Chapter 8, my role I design
Fighting in fighting games is often reminiscent of real-life martial arts matches.
For example, boxing, for example, sumo, such as taekwondo, for example, Muay Thai, for example, Chinese martial arts, and free fighting, and so on, as well as martial arts using weapons, such as kendo, fencing, etc. Of course, there are too many fight-related competitions to be repeated here.
These are all [fighting] in everyone's understanding, in short, it is one-on-one heads-up! Everyone uses violent means and technology to compete to see who is the winner.
How to use your tempered body, how to use your own skills, to subdue the other party, and so on.
However, the game is more popular than real-life fighting.
The number of people watching these matches is far less than the number of people who have played fighting games.
Why?
There are probably three main points.
First of all, the game can be operated and interactive, not the competition. I've never heard of a contestant who wins a match by following the instructions of the audience.
Then, the game is relatively clear. Watching the game, if it is not a first-class seat or a seat close to the big screen, the look and feel will be worse, if you buy a ticket in the last row, then it is basically watching two mung beans face off. Video games, on the other hand, put the player at the forefront - that is, the battle arena to watch the battle. I've never heard of a game where the audience is sitting in the ring - that's not called fighting at all, that's called blind date.
And the last point is probably the game's absolute advantage over real fighting.
That's unreal.
If you look back closely, you will find that the game characters are basically not [real]. In role-playing games, there is basically no plot of which brave hero goes to the toilet. In the shooter, the protagonist has been shot many times in his arms, shoulders and thighs, and as long as he takes a few breaths and breaks his fingers, he can recover his life and continue the battle alive. In fighting games, anyone can jump more than a person's height (about 2 meters in height, taking into account the character reminder). Racing games are even more powerful - they are all cars that the player has never driven before. The only more realistic game is probably a [simulation] game, but even if it is a simulation game, it is only based on being as close to reality as possible, providing a [life that belongs only to one's own] that human beings can master, it is infinitely close to reality, but it is not reality.
This is the so-called "non-everyday" system, or "fantasy element".
Because it's not real, it's fascinating.
Reality is too cold and cruel, so human beings will always pursue the impossible in reality, and pursue things that can temporarily detach themselves from the outside.
For example, in the most ancient times, human beings encountered natural and man-made disasters, and imagined gods and monsters, and almost all ancient civilizations have examples of comparing natural disasters to monsters, or natural disasters as being the hands of gods. The Chinese Feng Po Rain Master, the foreign god of thunder and fire, and the same sun, have completely different myths and legends in the legends of various countries.
Did someone mention to them in advance that they wanted to compare things in reality to ethereal things? Definitely not.
This shows that human beings have been obsessed with things that do not exist since ancient times.
It's the same now.
Kawajin was only a little interested at first, but after hearing someone introduce something, he was immediately full of interest.
In numerical terms, it looks like this: (100 is the full value) 100 before coming - "0 when I first came" - "Understand how to use motion capture 30 - " Now 500.
It can be seen from the numbers that his expectations have risen by leaps and bounds.
There is no other reason, but people told Kawajin something. Let Kawajin prepare to record something......
γSpecial Moveγ
Someone once said: Men are stupid.
Regardless of whether this sentence is said by a woman or a man, there is always some truth.
As soon as he heard the word killing, Kawajin suddenly felt his blood rise and became more and more excited. After all, this person is more like a child than an adult!
The biggest difference between fighting games and reality is the [special moves].
That kind of nirvana that completely ignores reality!
For example, a super uppercut that can jump up and split a waterfall in two! No one can do it in reality, right?!
For example, unleash thousands of kicks in a minute! No one can do it in reality, right?!
Another example is to lift up the enemy, jump dozens of meters high, and then use the height difference to fall to the enemy and so on! No one can do it in reality, right?!
This technique of promoting the aesthetics of violence provokes the excitement of Hibiki Kawajin as a warrior, as a manβas a boy.
How do you hear about it? And to record nirvana?! I immediately agreed and started thinking about it.
Actually, now should be the time to return.
However, Kawajin was interested, and ate in a small restaurant near the company, and did not plan to go back.
Shimazaki Chiyuki is the kind of person.,Kawajin is good.,It's really good kind of person.,The stickiness is relatively large.,Plus there's nothing to do when you go back.,If you play with your phone, you can also provide a charging port here.,So naturally it doesn't matter.γ
Sister Misaka's words don't have a mobile phone yet.,But she has her own LAN.,It's actually the same if you don't have a mobile phone.γ The order she received, or the [mission] was to follow Kawajin, naturally she wouldn't mind where he was. Just don't leave yourself behind.
Kawajin never understood why Director Kamiya gave her such a task.
I always feel that this guy should be the kind of guy who can't help but analyze Sister Misaka thoroughly.,And then use her intelligence data to strengthen yourself.,And so on.γ
Hawkers, whatever, don't think about that kind of fun-busting topic when you eat. Children have all had it, right? Talking about feces at the dinner table was angrily rebuked by adults, and this is the case now. Well, that guy is!
When Kawajin thought of this, he suddenly felt that he had no appetite. I have nothing to do when I'm idle, I'm disgusting and playing by myself, and I'm also a talent.
simply lost his appetite, so Kawajin accosted the two people opposite him with what he had just thought of.
"I feel that as the main character, I must have all-round performance and easy-to-use tricks!"
That's right, it's not Kawajin boasting, this game project of this company has been determined to make him the protagonist.
First, this person is very cooperative, and all kinds of things are easy to collect and design.
Second, the [background] of Kawajin is very suitable. Who is he? When there were only 7 peaks, he jumped out and became the eighth peak.
This is also known as "non-everyday".
It's easy for players to get into this kind of story, and it's easy to get a sense of identity: yes! Why are you seven? I want a piece of the pie too! And I want to all of you and be the boss!
Third, his exposure is not enough, and if it is enabled now, it is easy for everyone to have a familiar sense of mystery. Everyone's listening: Kawajin Hibiki? Oh! LV5 with red goggles! What is he capable of? Yes...... Can't remember? It seems to be the wind, or something?
Something like that.
After listening to Kawagami's words, Sister Misaka closed her eyes for a moment, and after a while, she said in an emotionless tone, "That's true. The protagonist of the fighting game,In terms of performance, it often highlights the flexibility of easy operation,As well as the simple difficulty of getting started,At least that's what Misaka Network saysβBY. Misaka enthusiastically explained to Kawajin's seniorsγ β
"Where is your tone enthusiastic!"
Kawajin joked with a smile.
He didn't delve into what the hell the Misaka Internet was, so he thought she was saying that "Misaka I learned from the Internet" was a simplified version.
"Well, I think, it's all about it!"
Chiyuki Shimazaki suddenly said this.
Kawajin was very interested and smiled: "What is it?" What exactly? β
Seeing Kawajin's reaction, she puffed up her chest happily, and at the same time glanced at Sister Misaka slightly aggressively, and then said:
"That's all kinds of fighting game skills! Dragon Ascending Skills, Wave Skills, Rush Skills, Defensive Counterattack Skills, Wrestling Skills, etc., all have to be there! After all, it's the main character! β
"That's right! After all, I'm the main character! The protagonist is to be invincible! β
Kawajin was enthusiastic, and when he heard Shimazaki say this, the whole person became even more happy, and he was very happy, just now his goal was [comprehensive], and suddenly he became [invincible].
"For example, the male protagonist of a certain fighting game can use fire, what is the dragon in the air, what is the long-distance wave containment, etc., you can use it, everyone likes it!"
"Oh, you say that, yes! Weapons that can handle a full-scale combat situation are definitely more popular! β
Kawajin thought of AK47 for a moment. This gun is arguably the most recognizable firearm in the world. The main reason is that this gun is widely used - especially by terrorists.
When it comes to the image of desert bandits, everyone must have the image of a white cloth wrapped around their heads and an AK47 in their hands. Why? There are more powerful weapons than the AK47, why is the AK47 so popular?
Because of its applicability, of course! It can be used in the desert, in the snow, and in the forest. There is a small example, saying that an old AK47 has been used for almost 10 years, and there is no maintenance, but it can still be used directly. Compared with the advanced weapons used by other armies, it is simply very different.
In the same way, if you are also a fighting character who can cope with various occasions and has all-round performance, then naturally, you must be a character that everyone is passionate about!
By the way, Chiyuki Shimazaki hasn't played much of a fighting game. Of course, she didn't know anything about fighting games, all of which she had learned when she had just texted Ukushimagawa.
Sister Misaka can use the Misaka network, and of course she Chiyuki Shimazaki can also use the power of her friends!
Sure enough, Shimazaki Chiyuki's professional statement poured a basin of gasoline on Kawajin's already enthusiastic and inability to think normally.
"So, you see, the dragon ascending technique really needs to be necessary, right? You see, is it so? β
As he spoke, he stretched out his right hand and gestured to make a gesture of a person, retracting his ring finger, using the middle finger of his index finger as a leg and his thumb and little finger as his hand, and making a gesture of a high kick.
"How about a kick like this, a tornado or something?"
By the way, Kawajin's proposal is actually completely the trick of the boss character in a fighting game that Yushimagawa took him to play before.
"That's good! It's very loud and big! β
"Or can it be a flying kick and the wind around you?"
"That's not bad, either!"
Shimazaki and Kawajin sang and harmonized, and they were very happy.
Sister Misaka watched from the side, silent.
Seeing that the two of them said seven or eight suggestions, all of which were proposed by Kawajin, Shimazaki agreed, she sighed a little, and said, "If you are talking about defending against attacks from above, you can also think differently." For example, use defensive counterattack skills, grab the hands and feet of the enemy, and fall directly behind you-BY. Misaka proposed a little lonely. β
"Great idea!"
Kawajin simulated it in his head, and suddenly got excited.
This is also an occasion that often makes people feel excited, and people carefully prepare a super special move, and then solve it lightly. This kind of thing is more common in it, mainly reflected in: a person spends a considerable amount of space talking about how powerful he is, how powerful he is at home, and then he is killed by the protagonist with one blow to highlight a refreshing feeling.
Now that he is the protagonist, he is the protagonist, and when people come over, he easily fights back!
Not only did he not get hurt, but he also blew up the other side!
That's great!
"I think that the main advantage of Kawajin's predecessors is the versatility of ability, and if you make use of versatility, you will be more inclined to flexible combat than combat effectiveness. - BY. Misaka tries to come up with his own opinion on superpowers. β
"Oh, that's an idea! Thank you! Great! β
On a whim, full of excited and cheerful smiles, he stretched out his hand and put the shoulders of the two in his arms, because when the three of them were eating, they didn't sit together, so they were especially like people from a sports team, everyone hooked their shoulders and pulled them into a circle, and then shouted slogans.
It's really youthful.
ββββββββββββββββββββββββββββ
By the way, at this moment, in the game production company, the employees who stay to work overtime have tiredness and impatience on their faces, and if it weren't for the high cost of overtime, probably no one would stay.
The person in charge was having a heated discussion with someone.
Speaking of which, everyone must know who it is.
That's right, that's ββββ action direction. That's right! Of course, this kind of professional stuff has to be professional! Fighting games must be balanced, otherwise one character is particularly powerful, who will use other characters! This balance is also very important, so it is natural to invite professionals!
The two of them were having a heated discussion about how the superpowers were, of course, the better superpowers, their performance in fighting games, and so on.
Of course, Kawajin, as the protagonist, must have been finalized early.
Yes - his advice and opinions are of no use at all. In the end, people must still make the game according to the normal game production process! It is impossible to do what he wants.
In other words: it's been in vain! Kawajin-kun!