Chapter 264: Iroh's Promise with the High Priest
"'Weapons'...... ......"
Walking on the way to Iron Sword City, Ello's mind could not help but think of the conversation he had with the High Priest on the eve of the Beast Spirit Clan's declaration of war on the Radiant Empire more than ten days ago.
To be honest, before that, although he was the owner of a fragment of Godhead with his own self, he did have his own understanding of the world of the continent of Emissia that had become strange after all, and the mysterious extraterrestrial visitors who suddenly appeared in it, but he had never analyzed and thought about this great change and the deep meaning behind it as deeply as the High Priest.
Although the words of the high priest had a considerable impact on his cognition, it has to be said that the words of the high priest were not unreasonable. If you think about it carefully, those mysterious adventurers who seem to have replaced the original inhabitants of this world and become the new masters of the world, although they are making trouble everywhere on the continent of Emissia, but if you want to say what ambitions these people have for this world, or what beliefs they have for the order of this world and the goddess Arya, Iroh really doesn't see it.
After all, these mysterious adventurers obviously have a clearer understanding of the fact that they do not belong to the continent of Emissia than they are the natives, so naturally they will not have any ambition or faith in this place that they are not destined to take root, and they explore the world and fight against chaos for the sake of the world itself or their devotion to the belief in order, but because of this behavior, they can obtain benefits that only they understand according to some kind of rules that only they understand.
The term "weapon" may be a bit biased, but when you think about it, it is incisive enough. These adventurers are still growing up to this day, and their benefit to the Continental Order camp seems to be very limited, but as long as they understand the behavior patterns of these people, when they grow to the point where they can fully confront Chaos, and with a little guidance, these mysterious adventurers feel that it is profitable, they will definitely go forward and devote themselves to the crusade against Chaos. Judging from the turmoil in the Inland Sea that ended before, the resistance of these mysterious adventurers to the erosion of chaos seems to be amazingly high, and chaos has corrupted a large number of sea beasts and even the Hydra royal clan, but they have never let a single mysterious adventurer fall. Unable to fall, fearless, or dead, and able to grow in strength through constant combat, these mysterious adventurers will definitely become the strongest warriors of order if used properly.
There is no doubt that this in itself is a happy thing for the Order faction, but if you think about it, it may not really be a good thing for the Beast Spirit Race, because these mysterious adventurers, although they are huge in number, all belong to the Glorious Empire of the Eastern Continent and the Free Federation of the Southern Continent, in other words, they are completely "weapons" belonging to the Terran race.
Regardless of whether there are people within the Terrans who are like them, because the goddess favors them and has a clear mind to guide these mysterious adventurers wisely—as far as they can see, at least there doesn't seem to be such a existence within the Radiant Empire—from the perspective of racial barriers, neither the High Priestess nor Iroh are at all happy about the fact that from the standpoint of the Beast Spirit Race. These adventurers are certainly a weapon for the order camp to deal with chaos in the future, but it is precisely because of the huge potential they contain, if the ulterior motives within the human race are guided a little in the future, and at the same time crusade against chaos, they will also easily include their beast spirit clan among the attack targets of the mysterious adventurers, it will be a really chilling future.
This is also the reason why the High Priest insisted on launching this invasion of the Radiant Empire, even though he knew that Iroh would oppose it, and even that doing so might annoy Iroh, who had the inheritance of Wenderk, the first emperor of the Radiant Empire. The purpose of this invasion is not because the High Priest is afraid of the Terrans who own these mysterious adventurers, so he wants to suppress the adventurers before they grow up—in fact, even if he has such an idea, he can't do it—the real purpose of the Great Elder is to try to break the "monopoly" of the Terrans on the "resources" of the mysterious adventurers before the war between order and chaos breaks out again, and greatly increase the influence of the Beast Spirit Clan on these adventurers.
It may be a bit confusing to say, but in fact, the starting point is relatively simple and crude, in short, it is to occupy as many towns as possible that can be used as activity bases by adventurers, and to master as many fate progression points (that is, in the eyes of players) that adventurers can trigger (that is, story mission trigger points) on their own territory, and try to find as many places as adventurers can improve their strength through combat, which they call "wild areas" and "dungeons" is contained within the territory ruled by the Beast Spirits.
Unlike Iroh, who recently had the opportunity to fuse the Godhead Fragment through the Wendek Inheritance, the High Priest is the owner of the Fragment who has kept himself since the beginning of the world upheaval (gamification). Ever since he discovered that these mysterious adventurers had appeared everywhere on the continent, the High Priest, who was at the helm of the Beast Spirit Clan, had a keen sense of the changes in the situation on the continent for a long time, and had collected information about these mysterious adventurers all over the continent. For a long time, by collating the information of these mysterious adventurers, the high priest could be said to know them quite well, even to the extent that he might know more about themselves than these adventurers themselves.
The high priest knows very well that the mysterious adventurers all belong to the two major national forces of the human race, and they all look like ordinary human races, but in fact, the adventurers have no racial blood connection with the human race on the continent of Emissia, and what really ties the two together, the vast land full of various adventurers in the two major countries of the human race can explore and fight activities, and after the adventurers accidentally die or suddenly disappear at night, It's always possible to be reborn in those big towns of the Terrans.
In comparison, the beast spirit clan living in the northern wasteland of the Eastern Continent has huge shortcomings in these two aspects, especially for some reason, even if the adventurers die near the beast spirit settlement (a place equivalent to a human town), they will not be reborn in the beast spirit tribe settlement but will directly return to the town far away for a day, which greatly limits the adventurers' exploration of the northern wasteland, and then also causes the adventurers to contact with the beast spirit tribe living in the northern wasteland so far, Even during the period when the beast spirits were friendly with the Terrans, there was a lack of interest.
However, if they were able to capture enough Imperial towns and territories this time, everything would have been different. Adventurers who use these towns as their base of activities will naturally start to deal with the beast spirits who rule these towns, learn about the beast spirits, explore and trigger the many fate progress points hidden within the beast spirits, and then establish the connection between the large beast spirit settlements in the wasteland and the occupied imperial towns by establishing a long-distance teleportation array, although it is still not as convenient as the surrounding areas of the towns. However, the difficulty and cost of exploration for adventurers in the beast spirit settlements and the surrounding areas in the wasteland must have decreased a lot, and adventurers will naturally not be as resistant to exploring and adventuring in the wasteland as before.
As for whether the hatred between the beast spirit clan and the human race will affect these adventurers who are considered to be subordinate to humans to come to the territory of the beast spirit clan, this is the low concern of the high priest. He knew better than anyone else that at this point in time when chaos was about to move, even if he wanted to fight all the way to the Radiant King City, the Creator Goddess Sect and the Elven Clan would never allow them to do so. The final peace between the Beast Spirit Clan and the Empire is certain, and after the peace, even if the Empire and the Beast Spirit Clan do not like each other anymore, the hostile relationship in identity will be temporarily eliminated.
At that time, the territory of the Beast Spirit Clan will no longer be an enemy territory for adventurers, and adventurers who have no real sense of belonging to the empire will naturally not refuse to come to the Beast Spirit Clan to "pan for gold". What's more, the Terrans have more than one big power in the Empire, even if the adventurers on the Empire side are difficult to cross the border due to hostile relations, they can still attract adventurers from the Free Federation of the Southern Continent from the sea...... Although they are also human races, the hatred between the human race of the Southern Continent and their beast spirit race of the Eastern Continent is much smaller, and even because of the hostile relationship with the Radiant Empire, the two sides can be called allies of each other.
The High Priest told Iroh all of what he had envisioned that night, and to be honest, I don't know what to do with the High Priest's thoughts.
In all fairness, Iroh really didn't want this war to happen, let alone fight it himself as a battlefield hero and leader on the side of the Beast Spirit Clan...... His strength is due to Wenderk, although the remnants of Wenderk and the Radiant Golden Dragon in the cave at that time dissipated after handing over their inheritance treasures to Iroh, and he has no ability to interfere with what he has done with this power, but using the power given by others to attack the empire ruled by other people's descendants like this makes Iroh's heart quite difficult to overcome.
And Iroh has not forgotten his original intention, after he gained power, he has always wanted to use this power to advance his oath to go to the desperate desert at the junction of the Eastern Continent and the Northern Continent, to defeat the ancestor Beamon, who is said to have been active there and eyeing the border of order, the fallen god of war, and completely redeem the long-standing humiliation of the Beamon clan.
But having said that, he couldn't refute what the High Priest said, although from the standpoint of the Order camp, this war should not happen, from the perspective of the Beast Spirit Clan, the High Priest was indeed doing his best to contribute his wisdom to the continuation and development of the Beast Spirit Clan.
Perhaps the guardians of the order of the continent, such as the Cult of the Goddess of Creation or the Elves, can selflessly sacrifice their people and race for the sake of order, but for Iroh and the High Priest, they believe in order, but they are not likely to make the choice of sacrificing their people easily. In the Creation War, their Beast Spirit Race has almost experienced the crisis of racial destruction and collapse after the Creation War, even if they still want to participate in the war as a member of the Order camp, they will no longer easily trust those cunning Terrans, and finally put themselves in a situation where they are slaughtered.
Thus, in the end, Iroh was persuaded by the High Priest, and he did not object to the High Priest's proposal for war, nor did he refuse the High Priest's request to lead the Beamon Legion into battle himself, but he also made his own request to the High Priest.
He will only help the High Priest to conquer the territory on the northwest side of the empire, and help the high priest to control all the inland sea coasts on the northwest side, so that even if they do not fight against other empire territories, at least they can realize the idea of the high priest to attract adventurers from the southern continent to come across the sea.
After that, he will no longer participate in this battle, and will take the elite forces of the Beamon clan to the north to the desperate desert, he will fulfill his oath, he will lead the Beamon clan, go to the border to find the fallen ancestors, and then help the ancestors on the battlefield to regain the glory that the Beamon clan has lost for hundreds of years.
And now, after more than ten days of fighting, Airo has basically fulfilled his promise, and next, as long as the Iron Sword City, which is an important transportation and military town connecting the plains around the royal city and the coast of the Northwest Inland Sea, the Beast Spirit Clan will be equivalent to firmly controlling the northwest territory that originally belonged to the empire, and at that time, it will be the time for Ailo to go north.