Chapter 484: The relationship between the NBA and e-sports

When it comes to the most popular game of the moment, League of Legends must be the answer in the hearts of players, and this game has a considerable player base all over the world, especially in China. But have you ever thought about it, it's this most popular game that has already begun to step into a desperate situation, and will even die completely in the near future?

Since the official operation of "League of Legends", Riot has released data such as the number of players every year, and I believe many players will feel like this, "Why haven't I seen these data for a long time?" That's because Riot last released data in 2014.

In 2014, Riot announced 67 million League of Legends players worldwide, 32 million in 2013, 11.5 million in 2012, and 1.4 million in 2011. It's 2016 and Riot still hasn't released the latest numbers, which is definitely a huge concern for me, because if the number of players is still growing at this rate, Riot will definitely be ahead of the rest of the world.

If all goes well, the developers are especially happy to make these numbers public, so why not keep silent when you're a huge success? Obviously, League of Legends has taken a big hit in terms of player numbers, and continuing to publish data would be very detrimental to the game's development.

Is League of Legends dead? If the growth rate of previous years continues, the number of players in 2016 should reach around 90 million, but what are the facts?

Lu Wenjun, the owner of VG Esports Club, released a market report on the esports industry at the end of 2015, in which he mentioned that League of Legends currently has 64 million active players, VG is a large club that spans multiple games, and he also mentioned a lot of relevant data in other game fields to support his opinion, so this data is somewhat convincing. If the number of players is true, 64 million is less than the 67 million in 2014, and the League of Legends league in 2016 reached a new low in attendance.

Why has League of Legends' popularity started to decline in recent years? Because the game is so difficult to get started now, for a pure newbie who doesn't have any help from any friends, he will almost need to play for 3-4 months in a row before he can be considered just out of the novice stage. The beginner's tutorial for League of Legends is a joke, and Riot has only recently lowered the amount of experience required to level up, proving that the game is not beginner-friendly at the moment. On the other hand, the game, which was launched in 2009, has also made some old players tired. I believe that Riot will take action immediately, and many of the previous promotional and optimization efforts for League of Legends have stopped, because there is really no need for Riot to continue to solicit players before.

In what ways can League of Legends continue to be optimized? The current onboarding tutorial is of little help to new players, improving the game's learning curve and increasing the level up rewards for new players. With a steady stream of new players joining, the current active players can still keep the game extremely popular. In the eyes of true core players, League of Legends has never reached its peak [Image] [Image]