Chapter 17: Rococo's Path to the Player
After leaving the initial plaza and arriving at the mouth of a nearby alley, Rococo stood still and summoned his status bar the way Arya had told her.
ID: Rococo (Title: None)
Level: Lv1
Class: Crossbow Shooter
Affinity Element: Water (Affinity: 2)
Affiliation: Free Federation
Attributes: ............
Because it's only a newborn character at lv1, the character attributes here are naturally pitiful values at the single-digit level except for health and strength, and they are no different from other rookies. In fact, the creation of player characters in "Redemption" is not complicated, and the initial attribute point allocation of the task is completely set according to the career template, and the project that the player has autonomy in the character creation part, in addition to the ID name and the fine-tuning degree of the character's appearance, there are only three items: career, talent element, and the force to which it belongs.
Naturally, there is no need to say more about the faction to which it belongs, the player's race in "Redemption" cannot be changed, it can only be fixed as a human, but the force can choose to be on the side of the Empire or the side of the Federation. Because the same humans are human, systems like so-called race bonuses don't exist in Redemption.
As for classes, there are five starting classes in Redemption: Sword and Shield Warrior, Crossbow Shooter, Clever Snitch, Clerical Monk, and Arcane Scholar. And for each starting class, there are two branches of transfer after the player reaches level 10 and reaches the transfer standard. For example, if you choose Sword and Shield Warrior as your starting class, at level 10, you can choose to become Iron Shieldman or Berserker, both of which have distinct names and characteristics that are easy to understand.
It is important to mention that although the physics professions in "Redemption" basically follow the three traditional RPG class settings of Warrior (Sword and Shield Warrior), Archer (crossbow shooter) and Thief (Clever Snitch), the clerical monk in the French profession can also be converted to a priest class or a guard warrior similar to a paladin, two common subclasses of traditional RPGs at level 10. However, the last class of the Arcane Scholar cannot be easily replaced with the class of the Mage in traditional games, because the Arcane Scholar does not possess the so-called elemental magic abilities of many mages in traditional games.
The 10th level transfer branch of the arcane is the alchemist and the word spell master, which are respectively a scholar-type profession with rich magical knowledge and alchemy as the core, and an arcane mage who uses words and spells as weapons, and the two professions can use their own natural elemental attributes to a certain extent to release magician skills similar to fireballs or ice arrows, but that is not elemental magic, but can only be regarded as the use of alchemy and word spirit magic that they are good at after integrating elemental attributes.
However, this does not mean that traditional elemental magic will be marginalized after this game, on the contrary, the role of elemental attributes will become more and more prominent as the game progresses and players become stronger. In the world of the Eumisia continent where Arya originally created this, in fact, almost all life beings were born with a special affinity for one of the four basic elements of wind, fire, water and earth, and as the individual grows, this affinity will also increase, and eventually the individual can even have the ability to directly manipulate the power of the elements.
And after gamification, such laws naturally become part of the game. First of all, the mutual restraint between the four basic elements will cause players with different affinity elements to fight with monsters or between players and players, and produce a bonus effect on both offensive and defensive ends that are not too big but if you ignore them, you may be affected by the pit if you are not careful. And since the use of elemental power is no longer strictly a magic skill but a natural skill in the game world of Redemption, their use is no longer the preserve of a legal profession as people think of traditional RPGs.
As long as the elemental affinity is high enough, and the corresponding elemental skills can be learned through the elemental skill book or some specific plot rewards, then even a warrior archer or thief can easily pick up a small fireball in battle. After the premise was revealed, it caused an uproar among players, who thought it would confuse the balance between offense and defense and class advantage in the game's physics and magic, but in fact it was not.
The attack and defense of elemental power are neither physical nor magical, but there is another set of character elemental affinity and character elemental resistance systems to calculate separately, and as a prerequisite for learning elemental skills, it is quite difficult to improve elemental affinity or obtain elemental skill books in the game. In the records of the NPC system owned by Rococo, although there were indeed archers who could summon wind blades comparable to mages in the games of the previous life, and fire assassins who could set off flame meteors with their shots, it was not easy for the vast majority of players to be able to get the most basic elemental skills such as [Elemental Power Blessing], and there were only a handful of players who could truly achieve the so-called "Monster Double Cultivation" in the entire "Redemption" game world, either freaks or heroes.
Rococo originally planned to choose a priest when she created the character, after all, because there might be a fragment of Godhead hidden on the side of the Creation Sanctuary, she wanted to raise the faith value of the Creation Goddess Sect as soon as possible to enter the inner sanctum of the Temple. Although the profession of Clergy Monk was originally originally born as a supernumerary member of the Goddess of Creation Sect strictly speaking, as a faith profession, it obviously has an innate advantage over other professions in terms of farming sect faith points.
But later, at Alia's suggestion, Rococo finally chose a crossbow shooter, the reason is very simple, the original body of the identity in the Rococo NPC mode, that is, the original goblin, although the strength cannot be easily identified by the division of human occupations, but if you have to say it, the customary weapon is an artifact longbow, and the skills and attributes are also very consistent with one of the longbow ranger divisions of the bow shooter. Since Rococo can still use the class skills in player mode to a certain extent in NPC mode, for the sake of long-term personal strength, it is most suitable for Rococo to choose the route of crossbow archer and then change to longbow ranger at level 10.
As for the affinity element, Rococo did not choose the wind element affinity that is considered a royal way for the longbow ranger class in the game experience summary of his previous life, but chose the slightly unpopular water element. After all, considering that she has so many secrets hidden in her, even if she becomes a player mode, she may have to go alone most of the time to accomplish something that ordinary players can't understand. Although the water element is not helpful for offensive and defensive abilities and the speed that archers value more, it has a fairly objective bonus in endurance such as automatic recovery of health and stamina, which is obviously a good choice for solo players.
After a brief look at the player mode, Rococo quickly jumped into action and prepared to start leveling up as one of the players.
At present, "Redemption" has been open beta for three days, aside from the abnormal reborn on the side of the Radiant Empire, according to the game progress of the previous life, the Free Federation should soon appear tomorrow Players who have been promoted to level 10 and entered the main city of the Free Federation forces to complete a job change, at the same time, the real main plot of the Federation forces is about to open, and the plague mage Bekaz will also begin to act in the shadows.
Since players can only get back to the game world until 8 p.m., Rococo may continue to stay here after 8 p.m., but she can only stay overnight as an NPC in a hotel or something, and she doesn't take advantage of the game time. With the game level that she is only starting now, it is estimated that it will be difficult to catch up with the tide of the level vanguard troops on the Federation's side of the main city tomorrow, but at least it can't be left too far behind by the top players, otherwise even if she has even more information about the previous life game that the reborn on the side of the imperial power has mastered, it will still be difficult to participate in the main plot in the first time because of the level problem.
"Alya, check the game information in your previous life, is there a rapid upgrade method for the novice village around the Mercado County of the Free Federation? In addition, the information on the initial powerful equipment items and the information on making money quickly are also found. ”
Time was pressing, and Rococo had to immediately make a plan to strengthen himself as a player. Fortunately, with the NPC system and the game information left by Mira, although she is not a reborn, she can do better than a reborn.
Soon, the conscientious system elf Arya (formerly the goddess of creation) found the corresponding information from the database of the NPC system, and dutifully sent it to the Rococo player system information window.
Well, in terms of rapid upgrades, there is a low-difficulty material collection task that can be submitted repeatedly, there are four ways to get stuck terrain bugs or use special terrain to farm monsters, and a high-yield task that can be completed with extremely high difficulty but as long as the technique is good and all the hidden elements in the plot are discovered.
In terms of props, there are a few good props and equipment that can be obtained by doing tasks during the novice village period, but considering the time and difficulty of the task, it is obviously not suitable for her, but the few treasure chests in the wild can be tried, but it is estimated that the treasure chests that are slightly easier at this point in time should have been opened by the players who arrived first, as for the remaining treasure chests, they are either hidden to the extent of a pit father, or they are guarded by high-level monsters or located in special terrain...... It's difficult, mainly because she can't afford that time now......
As for making money, it's not very important to Rococo, and she doesn't need to run a big guild or even a business empire in the game like the protagonists in those novels, as long as she can maintain her personal props and equipment expenses, which is not difficult for her to do with the game materials in her previous life.
After tidying up, Rococo quickly sorted out what he was going to do next.
It's too late to enter the game, and the time is limited, so it's unrealistic to rely on quests and treasure chests to at least take some time to get and have a limited number of resources left to strengthen yourself.
However, fortunately, she is not without a way to make up for it, after all, she has a major advantage that those players, to be precise, those pure humans do not have. It doesn't matter if she can't get the awesome high-end equipment props that are necessary for the protagonist in those novels, as long as she can raise the equipment level from the tattered outfit of a novice a little, she is sure to do something that even the reborn protagonist of the imperial power can't do.
Thinking like this, Rococo set her eyes on the pitiful initial 10 copper coins in the money slot in her player mode, and then couldn't help but smile wryly, and then turned her gaze to the few ways Arya had found for her in the information bar to save money quickly in the early stages.
Oops, I really don't know what to say, obviously they have changed from NPCs to players, but what they have to do has not changed at all...... First of all, let's work hard to make money......