Chapter 35: Night Attack
Bruno. For the first time, Joseph began to hate why he had joined the team in such a hot head. He should have stayed in his castle and enjoyed a leisurely dinner, instead of sitting around the fire eating smoky roast meat after a day of being turned on horseback, and God knows how much salt those men put into it, which would be a serious danger to his health, he was sure!
I looked at the soldiers who were eating barbecue with relish. Bruno. Joseph spontaneously felt a faint sense of superiority, and only these people didn't mind how much salt was put in the barbecue, because they probably didn't live to the limit.
Elton didn't mind the slander of the young master of the Joseph family, who had come only for the gilding, and inside the tent he was discussing with his team of wanderers the specific steps for tomorrow's plan.
“... So George, it's all up to you tomorrow! Elton instructed the blonde-haired young man sitting cross-legged underneath.
"Boss Elton, don't worry, it's just a group of family guards who haven't been through the wind and rain!" George said with a relaxed face. It was easy for him to release poison, but it was used to hunt prey, but now he has changed the prey from wild boars to humans, and even because humans are far less vigilant than wild beasts, it is easier to get their hands on it.
Elton nodded, still relieved of the blonde guy.
The protagonists of tomorrow's raid are the Wanderer Squad, and the rest are in their service.
George was responsible for releasing the colorless and odorless calming smoke, which was the finest medicinal herb used by mages to aid in meditation, and was worth more than gold. A large amount of Tranquility Smoke will make people fall into a deep sleep, but after waking up, they will be refreshed and fully restored, so Tranquility Smoke will not be discovered by the magic of [Detecting Toxins], because it is not a poison but an excellent tonic.
Later, against the sleeping Faist team, the Wanderer team only had to think about how to make a cut.
In fact, Elton felt that as long as they had a team of wanderers, they would be able to complete the task, after all, they had to deal with a convoy that lacked vigilance, but he had to obey the family's orders, so the original team infiltrated and assassinated, and it became the current ambush and siege.
"Why hasn't Gray come back yet?" Suddenly, someone said. Someone had already gone to replace Gray who was on guard, and it stands to reason that it was time to come back.
"It's not good...... Elton's face changed dramatically when he heard this, but before he could say these two words, a fireball smashed through the tent!
The fireball collided with a violent explosion that blew away all the wanderers in the small space, and Elton leaned on the low dining table with a slightly smaller shock wave, so he could stay awake while being blown away. And George, who was flying not far from him, was not so lucky, the flames burned his originally proud blonde hair into a cloud of pitch black, and his neck was also abnormally twisted, which seemed to be more than lucky.
Before Elton could take a closer look, his back had hit the hard rock, causing him to let out a scream. He didn't notice a long wound in his back from the sharp object brought up by the blast.
The explosion alarmed Bruno in his sleep. Joseph, but before he could get dressed, a dagger had already passed through his throat. Bruno. Joseph waved his hand in confusion and helplessness, as if trying to grasp something, but until death it was only a flickering of the flame of the delicate floral candle in the tent.
"It's a shame that I'm so careful, I didn't even bring a talisman ring, is this guy here for a trip?" Balta pulled out his dagger, then wiped the blood off it with a silk quilt, and looked at Bruno with disdain. Joseph's corpse took a spit.
If only Bruno. Joseph is still alive, and he must talk to Balta about the benefits of sleeping naked on the human body to the practical significance of the premature aging of the human body caused by the radiation of magic props, but unfortunately he is already dead.
When I got out of the tent, I happened to run into Andy. This senior has already completed the task ahead of schedule, and if Bruno could resist himself, he would still be able to speak, but unfortunately it is easier to kill Bruno than to kill a wild boar, and it will call twice if he kills a wild boar.
The mage team has been destroyed, and the remaining warriors and archers cannot have the ability to escape alone like mages and wanderers.
Morey fired a [Yofu Strong Acid Arrow] at a Joseph family warrior who was cut down by Eric and fell to the ground, instantly melting half of his brain.
"Yoo Ma's Acid Arrow deals 14 Acid Damage and 2 Divine Power Damage to the target"
"Target death, Soul Energy +600"
Seeing the tragic death of his comrades, a soldier next to him took Eric's sword and charged directly towards Morey, but was blocked by the [Greasy Technique] in the middle of the road. Before he could get out of it, a [Secondary Flame Bead] smashed into his body, igniting him.
Morey's current [Magical Talent] specialty, combined with 28 spell recognition, makes Derek learn magic more efficiently, as evidenced by the secondary flame orb that he learned in half a day.
Name: Secondary Flame Bead
Level: Tier 1 spell
Cast Time: Instant
Cast Cost: Level 1 Spell Slot (20 Mana)
Cast Range: Close
Duration: Immediate
Effect: Creates a flame orb that deals 1d8/2 fire damage to the target it touches, up to a maximum of 5d8 (5-40) fire damage
Now that Morey is a level 4 mage, he can deal 4-16 spell damage, plus 6 spell damage from the increase in spell power obtained when he is upgraded (2) and 2, and 2 godhead attacks, which can deal 12-24 fire damage.
Before he could extinguish the flames on his body, the barrage of five additional magic missiles cast directly killed him.
"Magic Missile deals 10 spell damage and 2 divine damage to the target"
"Magic Missile deals 8 Spell Damage and 2 Divine Power Damage to the target"
"Magic Missile deals 11 spell damage and 2 divine damage to the target"
......
"Target Death, Soul Energy +550"
Morey can now deal more than 60 points of damage with an additional cast magic missile (5 magic missiles), calculated by a warrior with a physique of 15, counting the increase of 10 points of blood per level and the amount of blood of 5 points of system adjustment, Morey's magic missile with all his strength can directly kill a level 4 warrior with full health. Don't look down on level 4 fighters, they are elite squad leaders in big cities, and in some remote towns, they are even the highest combat power in the local area.
In order to ensure the completion of the mission this time, the Joseph family specially transferred a group of newly advanced combat forces. The two captain of the two warriors were two of them, but they didn't want to cheapen all of them, and if Bolton knew that the high-ranking warriors he had specially deployed had become Morey's food, he would probably vomit blood.
When Morey looked up, he realized that the battle was long over. This time, Morey brought out all the combat power that could be mobilized from Red Leaf City, and even the guards secretly brought a hundred people to ambush around. The lion fights the rabbit with all his strength, coupled with the mental calculation and unintentional, the battle starts quickly and ends quickly. With Johnson, Andy, Hyde, and Balta as the main combat forces, Mark, Vivien Hayley, Robert, Alay, and the Guard as the branches, plus the quasi-legendary strength of Eric. Navia is the tip of the spear of the charge, and the form of the entire battlefield can only be described as crushing.
In the end, the casualties were summed up, except for a squad leader of the guard team who was too excited and dislocated his wrist, there were no other casualties. It can be said that the opponent was wiped out with zero casualties, which greatly boosted the morale of his side, and the loyalty of the guards to Morey was also rising.
Taking advantage of the effort to clean up the corpse, Morey consciously dived into the sea of souls, wanting to see if he had any additional gains, but he didn't expect it to be true.
Name:Robust (1)
Type: Legacy Expertise
Effect: Health is increased by 3, and you can choose this feat's effect multiple times to add up.
It's a very general specialty, but under the effect of this specialty, Morey's health is pushed to 71 points, which is already the health of some high-level mages who don't practice their expertise and wear equipment.
This shot twice to gain 1150 soul energy points, which is the largest entry of Morey's soul energy.
"Level up!" When the experience is full, it will naturally be used up, and there will be no interest if it exists.
"Level up, mage level increased to 5"
"HP increased by 12+5 (CON adjustment)"
"Increases Attack Power by 1, Ability Power by 1"
"Add 1 level 3 spell slot"
"Acquire Spell Arcane Wisdom, Dalaran Mystery, Deadly Musket"
"Mana pool cap increased to 500"
"Mana pool regenerates 5 mana every 5 minutes"
"When you reach level 5 and receive feedback from the Pet, gain +4 Knowledge, +5 Dodge, and +2 Craft"
......
Morey. Faist
Race: Unknown
Faction: Orderly and neutral
Class: Mage Level 5
Language: Lingua Franca, Elf
Health: 88/88 (12 health per level, plus 5 CON modifier)
Attack: +3 Attack Power, +3 Ability Power
Godhead: 2 (Demigods)
Divine power: 10
Attributes: Strength 18 Agility 12 Constitution 15 Intelligence 17 Perception 15 Charisma 10
Traits: Dark Vision, Immunity to Shock, Immunity to Toxins, Soul Guardian (?) ),???
Specialty:
1. [Iron Will]: You have a strong will beyond ordinary people, and all will tests will gain +2 bonus.
2. [Transcription Scroll]: Create a magic scroll.
3. [Good at military weapons]: The use of designated military weapons is not subject to impairment.
4. [Suffering]: Long-term tempering has tempered your strong will, and the pain of your body and mind can no longer affect your battle and spell casting.
5. [Combat Spellcast]: You can cast spells in the state of attack and defense.
6. [Tracking]: You can track your target, but the speed is reduced by half.
7. [Enhanced Summoning]: All creatures summoned by summoning will gain Strength +4 and Constitution +4 Enhancement for the duration. Contract creature gets half of the bonus (+2 for Strength, +2 for Constitution)
8. [Magical Talent]: Spell identification and use of magic devices to gain +2 bonus
9. [Robust (1)]: Health plus 3, you can choose this specialty multiple times to accumulate the effect.
Focus: Exploration
[Exploration] (Domain Effect): You can cast a field power equal to your godhead level (currently 2) a number of times a day, and you can probe all the information of all targets within 400 kilometers around you, whether the target is high in the air, buried deep in the earth or sunk to the bottom of the sea, you can know all the information of the target.
Godhead Abilities:
1. [Eternal Life]: All gods (including those with 0 Godhead) are usually immortal. The usual cause does not cause the death of God, who has no age and does not need to eat, sleep, and breathe. Can only be killed under special circumstances or during combat. Divine Fortune of Godhead level 1 or higher will not be damaged.
2. [Gathering Faith]: As a deity reserve, you begin to learn to collect the power of faith
3. [Belief Transformation]: You can try to convert the power of faith collected into divine power, but the efficiency is not high
4. [Divine Gift]: You can give your divine power to all things and give them your power
5. [Perception]: Divine Blessing of Level 1 or higher Godhead has extraordinary keen perception. The radius of Godhead's perception range (including dark vision and dim vision) increases by 1 km per godhead level.
Legacy Skill: Rivalry (2)
[Rival (2)]: Effect: You can designate a type of target as your rival, and any damage dealt to it will gain a +4 damage bonus, and you can change your rival target in the early hours of the morning every day. (Now nemesis humanoids-humans)
Skills: Focus 10, Instrument Interpretation 22, Spell Recognition 28, Listening 52, Stunt Action 1, Bluffing 5, Climbing 2, Craft 28, Negotiation 15, Medical 5, Intimidation 5, Knowledge 81, Linguistics 10, Awareness 5, Observation 15, Stealth 12, Survival 52, Swimming 5, Using Magic Devices 25 , Shooting 1, Dodging 20
Spell Slots: Level 0 Spell 4 (4 used), Level 1 Spell 3 (3 used), Level 2 Spell 2 (2 used), Level 3 Spell Slot 1 (unused)
Spells: [Strike the Undead] (4/4), [Greasy] (1/1), [Magic Missile] (1/1), [Secondary Flame Orb] (1/1), [Yoo Ma's Acid Arrow], [Eye of Scouting] N/N
Pet: Void Mana (Lamp God)
Contract Creature: Armored Knight (Eric. Navia)
Spell Pool Spells: Ice Spear (20) 1/1, Mirror Reflection (20) 1/1, Enchantment (20) 1/1, Greasy (20) 3/3, Stun (10) 4/4 , Strike the Undead (10) 4/4 , Magic Missile (20) 2/3, Secondary Flame Orb (20) 2/3, Ancient Glyph Talisman (20) 1/1, Ice Arrow (40) 1/1, Ice Burst (40) 1/1, Flame Surge (40) 1/1, Yoo Ma's Acid Arrow (40) 2/ 3. Arcane Explosion (40) 1/1, Arcane Wisdom (80) 1/1, Dalaran Arcane Rune (80) 1/1, Dragon Slayer Musket (80) 1/1
Spells: [Ice Spear], [Mirroring], [Enchantment], [Ancient Glyph Talisman Making], [Ice Arrow], [Ice Blast], [Flame Surge], [Arcane Explosion], [Arcane Wisdom], [Dalaran Arcane Rune], [Dragon Slayer Musket]
Spell pool mana: 500/500 (5 mana restores every 5 minutes)
Current Soul Energy: 795
Next level requires soul energy: 795/500
Special Status:
1. [Soul Weakness], all spell slots are reduced by half (less than an integer will be calculated as an integer), meditation recovery spell speed is slowed by 50%, and part of the demonic bloodline ability is sealed.
2. [Soul Link], the spell slot penalty for weak souls has been removed.
3. [Godhead Defense], you are surrounded by divine energy, so as to give the god's defense level a divine energy bonus equal to its godhead level. This bonus can be added to any other buff, and will remain active when taking contact attacks and virtual contact attacks.
4. [Godhead Attack], after you hit the target with an attack, the Godhead value will be accumulated on your attack as an attack bonus.
Equipment: Druid Staff, Flame Strike (Greatsword), Spatial Rainbow Ring, Wind Chasing Staff
There was still 795 soul energy left, and thinking that he would get a little valuable attribute point by upgrading one level more, Morey did not hesitate to upgrade it.
"Lack of elements, can't upgrade the mage level!"
"Lack of elements, can't upgrade the mage level!"
......
"An error occurred!"
"An error occurred!"
"Please as soon as possible and the sky... Eye... Floating..."
It was as if Morey was once again in the same situation as in his previous life. This Blood Moon had been hit hard and had lost some of its information and functionality. Before, when Morey's level was low, it was fine, but now he directly strangled Morey's promotion path.
Morey's mage profession is no longer a single mage cultivation system of the Betch plane or the McWah plane, it is a mixture of the two. Both need to get the criteria for promotion at the same time in order to level up, and it's clear that McWah Plane Mages need some special elements, but it's precisely this information or resources that are missing.
A Blood Moon can only provide a solution that is not the way to do it - to contact the Sky Eye. But now Morey hasn't even learned a space spell, and the spell of inter-universe communication is really difficult for a strong man.
It can be said that Morey will be trapped in the position of a low-level 5-level mage for a short period of time and cannot be promoted, and now the situation in the Far East is becoming more and more severe, and it is not good news for Morey that his personal strength cannot be improved.
It was useless to think too much, so Morey put the bad news aside for the time being and began to study his three newly acquired spells.
Name: Arcane Wisdom
Level: Level 3 spell
Cast Time: Instant
Cast Cost: 80 mana
Cast Range: Contact
Duration: Immediate
Effect: Instantly use arcane energy to create 2 flasks you have learned. You can only cast Arcane Intelligence up to three times a day, and then you'll have to spend a day calming the surging Arcane Energy in your body.
This arcane wisdom is comparable to a minimalist version of the Prayer Technique, which can actually create alchemy potions out of nothing, and the level is so low that even a limited Prayer Spell requires a level 7 spell slot to cast.
Arcane wisdom combined with his now increasingly sophisticated alchemy, he is an alchemy factory by himself. Whether it's as an armament for the army, or selling it for money is a good option.
The first spell was so powerful that Morey couldn't wait to see the second.
Name: Dalaran Arcane Rune
Level: Level 3 spell
Cast Time: 10 minutes
Cast Cost: 80 mana
Cast Range: Contact
Duration: Permanent
Effect: The arcane rune researched by Dalaran's Violet Spell Guild can be engraved on the body to obtain a permanent bonus of 1 to all spell strength. (This is one of the prerequisites for becoming Archmage Dalaran)
+1 for all spell power, equivalent to the bonus gained by Morey at level 6. The higher the strength of the spell, the stronger the mage, which is already recognized as a measure of a strong mage. If you really want to become a high-level mage, the spell strength is only the spell strength that comes with the level, and it is to be despised in the high-level mage circle, and it can be said that now Morey has opened up a gap with ordinary mages in spell strength.
As for what to transfer to Archmage Dalaran, Morey has no extravagant hopes, there are still so many differences in the basic profession of low-level mages, not to mention the high-level transfer profession, this can only be a small observation window for Morey to understand the mage of the McVo plane.
Name: Dragon Slayer Musket
Level: Level 3 spell
Cast Time: 1 minute
Cast Cost: 80 mana
Cast Range: Contact
Duration: Permanent
Effect: Create a powerful dragon slayer musket, this dwarven handgun has 6 bullets of different energy, and after focusing the target, it will cause 6 different effects on the target: freezing slowdown, fire explosion, venom corrosion, lightning paralysis, shadow vulnerability, and silent strike. Random excitation, cooldown time 1 minute/round, specified excitation, cooldown time 2 minutes/round. The Dragon Slayer Musket, which runs out of ammo in the early hours of each morning, is refilled.
You can only have one dragon slayer musket at a time.
The Dragon-Slaying Musket is the signature spell of the dwarven mages of the world of Maiwao, who have incorporated the characteristics of their own race's mastery of muskets into this spell, which can be called the otherworldly version of the M500 revolver. Even dragons can't bear to shoot a shot, and if it weren't for the long interval, it could have actually taken the place of the fireball technique.
Morey has a special affinity for him, perhaps closer to the world before him.
With the help of the spell model in the mana pool, Morey quickly drew the summoned circle with the help of the Blood Moon. Balta and Hyde also temporarily stopped carrying the corpses and did their best to protect Morey. The mage in the summon is the weakest, this is the iron rule on the battlefield.
The Dragon-Slayer Pistol soon appeared on the Becky plane. The dragon slayer pistol is 50 centimeters long, of which the barrel is 26 centimeters, which is very similar to the M500 revolver in his previous life, but whether it is the slightly expanded muzzle of the flare and the Chimera canine teeth installed under the barrel, it shows that this is a magic musket in the fantasy world.
The linen strap wraps around the handle of the gun, and grabbing it gives you good control over the 3-kilogram fire-breathing monster.
Raising the dragon-slaying musket and aiming slightly at a distant tent-sized rock, Morey chose to fire randomly.
With a loud "bang", a ball of fire was fired from the dragon slayer pistol, initially the size of a projectile, but expanding to the size of a human head before hitting the rock.
The "boom" rock was instantly blown to pieces, and the small stones even affected the city guards in the distance, causing them to shake off the stones for a while, which was very embarrassing.
"Master, your marksmanship is awesome! Where did you come from such a big guy? Balta looked at the dragon slayer pistol enviously, he could naturally sense it when he was close just now, this fireball completely relied on the power of the strange musket itself, and Morey did not use spell energy at all. If only I could have one myself......
After hearing this, Morey turned around and left, with a blank face. Balta was the only one left in place and confused, what happened to the young master?
What's wrong with me? I'm aiming at the rock next to me!
Morey put his hand behind his back and touched his right hand covertly. This powerful countershock almost made the unprepared Morey get rid of the dragon-slaying musket.
Name: Dragon Slayer Musket +2
Quality: Magic Tier 2
Damage: 1*8 (1-8)
Range: 60 feet
Weight: 4 lbs
Requirements: Caster Level 5
Effects: The Dragon Slayer Musket has 6 elemental bullets of different energy every day, which cause 6 different spell effects on the target after hitting it, such as Freezing Slowdown, Fire Explosion, Venom Corrosion, Lightning Paralysis, Shadow Vulnerability, and Silent Strike.
Freeze Slow: Slows the target by 50% for 1 round (6 seconds).
Fire Explosion: Deals 2d6 Fire Explosion damage to the target
Venom Corrosion: Deals 2d6 Acid damage to the target for 2 rounds (12 seconds).
Lightning Paralysis: Causes the target to become paralyzed and unable to move for 1 round (6 seconds).
Shadow Vulnerable: Deals 1d6 Shadow Damage to the target, reducing the target's defense by 2 for 1 round (6 seconds).
Silence Strike: Renders the target unable to cast spells for 1 round (6 seconds).
Random excitation, cooldown time 1 minute/round, specified excitation, cooldown time 2 minutes/round.
Every day in the early hours of the morning, the Dragon Slayer Musket will automatically refill with ammo.
"With it you can slay a dragon with just one shot, and you don't need to bring those stupid pikes anymore - ale"
It seems that I will need to train more in shooting in the future! Looking at the shot with only 1 point on the skill bar, Morey could only smile bitterly.
"Young Master, it's all ready, are you ......" Hyde didn't have Balta's idle thoughts, and quickly completed the removal of the corpse.
"Okay, I'll go!" This time, it didn't take much to carry the corpses to Lake Maas, and it was enough to mainly carry some of the corpses of wanderers, warriors, and archers. As for the other corpses, it is believed that Andy and Balta are there, and they will take care of it.