391. Blood loss

"Scattered, don't look at it, you can't learn."

"This is an open modifier, right? Why was I half dead by the mob when I was playing? ”

"I've never seen this set of equipment, I'm afraid it's not the most advanced kind?"

"Looking at the length of the blood bar, it is at least one or two hundred level characters."

"Damn, it's so ruthless, this boss has abused me for three days."

The comments on Weibo and major video websites are like ghosts. It's only been a long time since the game was released.,Even if the non-stop liver players are estimated to have just finished the week.,But most of the fans of the non-stop liver game don't bother to look at the information on the Internet.,The result is that the group of players who fish every day and occasionally play the game leave messages under the video one by one.。

In fact, there are already some players who have been able to achieve the realm of Liu Xi's unparalleled bloodline, mainly because they are proficient in operation and well equipped, but most of those players are playing anal games every day.

And after the first week, there are still two weeks to wait.

In fact, this video doesn't express anything, it's just because some players keep complaining that the difficulty is too high, so I put out a video to tell them that it's not that it's difficult, it's that you're too handicapped. Although there is a reason for the equipment bonus, the entire video has not been touched by any monsters from beginning to end. Occasionally, when he was hit, he immediately re-recorded it, and Liu Xi recorded it three times before he got the video right.

But it's clear that the response has been good.

The sales of Bloodborne Curse are low and high, but even if it is low, millions of sales still make the domestic game media crazy about all kinds of news about Bloodborne Curse, from foreign media who don't know where it comes from, to the comments of some foreign players, or the daily sales, anyway, this group of media is like a swarm of flies.

If you are a player who pays attention to IG winning the championship, you will find how unscrupulous the game media is, and once you ignore the IG team, as soon as you win the championship, all kinds of ghosts, snakes and gods will pop up, and the normal point is to celebrate the championship, dig a little deeper, dig out the entire team history, or throw out all the experiences of each team member.

What's even more excessive is that even the IG team members have had conflicts with whom, what they have said, and other old news have to be taken out and reposted.

And the popularity of the bloodborne curse also made these game media excited, at first it was considered to be disciplined, at most it was just to publish some evaluations of the game abroad in the past few days, which can be regarded as recent news, but after a few days, they found that foreign players' evaluation of the game has been tired of domestic players, so they began to dig Liu Xi's family history, black history, Qian Kun's family history......

Although these news brought Liu Xi's company greater visibility, Liu Xi still found it annoying. After all, this kind of popularity can't be replaced by game sales at all, right? It's not like the propaganda of some software, others are curious and can directly download and use it for free.

But fortunately, the sales of Bloodborne Curse are getting higher and higher under the crazy pursuit of the media and players,

On the tenth day, the sales exceeded 10 million, and at the same time, due to the fact that the sales volume is getting higher and higher, many foreign players who still look down on domestic games have also started to buy, and the players who are used to eating all kinds of masterpieces in Europe and the United States choose to buy them one by one.

On the fifteenth day, the sales exceeded 15 million, and after this sales volume, the daily sales of Bloodborne Curse fell like a cliff, from one million sales per day to more than 100,000 per day.

And when the sales exceeded one million, many domestic media exclaimed that the domestic 3A had a great deal! When the sales exceeded 10 million, the media began to shout that triple-A games were the general trend! The game of the Chinese is no worse than that of any country!

When the sales volume is 15 million, the media is even more climaxed, talking about what from one million sales to ten million sales, what miracles cannot be replicated.

However, in fact, the sales of 15 million are just for the Bloodborne Curse to recover the R&D expenses, you must know that after counting the publicity expenses, the investment in this game is as high as more than one billion US dollars, and after deducting channel fees and other things, when the money reaches the hands of Liu Xi and EA, they find that the seemingly huge sales volume makes them lose money.

If a sales volume is calculated at 50 US dollars, 15 million is only 700 million US dollars, and the research and development expenses are barely offset, but the publicity expenses are far from comparable.

Liu Xi's company was not proud of the cheers from the outside world and the high sales of the game, and lay on the desk one by one, without a celebration party, just sitting mechanically on the tasks arranged by the company.

As employees of the company, they can roughly guess how much the company has invested in the Bloodborne Curse, and the fifteen million sales can also roughly estimate how much money the company is actually making.

When the first person found out that the game that the company had spent a lot of money and time to make seemed to only meet their desire for domestic 3A, and received a lot of praise from the outside world, but did not bring actual benefits to the company, these employees suddenly suffered some gains and losses.

After all, what if the company sees this profit and thinks that 3A is not profitable and no longer makes triple-A games?

Liu Xi is not very happy these days, after all, nearly two years of research and development have not brought benefits to the company, and she is indeed a little difficult to blame. She couldn't figure it out, why can other people's 3A masterpieces make money?

Could it be that it is the first time to develop a 3A masterpiece, so I accidentally wasted a lot of money? Too much publicity? But EA is in control of the publicity, and they have a lot of experience in the promotion and distribution of 3A masterpieces, so why do they still lose money?

But I have to say that the game of Bloodsource Curse is indeed not as huge as the car gun ball, and the loss was also expected by Liu Xi, but I didn't expect to lose a lot of fifteen million sales in fifteen days.

However, the next PS5 version of Bloodborne Curse will also be released with PS5, and the sales may not be as good as the PS4 version of Bloodborne Curse, but it should be able to breathe a sigh of relief.

In six months to a year, a PC version of Bloodborne will be released, and at that time, the cost of R&D and distribution may be able to offset or make a profit.

At least in the next six months, the company will not be able to do any large-scale projects.

But it just so happened that Liu Xi needed to go to school.

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