Chapter 449: Stone Fang Spike

Compared with my friends, Rococo is not so nervous.

The four assassins who were controlled by her water elemental lord first, although they all immediately took self-rescue measures and counterattacked, they finally lost the initiative. Rococo did not panic in the face of the four people, raised his hand and drew the bow and began his own performance.

Two of the four were still stuck by the Hydro Elemental Lord, while the other two immediately used their skills to break free from the Hydro Elemental Lord's control and pounce on Rococo. However, Rococo retreated unhurriedly, while releasing buff skills such as Focus Acceleration (Longbow Ranger's level 70 professional skill, increasing the critical strike chance while reducing the CD of all active skills by a small amount), and at the same time quietly triggering his two elemental talent skills specially prepared for this kind of group fighting: Stone Fang Breeding and Eye of the Wind.

During the period of time in Jinyang Mountain City, Rococo's player mode had already obtained the Earth Elemental Core of the Earth Elemental Ancestor from the NPC mode, and found the Wind Elemental Ancestor and Fire Elemental Ancestor that converged together, triggering the "Elemental Ancestor's Revival" quest. At the moment, due to the lack of the soul of the Earth Elemental Ancestral Spirit, it will take some time for the Elemental Ancestor to fully recover, so Rococo has no way to receive the reward of this super task, but by the way, she took this opportunity to make up for the soul certification of the two major elemental ancestral spirits of fire and earth that was missing in the inheritance of her Elemental Son, and became a "Elemental Child" in the true sense.

Rococo's Elemental Child Legacy has a Legacy skill that, like all other Inheritances, is a Legacy Ultimate and three normal Inheritance skills. But after all, it is an S-level inheritance, and even those three ordinary inheritance skills are actually comparable to the ultimate effect of those low-level inheritances and even A-level inheritances. For example, the first passive skill "Elemental Spirit" among the three ordinary inheritance skills can allow Rococo to break the original elemental talent restrictions and learn the talent skills of all four elemental systems after obtaining the soul certification of the four elemental ancestral spirits, and the talent skill column has skyrocketed from the original three to ten.

Stone Tooth Conception is the earth element talent skill that she obtained from the relationship network of the Star Hall with information trading immediately after obtaining the Earth Element Soul Certification, similar to the ordinary Stone Tooth summoning, this skill can also summon a huge raised stone spike from the ground, but the more advanced part of this skill is that it does not immediately make the stone thorn protrude from the surface, but after the stone thorn is formed underground, it needs to wait for the caster's command to convex it, and when it is triggered, The speed of the stone tooth that has been bred underground is far faster than that of ordinary stone tooth summoning, and it is completely like a catapult to break through the ground in an instant.

At the same time, since the CD time of the Stone Tooth Breeding Skill is also inversely proportional to the number of Stone Teeth that have been conceived below the surface, in general, when the number of Stone Teeth is not more than ten, the CD time of Stone Tooth Breeding is much shorter than that of Stone Tooth Summoning, so for players like Rococo who are proficient in calculating layout, this skill naturally becomes a magic skill that can show off the operation and trick the enemy.

The other skill, Eye of the Wind, is also the same type of layout skill, through which the skill arranges the air vortex eye of wind with its own invincible state in the area around the player, which can be used to provide a stealth vision, or at the cost of a one-time consumption to trigger a range blast or teleportation effect, its effect is much more powerful than that of Stone Fang. Because of this, not only can the eye of the wind be seen by the naked eye, but its formation time is also slow, and the skill CD is not short, generally speaking, as long as it is not a tug-of-war that delays time, a battle is basically only enough to use two or three Eye of the Wind skills.

Taking advantage of the close proximity of the two assassins, Rococo casually dropped a stone tooth and an eye of wind in the calculated battlefield position, and then raised his hand to release the vibrating strings at the moment when the opponent tried to stun her.

The String Vibrating skill is considered a longbow range's range control damage skill at close range, and for ordinary longbow players who don't have too many adventures, it can be regarded as the most reliable life-saving skill when being close to the melee class, and it is naturally impossible for the two assassins who came to besiege Rococo not to be guarded against this.

Seeing that Rococo raised his hand and was about to release the vibrating string, one of the two assassins continued to maintain the original attack route, while the other shook his hand and flashed a small crossbow bolt bolt strapped to his wrist from the sleeve of his arm, and shot a hook with a leather band attached to the tree on the side to grab the trunk, and then the elastic force of the rubber band immediately broke away from the place.

Since their respective special skills for resolving the state have been used when they got rid of the water elemental lord just now, they can only use this two-person cooperation to deal with Rococo's attack at the moment, one near and one far, even if Rococo uses the vibrating string, it will only stun the one that is close, and after consuming the Rococo's vibrating string, the assassin at a distance will naturally be able to take the initiative when he gets close to Rococo again.

However, to their surprise, seeing one of them leave, Rococo, who was originally going to release the vibrating strings, had an obvious skill to cancel the action of resetting the forward swing. Although it is indeed a bit of a waste to throw the precious vibrating skill on only one person, but if Rococo doesn't strike first now, she will be stunned in the next second, and in the face of the assassin being stunned by the first move, this is basically no different from hanging up.

Rococo really seems to want to save himself this time to shake the string skills, after canceling the skill, roll towards the back of a basic action, but the assassin she is facing is not a rookie who can be deceived by the roll, and the assassin who is already close to him also directly stopped the stun skill that has been half of the forward swing, and followed Rococo closely.

The blonde girl finally seemed to be a little panicked this time, seeing that the assassin who couldn't get rid of the close one actually jumped up on the spot, and at the same time curled up her legs, tilted her body slightly, and put on a very classic flying longbow combo move.

Using skills such as elastic kicks to jump high, and with the help of the reverse force of the skill to extend the levitation and strike non-damage to enemies on the ground, the Flying Stream Longbow combo is also a big hit in the game for a while, and even now there are often popular game skills that are often used, as an elite member of the Shepherd World Assassin Group, it is obviously impossible not to be familiar with the starting and cracking methods of this move, after all, their Assassin Group had a mission for a while, as long as they encountered a longbowman enemy, they basically had to face this move.

The close assassin was so relieved that he didn't get up after rolling but crouched down. After jumping, the elastic kick kick can greatly increase the height of the longbowman's jump at the beginning, but the weakness is also very obvious, once the jump does not hit the opponent, then the starting hand fails, the slow reaction falls directly down and is beaten, and the fast reaction even if it is connected to the skill that provides reaction force, it can only be regarded as "low-altitude bombing", and it can not "fly" at all.

Maybe it was because of the panic, or maybe it was because of the buff bonus that was applied to her body before, the melee assassin could clearly feel that the longbow girl jumped higher than the average longbowman, but this also meant that the range of her kicks with elastic kicks in mid-air was really limited, and he probably didn't even need to crouch, just bend down to make the girl's abacus fail.

But the next moment, things changed for the Assassin that he had not expected, and as soon as he bent down and crouched, suddenly on the ground in front of him, a terrifying stone tooth suddenly burst through the ground and flew out, crashing into his stomach at an alarming speed.

When Mira designed the "Redemption" game, considering that these players from the earth are ordinary people in modern civilized society after all, so in order to take care of their senses, the rules of the system are used to block a lot of cruel pictures in the "game", if it is a real different world, even if this blow can't kill the assassin, it will definitely be able to make his abdomen be directly pierced through the intestines and break the stomach, but at the moment, under the protection of the system, the assassin has not experienced such a tragedy, but according to the collision volume of the system, He was still directly blown up by this sudden attack.

In the next second, Rococo's outstretched right foot hit the shoulder of the arched assassin, and he jumped into the air several meters high with a light force, and then suddenly turned around and released a concussive arrow quickly and accurately at the assassin who had used the crossbow arrow to dodge away.

The Assassin, who had seen this from afar, had no idea that he would be targeted by Rococo, and according to habitual thinking, the Flying Stream Longbowman had to take out the enemies at close range under his feet as soon as he successfully floated into the air. He thought the same way, so the moment he saw his companion being lifted up by the ridiculously fast stone spike and successfully floating in the air by Rococo's power, he subconsciously shot the elastic hook in his hand again to hook the companion who was forced to float by the stone thorn, and at the same time grabbed the big tree next to him with one hand, trying to pull his companion out of the range of Rococo's close-range attack.

Unprepared in his heart, his body had already put on a posture to pull people and was in a stiff position, and the assassin player in the distance could not avoid it, and was directly stunned by the concussion arrow and unable to move. Coincidentally, the other person was stunned there, but the companion in the hook he used to hook with elastic hook still flew towards him with the inertia of the leather band, and as a result, the two of them overlapped together and directly hit the tree behind them, with a chain of stiff and dizzy effects.

Rococo's side is unforgiving, although the two assassins who were glued by the water elemental lord at the beginning have now gotten rid of the effect of the sticking skill, but they are still entangled by the water elemental lord who is controlled by Rococo and cannot come to save people immediately, Rococo aimed at the two assassins who had been captured, and sent out the next attack without the slightest hesitation.

Heavy triple shot skill, activate!

However, just as she was about to make a move, a cold light flashed in the corner of her eye, and a dagger flew from her side from nowhere.