Currency - Rank - Profession
Universal Currency Exchange Mechanism:
1 gold = 100 credits
1 Silver Coin = 1,000 Copper Coins
1 Gold = 100,000 Copper Coins
Real Money Exchange Mechanism:
1 Gold Coin = 100,000 RMB
1 Silver Coin = 1,000 RMB
1 copper coin = 1 RMB
Note: This is the initial 'Wanyu', currency equivalent exchange. The follow-up will decrease or increase accordingly due to the needs of the plot
Level Advancement Mechanic: (Level Advancement is one level lower, experience points return to 0) / Respawn Time: 30min Note: Respawn time increases with the number of deaths
Grade/LV. Experience/EXP has permissions
0--1 100,000 (no further leveling after level 0)
1--2 120, 000 None
2--3 140,000 None
3--4 160,000 None
5--6 180,000 None
6--7 200, 000 None
7--8 220, 000 None
8--9 240, 000 None
9--10 300, 000 None
10--11 340, 000 None
11--12 380, 000 None
12--13 440, 000 None
13--14 480, 000 None
14--15 520, 000 (in and out of small cities, 1 silver per payment)
15--16 560, 000 None
16--17 600, 000 None
17--18 640, 000 None
18--19 680, 000 None
19--20 720, 000 (Enter the transfer club, including the deputy position) Note: Hide the transfer task, not the transfer club
...... Rank of the posterior, which increases as the chapter is updated
Basic Profession (Note: This is a state of not wearing any accessories) The title does not belong to the title!!
【Swordsman Apprentice】 Required Level: LV.0
Health/HP: 100
Physical Attack/ATN: 15
Speed/SPD: 12
HIT: ???
Magical Defense/RES: 8
Physical Defense/DEF: 9
Charisma/CHR: 4 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Swordsman】 Required Level: LV.10 (This is the status of the system's equal distribution of skill points)
HP/HP: 200
Physical Attack/ATN: 55
Speed/SPD: 34
HIT: ???
Magical Defense/RES : 38
Physical Defense/DEF : 39
Charisma/CHR: 10 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Sword Master】 Required Level: LV.20 (Attached: Go to the Mercenary Guild and complete the advanced quest for the Sword Master title!) )
(After changing jobs, due to the different strengths of the profession, the attributes are differentiated)
HP :???
Physical Attack/ATN: ???
Speed/SPD: ???
HIT: ???
Magical Defense/RES :???
Physical Defense/DEF : ???
Charisma/CHR : 28 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Great Sword Master】 Required Level: LV.40 (Attached: If you make a certain contribution to the human forces, you will be awarded the title of Great Sword Master by the Holy Church!) )
HP :???
Physical Attack/ATN: ???
Speed/SPD: ???
HIT: ???
Magical Defense/RES :???
Physical Defense/DEF : ???
Charisma/CHR: 57 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
Juggernaut Required Level: LV.80 (Attached: The highest honor of the profession!!) The Temple is only awarded to Legendary Professionals!! )
Health/HP : ????
Physical Attack/ATN: ????
Speed/SPD: ????
HIT :????
Magical Defense/RES :????
Physical Defense/DEF : ????
Charisma/CHR : 102 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Sword God】 Required Level :LV.??? (P.S.: Mysterious and powerful existence!!!!!! )
HP :?????
Physical Attack/ATN :??????
Speed/SPD: ?????
HIT: ?????
Magical Defense/RES :?????
Physical Defense/DEF : ?????
Charisma/CHR: ??? (can be increased through cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
-----------------------------------------------------------
【Magic Apprentice】 Required Level: LV.0
Health/HP: 80
Magical Attack/INT: 23
Speed/SPD: 6
HIT: ???
Magical Defense/RES : 6
Physical Defense/DEF : 5
Charisma/CHR : 6 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Mage】 Required Level: LV.10 (This is the status of the system's equal distribution of skill points)
HP/HP: 150
INT: 76
Speed/SPD: 25
HIT :??
Magical Defense/RES : 32
Physical Defense/DEF: 28
Charisma/CHR: 14 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Mage】 Required Level: LV.20 (Attached: Go to the Mercenary Guild and complete the advanced quest for the Mage title!) )
(After changing jobs, due to the different strengths of the profession, the attributes are differentiated)
HP :???
INT: ???
Speed/SPD: ???
HIT: ???
Magical Defense/RES :???
Physical Defense/DEF : ???
Charisma/CHR: 32 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Magister】 Required Level: LV.40 (P.S.: Make a certain contribution to the human forces, and be awarded the title of Magister by the Templar!) )
HP :???
Magical Attack/INT :????
Speed/SPD: ???
HIT: ???
Magical Defense/RES :???
Physical Defense/DEF : ???
Charisma/CHR: 64 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Dharma Saint】 Required Level : LV.80 (Attached: The highest honor of the profession!!) The Temple is only awarded to Legendary Professionals!! )
Health/HP : ????
Magical Attack/INT :?????
Speed/SPD: ????
HIT: ???
Magical Defense/RES :????
Physical Defense/DEF : ????
Charisma/CHR : 107 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Law & God】 Required Level :LV.??? (P.S. Legend has it that one of their blows is enough to destroy a city!!!! )
Health/HP : ????
INT: ??????
Speed/SPD: ???
HIT :????
Magical Defense/RES :????
Physical Defense/DEF : ????
Charisma/CHR: ??? (can be increased through cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
-----------------------------------------------------------
【Shield Apprentice】 Required Level: LV.0
Health/HP: 100
Physical Attack/ATN: 15
Speed/SPD: 12
HIT :??
Magical Defense/RES: 8
Physical Defense/DEF: 9
Charisma/CHR: 4 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Shield】 Required Level: LV.10 (This is the status of the system's equal distribution of skill points)
HP/HP: 200
Physical Attack/ATN: 55
Speed/SPD: 34
HIT :??
Magical Defense/RES : 38
Physical Defense/DEF : 39
Charisma/CHR: 10 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Shield Master】 Required Level: LV.20 (Attached: Go to the Mercenary Guild and complete the Advanced Quest for the Shield Master Title!) )
(After changing jobs, due to the different strengths of the profession, the attributes are differentiated)
HP :???
Physical Attack/ATN: ???
Speed/SPD: ???
HIT :??
Magical Defense/RES :???
Physical Defense/DEF : ???
Charisma/CHR : 28 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Grand Shield Master】 Required Level: LV.40 (Attached: If you make a certain contribution to the human forces, you will be awarded the title of Grand Shield Master by the Templar!) )
HP :???
Physical Attack/ATN: ???
Speed/SPD: ???
HIT: ???
Magical Defense/RES :???
Physical Defense/DEF : ???
Charisma/CHR : 47 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Shield Saint】 Required Level: LV.80 (Attached: The highest honor of the profession!!) The Temple is only awarded to Legendary Professionals!! )
Health/HP : ??????
Physical Attack/ATN: ????
Speed/SPD: ???
HIT: ???
Magical Defense/RES :??????
Physical Defense/DEF : ??????
Charisma/CHR: 64 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Shield God】 Required Level :LV.??? (P.S.: Legend has it that it is an immortal being!!!!!! )
HP/HP :???????
Physical Attack/ATN: ????
Speed/SPD: ???
HIT: ???
Magical Defense/RES :??????
Physical Defense/DEF : ??????
Charisma/CHR : 93 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
------------------------------------------------------------
【Beginner Archer】 Required Level: LV.0
Health/HP: 60
Physical Attack/ATN: 20
Speed/SPD: 12
HIT: ???
Magical Defense/RES: 8
Physical Defense/DEF: 9
Charisma/CHR : 6 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Intermediate Archer】 Required Level: LV.10 (This is the status of the system's equal distribution of skill points)
HP/HP: 200
Physical Attack/ATN: 55
Speed/SPD: 34
HIT: ???
Magical Defense/RES : 38
Physical Defense/DEF : 39
Charisma/CHR: 14 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Advanced Archer】 Required Level: LV.20 (Attached: Go to the Mercenary Guild and complete the Advanced Title Quest!) )
(After changing jobs, due to the different strengths of the profession, the attributes are differentiated)
HP :???
Physical Attack/ATN: ????
Speed/SPD: ????
HIT: ???
Magical Defense/RES :???
Physical Defense/DEF : ???
Charisma/CHR: 30 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Division Archer】 Required Level: LV.40 (Attached: If you make a certain contribution to the human forces, you will be awarded the title of division by the Templar!) )
HP :???
Physical Attack/ATN: ????
Speed/SPD: ????
HIT :????
Magical Defense/RES :???
Physical Defense/DEF : ???
Charisma/CHR : 59 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Bow Saint】 Required Level: LV.80 (Attached: The highest honor of the profession!!) The Temple is only awarded to Legendary Professionals!! )
Health/HP : ????
Physical Attack/ATN: ????
Speed/SPD: ????
HIT: ?????
Magical Defense/RES :???
Physical Defense/DEF : ???
Charisma/CHR: 108 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Bow God】 Required Level :LV.??? (Attached: Legend has it that the head of a person is taken thousands of miles away!!!!!! )
Health/HP : ????
Physical Attack/ATN: ????
Speed/SPD: ????
HIT :??????
Magical Defense/RES :???
Physical Defense/DEF : ???
Charisma/CHR : 164 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
-------------------------------------------------------------------
【Low-level Rogue】 Required Level: LV.0
Health/HP: 50
Physical Attack/ATN: 30
Speed/SPD: 20
HIT: ???
Magical Defense/RES : 5
Physical Defense/DEF : 6
Charisma/CHR : 1 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Intermediate Rogue】 Required Level: LV.10 (This is the status of the system's equal distribution of skill points)
Health/HP: 100
Physical Attack/ATN: 84
Speed/SPD: 46
HIT: ???
Magical Defense/RES : 18
Physical Defense/DEF: 17
Charisma/CHR: 5 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Advanced Rogue】 Required Level: LV.20 (Attached: Go to the Mercenary Guild and complete the Advanced Quest for the Advanced Title!) )
(After changing jobs, due to the different strengths of the profession, the attributes are differentiated)
HP :???
Physical Attack/ATN: ????
Speed/SPD: ????
HIT: ???
Magical Defense/RES :???
Physical Defense/DEF : ???
Charisma/CHR: 14 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Thief of the Commander】 Required Level: LV.40 (Attached: For making a certain contribution to the human forces, the Templar will grant the title of Commander!) )
HP :???
Physical Attack/ATN: ?????
Speed/SPD: ????
HIT: ???
Magical Defense/RES :???
Physical Defense/DEF : ???
Charisma/CHR : 26 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【Thief】 Required Level: LV.80 (Attached: The highest honor of the profession!!) The Temple is only awarded to Legendary Professionals!! )
Health/HP : ????
Physical Attack/ATN: ?????
Speed/SPD: ?????
HIT: ???
Magical Defense/RES :???
Physical Defense/DEF : ???
Charisma/CHR : 52 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
【God of Thieves】 Required Level :LV.??? (P.S.: No one understands, or goes to understand them, a bunch of madmen!! )
Health/HP : ????
Physical Attack/ATN :??????
Speed/SPD: ??????
HIT: ???
Magical Defense/RES :???
Physical Defense/DEF : ???
Charisma/CHR : 74 (can be increased with cosmetic items, or hidden quests)
Lucky/LUC : 1 (can be increased with accessories)
Perception/PER : Self-centered, ? Meter range (determined by self-talent)
----------------------------------------------------------------
Hidden attributes (increased by using special items or completing hidden quests) Stamina: Special hidden attributes, depending on your own constitution
Anti-Frostbite (Base Value: None)
Burn Resistance (Base Value: None)
Corrosion Resistance (Base Value: None)
Anti-Poison (Base Value: None)
......