"Chapter 305: The Blessing of Shadow Magic"

The army of skeletons broke through the ground, and in order to confuse the enemy, they have been hiding here since they crawled out of the graves, so much so that many of the tombstones have been placed directly on both sides of the underground passages. So when the order from their lord reached their spirits through www.biquge.info the system, they immediately broke through the earth layer above their heads, brandished the iron sword in their hands and rushed frantically towards the inner city.

In order to allow skeleton soldiers, who are already cannon fodder, to exert a little more combat effectiveness, we have used a new method, which is the black mist of witches. Maybe my name is a bit of a troop, because the current witch is not the same as before, and has been upgraded from an ordinary witch to a "night priest", with stronger abilities and attributes.

[Night Priest (Friend): LV3; Health: 800 (+1000 Shadow Shield); Attack Damage (Armor-Piercing Entity Damage): 200; Area Damage: 125; Damage Radius: 7.5m, Armor: 3+ (2 Shadow Shields); Mana: 300; Mana regeneration: 35/hour; Speed: Medium; Target: Ground/Air; Skill: 1 (Call of the Dead: Summons 4 level 8 skeleton soldiers near you, which can summon more powerful skeleton warriors from dead corpses.) Cooling: 0/3 times per day); 2 (Weakness Spell: Unleashes a dark magic energy orb with a weakness effect, this unstable energy orb will cause a slow, weak, and heavy effect on surrounding units when it explodes, and the effect decreases according to the increase in strength.) Cooling: 0; Mana Cost: 6)3 (Blood Magic: The Night Priest's magic attacks are weirder and more powerful than the previous ones.) Although they are not bloodthirsty, the magic they delve into allows them to obtain magic that weakens or even deprives each other of their lives. When the Night Priest unleashes the scarlet orb, the enemy's life is no longer his. Blood magic can inflict high armor-piercing damage on the enemy and greatly drain the opponent's life force, severely reducing the opponent's various attributes, and can even directly kill low-level opponents. Cooling: 0; Mana Cost: 10)4 (Hovering Flight: The Night Priests hold the essence of dark magic, and under their control, they can float in the air with the power of the Shadow, fly, and move in a unique way. 5 (Shadow Walk: Becoming a Shadow and Being with the Shadow.) The Night Priest is able to move quickly and discreetly by transforming shadows, within a hundred meters, as he pleases. 6 (Black Mist: Shadows shroud, darkness descends.) The Shadow Priest unleashes a powerful shadow power, dealing continuous damage to enemies within range and obscuring their vision. Similarly, skeletons and undead become more powerful and powerful in the dark. Consumption: 40/min; range of two hundred meters; 7 (Bone Reorganization: Witches and skeletons are very friendly hire-bones and even family relationships, and the Night Priests have a better way of treating their friends.) They can resurrect broken skeletons and even combine them into stronger beings, but not enough to be interesting is that this skill consumes not just the witch's mana, but your holy water. The consumption of holy water is equal to half of the consumption when you summon them. Each skeleton costs 0.3 mana ;)* (Magic attributes: Dark magic and light magic restrain each other, and can have an advantage over other magics) Rating: Night priests, even among witches, they are very mysterious. As the core force of the witches, the Night Priests serve as scholars, priests, and leaders, overseeing all the day-to-day activities of this mysterious kingdom. They learned the essence of dark magic, and they followed the teachings of ancient powers to maintain the development and tranquility of the witch community. They form the decision-making body of the witches, and they continue to delve into dark magic and learn the power of shadows. In the world of bones and revenants, they are held in the utmost respect. Now, peace has come and war is over. But the Priests of the Night still hold fast to their creed. Of course, they are actually very easy to get along with, and in the competition of taking care of the children, they also defeated the princess to win the championship. And in the arena of the kingdom, they still show the charm of shadows to the world, and even the royal knights are amazed by it. 】

After the last battle, Farelina's appearance has changed a bit, and she has been fully upgraded to a qualified Night Priestess. The more mysterious and occasionally demonic robes, the claw skull staff with soul fire in its eyes, and the group of skeleton warriors with sharp steel swords and a layer of bone armor attached to their bodies, as well as the dark shadow and black mist that loomed under her feet, all showed that she was different now.

Farelina rose to the sky as before, and in the air her staff released a black fog and a dark blue soul fire (yes, it's blue, not green, this kind of soul fire belongs to the non-depraved souls of the skeletons).

The black mist began to spread, and the fire of the soul burrowed into the ground. Soon, the solid ground of the outer city was shattered by the thick skeletal arms, and the muscular white bone body with two heads broke through the ground, and even the cobblestone road could not stop them.

Under the bonus of the black mist, many red threads appeared on the skeleton soldiers' white bone bodies, and their speed increased by half for a while, and the skeletons that were already fast now rushed out as quickly as sprinters.

The ground began to shake again, and the three mountains of bones began to move slowly in the direction of the city walls. Even the big skeleton with two heads looked like a dwarf in front of them. These tall white-boned giants wore oversized fur hats, carried huge baskets on their backs, and even had two full bags around their waists, and between the gaps in the bags were huge bombs with a diameter of nearly half a meter.

The three white-boned giants walked through the outer city gate with their heads bowed, and their stature of more than five meters made their movements in the city a little difficult. However, as soon as they stepped into the range of the black mist, a light purple spark suddenly flashed in the dark eyes of the skeleton giants, and their footwork began to increase, constantly advancing against the attacks of those soldiers on the inner city walls, sharp arrows and powerful magic did not play a role in their white bone bodies, at most they only scraped some sparks and made a little trace.

The army of skeletons charged frantically, and the undead in the sky also became excited after feeling the dark power, unlike before, the black mist released by the witch = this time was more intense, and the effect also increased a lot. The undead troops pounced on the enemy's flying monsters, tearing at their bodies even more ferociously, and the dense black water was unable to dodge.