312. Dark Dungeon on sale

Two months have passed in the blink of an eye.

Liu Xi has gradually gotten used to going to class every day in the past two months, but after all, the company doesn't work overtime on weekends, so she can only take a day off every Wednesday to go to the company to deal with affairs or check the progress of game development.

Although there is also a suspicion of being lazy, this reason cannot be said by either the head teacher or anyone Liu Xi.

Today is a happy day for the company, the development of the dark dungeon has been completed, and the Danganronpo V3 project has been established, so Liu Xi unceremoniously asked himself for another day off, and then came to the company in a hurry.

The completion of the development of the dark dungeon does not mean the end, and then the whole company has to look for the dark dungeon all day to find those hidden bugs, and the dark dungeon project team will be crazy and busy working overtime in the repair BUG optimization game for the next half a month.

This is half a month that these programmers are familiar with, anyway, it's basically 9 to 10 without two days off. They were even planning to get a rollaway bed and stay at the office for the night.

And the publicity department is also busy, although the dark dungeon is not the main game this year, but the publicity channels such as Weibo game websites have to go through, and the more the better, invited a few game reporters to increase exposure, and pondered how to promote to make the game more attractive.

The game is done,Tencent is trying to pull the dark dungeon into the gang again,Although a few years have passed,But Tencent's game platform is still a little tepid,Some time ago, I finally introduced a 3A masterpiece,It's cold before I live for a week,Now we urgently need some games to save the lost player group。

It's just a pity that although the dark dungeon is not a bloody game, it still feels a little unlikely to pass the trial or something, after all, this game almost treats heroes as consumables.

Danganronpa V3 has also been established.,But the name must be changed.,After all, there's no second part yet.,And the plot of V3 is a parallel world.。

So Liu Xi decided to call this game project "Danganronpa Gaiden: A New Semester for Everyone to Kill Each Other".

The plot and case of this game are not much different from the original.,But the case is a lot more rigorous after planning and a lot of foreign aid.,Some of the plots of Heshi have also been forcibly made subtle changes.。

Then Liu Xi joined this version of Danganronpa as a game character.

In the morning, the entire company tested the dark dungeon, and in the afternoon, there was a meeting to set up a project, and Liu Xi went to Naruto's project team to check the progress, and then returned home at about six o'clock.

With the experience of Danganronpa 1, it should be impossible for Danganronpa V3 to have a problem with the style of painting, and the painting speed must be faster than before, the script system or something is ready-made, as long as it is made into the game, if there is no accident, it will be three or four months Danganronpa V3 can also be released.

Half a month later, as the time entered December, the dark dungeon was officially released.

IGN Rating 9.3: A brilliant and grinding game that tests the player's tactical and managerial skills, while also requiring some luck.

After a brief review, IGN released a trial video this time, almost perfectly introducing all the points of the game in the half-hour video, and the live broadcast effect of editing several entanglements with high-level heroes trying to break through but being wiped out also made many streamers find that this game may be able to be broadcast live.

Although there is no long review this time, a video is also a perfect introduction to the game, and the long review is also integrated into the beginning of the video.

9.3 This score seems to be higher than the original, although Liu Xi's current dark dungeon is better than the original, but it's still quite happy, well.

Cthulhu-style games don't have a lot of audiences in China, but after all, Cthulhu games have been rampant in recent years, and even fans who are not fans of the Cthulhu Mythos have begun to pay attention to this type of game.

What's more, the Dark Dungeon has no threshold at all. It won't be like playing Dota and being scolded for the first time, nor will it be like the King of Fighters who can't get a novice move, and it's not like the previous domestic Xianxia games that can go around in a maze for a week.

So on the first day of release, 30,000 were sold.

It's not particularly high, but it's still on the hot list.

I have to say that domestic players do have a good tolerance for domestic games.

Even if this game has little table in the international platform, it can only be regarded as a medium-quality ordinary game at best, and domestic players are willing to buy it. Even if the game is just a botched copy, domestic players are willing to buy it while lashing out. Even though it's just a sentimental game, it's still the kind of sentimental game that has disappointed players several times, but there are still people who buy it.

I have to say that domestic players are indeed very inclusive, just like domestic e-sports fans.

Don't look at those e-sports fans who are crazy about making memes on the Internet to criticize e-sports players, scolding as if they are trying to kill the whole family of e-sports players, but in fact, they are looking forward to the player who was sprayed in the next game to have a highlight reel, just like Liu Xi treated the factory director in his previous life.

But the e-sports audience of the stick will really, directly send blades, death notices and other things to e-sports players.

The sales of the Dark Dungeon are not bad, not bad, but definitely not good.

This type of game is not the first time it has appeared, but it is definitely not popular with the general public.

As a result, in the first week of release, the game only sold 150,000.

It's about the same as a day or two of sales.

I don't know how Tencent did it, the dark dungeon got the approval number of the national department a week after it was released, so it was put on the egeam platform.

Liu Xi's company actually has a good relationship with Tencent's game division.

Other game websites want to interview Liu Xi, Liu Xi has always refused, but the reporter of Tencent Games has always nodded and agreed when he came to interview Liu Xi. As long as the game can pass the review, Liu Xi will never be stingy to throw its domestic release to the egeam platform.

Originally, the commission of this platform was the same as that of Steam, but after a more in-depth understanding, the commission of Liu Xi's game on the Tencent platform was reduced to 20%, and Tencent will be responsible for publicity and servers, which is a sure win.

A week later, players also had a more pertinent assessment of the Dark Dungeon.

95% positive!

The rest of the bad reviews are basically because of some bugs and too high difficulty.

However, 70% of the players who reviewed were domestic players, which means that 70% of the sales of domestic players were shared.

Although there is a large population of domestic players, even if you eat a single domestic stand-alone market, you can make a lot of money, but Liu Xi is of course unwilling to do so.

It's time to do some big publicity abroad as well.