389. Three million

Best Booking of the Year! Domestic game bloodline! 》

The Rise of Domestic Games? The first step in a domestic game! 》

"Domestic 3A masterpiece! The best game made in China! 》

It's only the second day of the release of Bloodborne, and the articles of various game media instantly exploded on major websites and circles of friends, and a group of people who don't play games looked at this group of media people with a confused look at the carnival there, and then looked at others shouting "Bloodline is awesome!" Or something like "Liu Xi is awesome", it's even more confusing.

This feeling is like the blockbuster "IG" when IG won the championship, which made outsiders at a loss, but in fact, the craze brought by the release of Bloodborne Curse is of course not as good as IG winning the championship, you must know that they basically monopolized the Weibo headlines when they won the championship, and now the release of Bloodborne Curse only occupies one-third of the headlines, after all, there are many people who are not interested in Bloodborne Curse because they don't have PS4 even if they play games.

But IG is a crown every eight years, but the blood curse is also the first 3A masterpiece in China in more than ten years or even decades, although the popularity is not as good, but it has basically reached the level of national discussion.

After the release of the Bloodborne Curse, the company's employees went into further hustle.

The busiest time for a game is on the eve of the release and a week or so after the release, after all, the game after the release is for the public, for millions of players, and the pre-test of the game can not be compared with the official release of the game, which leads to a large number of employees are completely unexpectedly BUGS, and at this time the only thing employees can do is to work overtime to fix the BUG.

But nearly two years of development have endured, this week's high-intensity work most of the employees still maintain an optimistic attitude, and even some employees are still working overtime until 11 or 2 o'clock in the evening every day, and on the other hand, they have begun to wonder whether the next company's 3A masterpiece should also be launched.

"Eh, Boss Qian, does the company really not have a plan for the next 3A?" While changing some of the texture bugs in the game, the young programmer asked curiously to Qian Kun who was passing by him.

This question immediately focused the attention of most of the employees on this side.

"The company thinks that our money is not enough, and you don't know that you go to work every day, and we and EA together spent almost 1.5 billion on this game, and it's still US dollars." Qian Kun pulled a bench over and sat down, listening to the exclamations of the employees around him.

"I thought it would be about the same to spend seven or eight hundred million, why did I spend so much?"

"That's right, I calculated it casually when I was resting, five hundred million to seven or eight hundred million must be enough."

"It's propaganda, right? Propaganda smashed a lot of money estimated. ”

Qian Kun nodded and sighed: "Our company actually spent about 500 million, and the rest was spent by EA, but these 500 million have hollowed out the company's foundation, if it weren't for the support of the Naruto mobile game, I'm afraid it would have gone bankrupt a long time ago." ”

It's a bit excessive, but in the past, the company basically involved other fields while making games, and in the past two years, it has really only focused on the development of Bloodborne Curse, which also shows that the company's money can no longer support the development of other fields.

"Next, Boss Liu Xi's side should let us do more mobile games, right? By the way, those who are going to open studios will also have to start investing money to recruit new ones, and new games should not be so fast. ”

"Didn't you say that FPS games were being played next door? The next triple-A should be FPS, right? ”

"Next door is just doing technology accumulation, our company hasn't even done a small FPS game, how to do 3A?"

The staff are discussing the next game, and most players on the web are still talking about Bloodborne.

After all, Bloodborne Curse is only on its second day of release, and some players may not even have the opportunity to get started with the game, and even players who start it for the first time are basically unlikely to get through this game in more than a day.

Bloodborne is a game known for its high difficulty, and it may not be as difficult as Dark Souls 1 and 2, but it is definitely a hardcore game in the eyes of most players.

Therefore, most of the players are abused when playing this game, and occasionally a few quick to get started with the player's video can immediately attract a large number of other players to watch, and those video UP are also bitter one by one, except for some technical flow UP indicates that the difficulty is just right, other UP masters are basically difficult to get started with the high difficulty of bloodline.

In fact, due to the fact that players in this world don't seem to be too comfortable with difficult games, the difficulty of Bloodborne Curse is still slightly weakened compared to the previous world, but the weakening is the monster attribute, which does not mean that players will die a few times less when entering a new map.

What a corner kill,Open door kill,Surprise from the sky,Sudden resurrection of corpses and other routines make players explore the map for the first time by monsters with various hammers,Although the monster's body is weak,But the damage is not low at all。 Players find that what is supposed to be a stinky fish and shrimp minion can beat their small bodies halfway with a single surprise attack, and the feeling is almost like facing countless bosses.

Despite this, most players are still addicted to the world of Bloodborne. Bloodborne Curse is not a story-based game, but in the combat running dialogues and various item descriptions, players will always be exposed to the plot and world view of Bloodline, intentionally or unintentionally. Some players who are not interested in this may simply ignore it, just pick up the weapon from beginning to end, and some players have already begun to sort out the backstory and plot of the bloodline.

Now on the forum, a player is also collecting and sorting out these things, attracting a large number of onlookers.

On major video websites, especially on AB station, all kinds of live videos, instructional videos, or speedrun videos can always get a group of onlookers from a group of players.

Bloodborne Curse is not a sandbox game, and there is not much random content in the game, so the effect of the video is actually not very good, and now the popularity is only because Bloodborne Curse is a domestic 3A game. And the live broadcast effect is different, many anchors with handicapped hands, or anchors who have not started the game, are giving away their heads one by one, and the barrage is coaxing the anchor dishes or pointing the country, and the live broadcast effect is not good.

The quality of Bloodborne Curse is very good, at least comparable to foreign triple-A masterpieces, plus there are no quality explosion games this year, so this game has also become popular abroad in just three days.

In the past three days, foreign players who have little confidence in domestic games have begun to choose to start the game, although there is a difficult point to persuade them to quit, but most of the media and UP basically claim that although this game is difficult, as long as you adapt to it a little.

In the past three days, the sales of the digital version and the physical version have also exceeded 3 million, and the total sales volume is expected to exceed 10 million this month.