Chapter 281: North Kazmodan Company

The threat of fish-people infested by wetlands has basically come to an end.

Over the past month, 90% of the fish-man nests in this land have been devastated by mages and dwarves.

The corpses of fish people can be seen everywhere, and the monsters in the water are like leeks, cut in waves.

In recent times, Grimbaato's transport ships to the port of Antonidas have hardly been attacked by fishmen.

The gnolls of the Moss Clan, although several large nests have been destroyed, there is still a certain aftermath.

However, Carlin has already issued a wanted warrant, and any head of a moss-skinned gnolll can be exchanged for 10 gold coins under the floating city of Naxxramas.

The gnolls of the Moss Clan have a clearly visible white moss behind their heads, which is very recognizable......

Tempted by this lure, a large number of adventurers broke into the wetlands and began their hunt for gnolls. For the moss-skinned jackals, this endless hunt has made them almost face the end of the world.

It is foreseeable that it is only a matter of time before the gnolls disappear from this swamp completely.

……

After the wetlands that hindered the development of the wetland were gradually cleared, the reclamation of wasteland and marshland began.

These delta-like lands in wetlands are themselves the most fertile and suitable for cultivation...... Thousands of orc laborers, with the disappearance of fishmen and jackals, began to pick up farm tools and reclaim the wasteland.

At the same time, the rapid development of this area has also attracted the attention of civilians in other regions.

In the northern Arathi Heights, many civilians of Fort Rapids, fed up with the barren land, crossed the Saldo Bridge and fled to the wetlands; Further north, in Alterac and in the south, there were many such refugees.

Carlin accepted the fleeing human civilians and settled them down.

The nobles of Riptide Castle and King Solas Torbairn, though indignant at this, could no longer make any objections when they accepted a generous gift from Grimbaatar.

In addition to the settlements of the Brutehammer Dwarves and the Copperbeard Dwarves, as well as the Port of Antonidas, the wetlands began to have a number of human settlements.

There is no doubt that humans are much more skilled than dwarves in their knowledge of crop cultivation. With the wetland climate, most of the land is quite suitable for rice cultivation, and the terrain near the mountains is also suitable for wheat cultivation......

In addition, it is rumored that the high-ranking mage Ainsrem Ruinswor has begun to study the effects of the "Gul'dan's Growth Technique" on crops...... The brown-robed mage crosses different types of rice or wheat seeds together and uses the "Guldan's Growth Technique" to catalyze in an attempt to breed more productive and faster crop varieties.

Although the progress was not very fast, Carlin showed great concern and support for it.

At the same time, Vadra, the master alchemist who had arrived from Dalaran two months earlier and had been hired by Naxxramas at a high salary, began to extract new fertilizer from the ore at the behest of the Wetland Lord Karin Sunrage; It is said that with the help of the Red Dragon, he has achieved certain things.

The most noteworthy is that it was obtained by the archmage Arugao; The brown-robed mage, trusted by Lord Carlin, has developed a magic that uses a combination of ice-based plastic energy magic and protective magic to ensure the longevity of food during transportation and prevent meat from rotting.

Dubbed the "Arugao Embalmed", this magic meant that fresh meat would be transported unfettered to all parts of the Eastern Kingdoms. Although the price of this "fresh" meat is much higher than that of regular meat, it is still extremely popular and in short supply. For this, Lord Arugao was also rewarded quite handsomely by the Lord of Karin.

……

December of the fifth year of the Dark Gate, almost half a year after the end of the Second Orc War.

The "North Kazmodan Company" was officially established in Grimbaatar.

Despite the term "company", it is slightly unfamiliar to races other than goblins.

The patriarch of the Brute Hammer Dwarves, Grim Baatar, and the King of the Eagle's Nest, Kudran Brutehammer, became the first general managers of the North Kazmodan Company.

And Kudran and his Brute Hammer tribe, for their outstanding contribution to the company's founding, received a 15% stake; Although this data can be a bit difficult for dwarves to calculate.

As the founder of the "North Kazmodan Company", the Karlin Lords of the Wetlands own 51% of the shares.

The Dalaran official, headed by the archmage Antonidas, owns 10% of the company's shares.

The Lord of Naxxramas, the Grey-robed wizard Kel'thugad, owns 10% of the company.

The Stormwind royal family and the castle of Riptide received 2% and 1% of the company's shares, respectively.

Archmage Arugao, Archmage Ruin, and Alchemist Vadela, who have made important contributions to the company, have also received 1%, 0.5%, and 0.2% of the shares as rewards, respectively.

……

This important information instantly shook the entire Eastern Continent.

Even Rivigazi, the ruler of Booty Bay, showed a strong interest in how the North Kazmodan Company was founded, and sent several goblins to observe and learn.

There is no doubt that North Kazmodan has a terrible ability to attract money.

Because it has almost a monopoly on the meat market for the entire eastern continent. Many hunters in the jungle have to leave their homes and become adventurers because of the decline in income and the loss of life security; Neither Lordaeron, Stormwind, nor Kul Tiras, there are few farmers who continue to choose to raise meat animals because it is not profitable......

According to Kara Cape, the captain of the Blackwater pirate ship in Treasure Bay, North Kazmodan has earned a gross profit of nearly half a million gold coins in the past six months; This terrifying stat can buy almost any goblin city, and what's even more terrifying is that it will increase rapidly in the future.

However, even in the face of such terrifying profits, no force dares to fight the idea of wetlands.

It's not just the two behemoths of Dalaran and Stormwind standing behind the scenes of that land.

There's also the formidable floating city of Grimbaatar, with its terrifying number of dozens of archmages and hundreds of Hammer Dwarven Griffin Knights armed with weapons of mass destruction.

There are also terrifying red dragons rumored to haunt the Grimbaatar area......

"From Port Antonidas to Grimbaatar, that vast land will be the core of the future Eastern Continent!" Rivigaz, the ruler of Treasure Bay, commented.