula: Fighting gloves

It's no wonder that Miller and TT are making a fuss, both of them are wage outfits, and the Blade of Greed is a bit of a chicken when compared to the turtle shell that was popular in S2 but was removed after the S3 season, and the current version of the Philosopher's Stone, which is still popular in the support slot.

It is important to note that whether it is a Golden Heart known as a Turtle Shell or a Philosopher's Stone that can be used to craft a crown and a cauldron, standing still has the effect of increasing the equipper's salary by 5 gold every 10 seconds.

In comparison, there are only 3 Blades of Greed, which is nearly half less.

And even if it is more cost-effective than equipment, under the premise that the price is about the same, the Greedy Blade, which only has a 10% critical hit effect, is not comparable to the Turtle Shell with a 200 HP bonus and the Philosopher's Stone with a large amount of health regeneration and smooth synthesis.

In addition, critical hits are usually only needed by AD heroes, and they are almost useless attributes for other positions, which has caused a situation where this equipment is almost unwanted, and even those who like electric knives will definitely not come out in the early stage so as not to affect their first large-scale synthesis time.

Is it really good to have an ADC out of payroll?

Although Miller and TT admired Lin Mu's daring to be the first, they did not dare to make judgments until they saw the effect.

Does Lin Mu need to prove to them that this is possible?

Of course not, because as early as in the previous life, this kind of outfit has been recognized by everyone, and countless professional ADs have proven that this outfit idea is feasible and promising.

What I did was just to move the routine that should have appeared in S4 to the table one season ahead of schedule.

Among the players, Lin Mu was in a stable state of mind, and no matter how much attention was focused on him, he was always unfazed.

His biggest task now is to steadily replenish every remnant of blood in front of him.

If it is replaced by some people who are irritable and easily complacent, one of the things they will do when they go home after taking three heads is definitely to exchange all the money for equipment that can be used to improve combat effectiveness, snowball, and continue to expand the advantage of the line.

However, for Lin Mu, things like snowballs also have to be divided into occasions, not when you are the first to synthesize a large piece you are the most powerful, this depends on the person.

First of all, the hero of the cannon is weak in the middle of the game, and you may be able to make up for the hero's shortcomings with the lead of other heroes and snowball. However, in front of Delevingne, especially in front of this passive Delevingne who has not yet been revised, you want to blow him up with an economic advantage of a thousand yuan, which is simply a fool's dream.

As a veteran user who has played Draven for five seasons, no one knows better than Limmu what makes this hero terrifying.

Not to mention the endless three small pieces, even if the last wave of going home was synthesized endlessly, Lin Mu would definitely not easily fight with the opponent to damage.

Not to mention, the money is not enough to come out of the endless, instead of spending 730 to buy a crit cloak that will not work at all in a short period of time, why not add a few dozen dollars to make a greedy blade that will be beneficial to your future development?

Although the pace of S3 is faster than that of S4, and the two sides can usually decide the winner in less than 20 minutes in an official match, Lin Mu does not need to worry about the situation getting out of his control, at most it is just a little slower than the pace of the game.

In the course of previous matches, the RT team has almost always relied on the early advantage to snowball and then fight quickly, without giving the opponent a chance to breathe.

However, it should be pointed out that even in the era of S3, which is themed on fighting and killing, it is not always necessary to win the game in one go according to the fast stream created by the Koreans, and change the rhythm appropriately, and change the style of play that everyone has not yet tried to play, which will be more beneficial to the team in the future.

For Lin Mu personally, stabilizing his advantage in the weak period and not giving his opponent a chance to bring back the disadvantage is also what he needs to do most at present.

It is precisely because his thinking is clear enough that even if Delevingne, who went home to the big sword after receiving two waves of troops, tried to find RT without double summoning countless times to fight, he was sent back by Lin Mu lightly, and he didn't want to pay attention to him at all.

In this way, every heavy punch in the lower lane of PE will either be missed, or a punch will be punched on the cotton, not to mention how uncomfortable it is.

Nami and Sika didn't think about flashing up and forcibly opening it, but you finally opened it once, and on the opposite side, either a small cannon pushed people away, or Nami's big move made you unable to get close, and repeated like this a few times, not to mention people, even immortals will feel tired.

PE had to choose to accept his fate in the lower lane, and gradually entered the rhythm of peaceful development with his opponent.

There has been no war on the lower road for a long time.

However, although the lower road could not be fought, there was a good news soon came from the upper road, Shu Hao killed Kenan on the opposite side with the help of Xiao Hei, and avenged the killing of a single arrow.

Although it is said that this wave is a 1-for-1, Xiao Hei's blind man finally failed to get out of the defense tower alive, but he finally brought back the momentum he lost before.

Many times, if a new team wants to achieve something, not only has to train frantically to improve their individual ability and familiarize themselves with the rhythm of various games, know what to do when they should go, but also have a bloody style called dare to fight, which is also indispensable for the players.

Both of these things are indispensable for a team to go far.

In the previous life, there were many teams in China that had one of these two qualities, and even many teams were able to give full play to what they were good at, but there were very few who could have both qualities, and in some periods there was not even one!

。 (To be continued.) )