Chapter 2 Qigong and Wind System Skills

The sub-skills of Qigong are: Qi Attack, Fluctuation and Amplitude. Pen ~ Fun ~ Pavilion www.biquge.info skills are:

Air Strike: Creates a combat field in which you can improve yourself and your teammates and weaken your opponents, and the field is a continuous skill drain. Primary Strength, Secondary Intelligence

Talent: Whirling Bright Qi: After using the beginner air strike skill, a layer of cyclone effect will be superimposed, in the state of the cyclone effect, the damage of the air strike skill will be increased by 1.5%, and all the opponent's speed will be reduced by 2%, up to 10 stacks, the duration will be 5 seconds, and the cyclone duration will be reset every time the air strike skill is used.

Normal Skills:

Air Domain: After opening the air domain, use the air strike skill, the qi escaping around itself will form an aura, the initial range is 3 meters, the range is expanded by 3 meters per attack, and the maximum width is 30 meters, the gas domain is opened, the consumption of mana value is increased by 10%, the existence time of the air domain is 15 seconds, the magic value is 10 points consumed by opening the air domain, and the skill proficiency is 100,000, which cannot be opened repeatedly.

Qi Gathering Fist: Wrap the energy around the hands to attack the target, dealing 90% damage to the attack, and has a 5% chance to cause the target to freeze for 1 second, and the attack range will extend according to the range of the air domain, with a maximum extension distance of 30 meters. Consumes 6 mana and 100,000 skill proficiency.

Beginner Skills:

Breath Breaker: Attacks the target with Qi Force, causing confusion with the target's breath. Deals 165% damage to the target, and reduces all damage immunity to the target by 1%, lasts for 6 seconds, reduces the effect by up to 10%, resets the effect time for each attack, extends the attack range according to the air range, consumes 8 mana points, and has a skill proficiency of 100,000.

Breath Recovery: Every 2 seconds after use or using the Air Strike skill to attack the target, you can condense a cyclone, and the cyclone can directly attack the target, dealing 5% damage of the attack power. Adds 3% damage on top of skills and doubles the range of expansion of the airfield. The skill duration is 10 seconds, condense 5 cyclones, the skill effect disappears, and the cyclone exists for 3 minutes. Consumes 12 mana points, skill cooldown time of 6 seconds, and skill proficiency of 100,000.

Shock Attack: Condense the energy on a punch to attack the target, causing 265% damage of attack power, and knocking the target away, while stunning the target for 2 seconds, the skill cooldown time is 45 seconds, the mana value is consumed by 20%, the soul power is consumed by 2 squares, and the skill proficiency is 60,000.

Qigong Bomb: Use Qi Attack to attack the target. Attacks on the target deal 285% damage and have a 2% chance to stun the target and increase their damage by 10% for the next 3 seconds. The attack distance is 24 meters, the skill cooldown is 22 seconds, the mana value consumed is 2%, and the skill proficiency is 60,000.

Return Air Bomb: Create a rotating air bomb on the target within 3 meters, attack the target, imprison the target and take it away from the distance of 8 meters, and finally an air explosion occurs, causing damage of 185% of the attack power, the skill cooldown time is 16 seconds, the mana value consumed is 20 points, and the skill proficiency is 80,000.

Gathering Bomb: Condenses the breath diffused in the air domain and releases it. Attack the target and cause a huge explosion, dealing 165% damage of attack power to all targets within 8 meters around the target, every time the air domain spreads, the attack power increases by 20% after condensation, and the air domain dissipates after condensation, the attack distance is 12 meters, the skill cooldown time is 1 minute, and the mana value consumed is 5%. Skill proficiency is 50,000.

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Fluctuations: Coordinate yourself and resonate with your opponents. The spirit of the Lord. Subintelligence

Talents: Qi Li: When using the Qi Fluctuation skill, the effect of all skills is increased by 3%.

Normal Skills:

Float Back: Vitality Cycle, increases Strength and Intelligence by 2%, lasts 30 seconds, and consumes 10 mana. Skill proficiency is 100,000.

Blood Qi Activation: Stimulates the target's qi and blood, restores 25 points and 2 times the health of mental power, cannot be activated at full health, consumes 8 mana points, and has a skill proficiency of 100,000.

Beginner Skills:

Vacuum Strike: Adjust your strength to attack, deal 115% damage of attack power, attack straight targets within 12 meters, ignore damage avoidance and defense, consume 12 mana points, and skill proficiency 100,000.

Blood Oscillation: Regenerates 5% of the target's health every 2 seconds. The duration is 6 seconds, the mana cost is 12 points, the skill cooldown is 3 seconds, and the skill proficiency is 100,000.

Magic Energy Activation: Increases the mental power of the target within 5 meters of the surrounding area by 20%, increases the mana recovery speed by 100%, consumes 5% of mana, has a skill cooldown of 2 minutes, and has a skill proficiency of 50,000.

Vitality Strong: Through Qi fluctuations, increase the target's total damage immunity by 10%, the skill duration is 30 seconds, and the skill cooldown is 9 seconds. Consumes 12 mana and 80,000 skill proficiency.

God Devouring Ripple: Creates a range of fluctuations, the attack range is 12 meters, dealing 55% damage of attack power, and reducing the target's hit by 50%, duration 3 seconds, skill cooldown 18 seconds, consumption of mana value 24 points, skill proficiency 80,000.

Air Shock: Instantly burst out of its own strength, attack the target, attack range 5 meters, cause 65% of the attack damage, knock back the target 8 meters, and weaken for 2 seconds, skill cooldown time 45 seconds, consume 20% of mana value, skill proficiency 60,000.

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Shocking Radiation: Greatly increase your own strength, increase the consumption of your opponents, and reduce your advantage. The main force, the secondary force

Talents: Strength: Infuse the whole body with qi, increase your own attack power by 3%,

Normal Skills:

Shock Fist: Use qi to attack the target, dealing 85% damage of attack power, and reducing all speed of the target by 2%, lasting 5 seconds, reducing it by up to 20%, consuming 4 mana points, and skill proficiency of 100,000.

Indulgence: Condense the energy around the body, add 5% damage when attacking the target, the skill duration is 15 seconds, the mana value consumes 10 points, and the skill proficiency is 100,000.

Beginner Skills:

Fist: Makes your attacks faster and sharper when attacking. Deals 155% damage to Attack, increases Attack Speed by 1% per attack, up to a maximum of 10%, and when the speed reaches the maximum, the attack has a 2% chance to be undefendable, lasts for 10 seconds, and resets the attack speed duration for each attack. Consumes 6 mana and 100,000 skill proficiency.

Cangqi Break: Condense a large amount of energy to get close to the target instantly, dash 16 meters, float the target in the air, cause damage of 125% of the attack power, the skill cannot be defended, the skill cooldown time is 12 seconds, and the mana value consumed is 16 points. Skill proficiency 80,000.

Explosive Punch: Attack the opponent, confuse the opponent's breath, deal damage equal to 75% of the attack, and weaken the target for 2 seconds, the skill breaks through the defense, and the skill cooldown is 45 seconds. Consumes 20% of mana, consumes 1 square of soul power, and has a skill proficiency of 60,000.

Domineering Strengthening: Circulate your energy quickly throughout your body, reduce your attacks by 50%, last for 5 seconds, be immune to stun and weakness skills, last 2 seconds, have a skill cooldown of 36 seconds, consume 20% of your mana, consume 1 bar of soul power, and have a skill proficiency of 60,000.

Forbidden Air Seal: Attacks the target, confuses the target's breath, deals 105% damage and reduces the target's critical strike chance by 3%, lasts for 10 seconds, stacks up to 5 stacks, and has a skill cooldown of 8 seconds. Consumes 20 mana points and 100,000 skill proficiency.

Swinging Qi: Creates a chaotic aura within 10 meters of the body, doubling the consumption of all targets within the aura range and increasing damage taken by 10%. The skill duration is 5 seconds, the skill cooldown is 30 seconds, the mana value consumed is 3%, and the skill proficiency is 60,000.

The general skills of Qigong are:

Pneumatic Barrier: Can be used after being restricted by movement, increases all damage immunity by 80%, consumes 3% mana, and has a skill cooldown of 30 seconds.

Bloody: Use a Qigong skill once to restore 1% of your health, which can be triggered every 5 seconds.

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As for the three branches of wind mages, they are Sharp, Compression, and Berserk.

Sharp: A legal class that ignores and breaks defenses. Primary strength, secondary agility

Talent: Wind Breath: Skillful power of over-controlling wind, making the power of wind more condensed, and each layer of talent increases the release distance of sharp skills by 3 meters.

Normal Skills:

Wind Blade: Forms a wind blade to attack the target, dealing 75% of the attack damage, attacking at a distance of 30 meters, and consuming 4 mana. Skill proficiency is 100,000.

Wheel Scythe: Create a whirlwind blade to attack the target, causing damage with an attack power of 115, and stacking 1 stack of bleeding effect, the release is required to guide for 1 second, the attack distance is 30 meters, and the mana value is consumed 8 points. Skill proficiency is 100,000.

Beginner Skills:

Wind Blade Entanglement: Unleashes wind power to wrap itself around itself to block attacks, melee attacks will cause damage equal to 1% of your own attack power, and damage caused by ranged attacks will be reduced by 10%, lasting 3 minutes, consuming 20 mana points, and skill proficiency is 100,000.

Wind Scythe Slash, create a huge wind blade to attack the target, causing damage of 315% of attack power, piercing defense, 1.5 seconds of guidance, 2% of mana value, 1 bar of soul power, attack distance 30 meters, cooldown time 36 seconds, skill proficiency 60,000.

Wind Slash: Unleash a faster wind blade to attack the target, release it 3 times in a row, causing 60% damage of attack power, and the attack has a 10% chance to reduce all damage immunity of the target by 2%, reducing it by up to 20%, the attack distance is 16 meters, the mana value is consumed 16 points, and the skill is 100,000.

Whirlwind Blade: Creates a whirling wind blade that attacks all targets within a radius of 8 meters for 3 seconds, dealing 3 attacks, dealing 45% damage and consuming 6% mana. The attack distance is 12 meters, the skill cooldown is 3 seconds, and the skill proficiency is 100,000.

Wind Shadow Slash: Condense the wind blade in the dead corner around the target to attack, causing damage of 125% of the attack power, and knocking down the target for 2 seconds, the skill cannot be defended, the mana value consumes 24 points, the attack distance is 8 meters, the skill cooldown time is 16 seconds, and the skill proficiency is 60,000.

Gale Scythe: Condense a huge wind blade to attack the target, causing damage of 180% of the attack power, piercing defense, attacking targets within a range of 6 meters in the front, attack distance 15 meters, skill cooldown of 24 seconds, consumption of mana value of 3%, skill proficiency of 60,000.

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Compression: Compress the air to attack and control the opponent by air pressure. The main power, the secondary spirit.

Talents: Resist the Sky: Condense air to fight, increasing your strength by 2%.

Normal Skills:

Air Cannon: Compressed air instantly bursts to attack the target, causing 65% damage of attack power, 2% chance to knock the opponent away, need to condense for 0.8 seconds, release distance 8 meters, consume 4 mana points, and 100,000 skilled skills.

Refining Air Strike: Compressed air is thrown at the opponent, causing 85% damage of attack power, and has a 10% chance to freeze the target for 1 second, which needs to be condensed for 0.8 seconds, released at a distance of 16 meters, consumes 8 mana points, and has a skill proficiency of 100,000.

Beginner Skills:

Forbidden Style: Use air pressure to imprison the opponent, and the opponent cannot act, release the distance 24 meters, the imprisonment time is 3 seconds, the consumption of mana value is 20%, the consumption of soul power is 1 square, the skill cooldown time is 36 seconds, and the skill proficiency is 60,000.

Condensation Strike: Use the wind pressure of the hedge to float the target within 3 meters, causing damage equal to 55% of the attack power, releasing a distance of 16 meters, consuming 12 mana points, a skill cooldown of 12 seconds, and a skill proficiency of 80,000.

Condensed Air Shield: Condensed air pressure to resist damage, resist damage 3 times of its own attack power, after the condensed air shield is attacked by melee, it will be bounced away, and it will rebound the attack when it is attacked by a ranged attack, consuming 12 mana points, skill cooldown time of 6 seconds, and skill proficiency of 100,000.

Wind Core Heavy Pressure: Release a wind core on the target, compress a large area of air and squeeze the opponent, forming internal shock damage, causing damage of 350% of the attack power, which needs to be guided for 3 seconds, the release distance is 12 meters, the mana value is consumed 3%, the soul power is consumed 1 bar, the skill cooldown time is 28 seconds, and the skill proficiency is 60,000.

Catapult: Condense the air pressure on your feet, move, the direction is determined according to the center of gravity of the body, the movement distance is 12 meters, the skill cooldown time is 4 seconds, the mana value consumed is 2%, and the skill proficiency is 100,000.

Compression Cannon: Condense a large amount of air around yourself, condense it with both hands, and release the attack, causing damage of 150% of the attack power, it takes 3 seconds to guide the atmosphere, the attack range is 2 meters in front, the attack distance is 12 meters, you can't move when you release the skill, you can rotate, there is a 10 chance to knock back the target within the range of 3 meters, you need to re-condense after moving, consume 16 mana points, and skill proficiency 100,000.

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Berserk: Inflicts sustained blows on enemies with the power of the furious wind, making it impossible for other targets to get close. Primary agility, secondary stamina.

Talent: Tempest: Increases release speed by 1% for each use of the Wind Rage skill, stacking up to 5 stacks.

Normal Skills:

Gang Wind Strike: Use the furious wind element to hit the opponent, dealing 85% damage of attack power, and has a 10% chance to knock back the target by 1 meter, the attack distance is 16 meters, the mana value is consumed 4 points, and the skill proficiency is 100,000.

Wind Walk: Use the power of the wind to propel yourself to move and protect yourself, move up to 200%, reduce damage taken when attacked by 50%, last for 3 seconds, consume 1% mana, and skill proficiency of 100,000.

Beginner Skills:

Return Wind Strike: Use the rotating wind to attack the target, dealing 185% damage of attack power, attacking distance of 16 meters, consuming 8 mana points, and skill proficiency of 100,000.

Wind Trail: Use the furious wind to control the movement of the target, move 10 meters around itself, deal 90% damage of attack power, skill cooldown time of 12 seconds, and consume 2% of mana. Skill proficiency 80,000.

Disperse the wind: Instantly evacuate the air around the target, forming a vacuum, causing damage of 30% of the attack power, weakening the target for 2 seconds, attacking distance of 12 meters, skill cooldown of 36 seconds, consuming 20% of mana, and skill proficiency of 60,000.

Falling Storm: Creates a furious wind from the air and falls within a radius of 12 meters around itself, reducing all the speed of targets in the range by 50%, adding 30% damage to the attack power of its berserk skills, lasting 5 seconds, skill cooldown 45 seconds, consuming 10% mana, and skill proficiency 60,000.

Hurricane: Create a whirling wind to attack the target, and cause levitation, after the hurricane attacks the target, it will attack 5 times, each time it will deal 12% damage of attack power, attack distance 16 meters, consume 16 mana points, skill cooldown time 12 seconds, skill proficiency 80,000.

Tempest: Attacks the target with furious wind, knocks the target into the air and falls to the ground for 1 second, dealing 280% damage with an attack range of 3 meters and an attack range of 8 meters. Consumes 2% of mana, 24 seconds of skill cooldown, and 60,000 skill proficiency.

And the general skills of the wind class:

Vacuum pressure: Use the air pressure around the body to instantly knock the opponent away, causing damage of 15% of the attack power, the attack range is 5 meters around the body, and it can be used by movement restrictions, and it consumes 3% of mana.

Wind Enlightenment: Control the power of the wind element, and make your own attacks sharper, each time you use a wind skill, you will increase all speed by 1%, up to a maximum of 10%.

And the reason why the team was able to clean a mercenary's room in about 3 minutes was because of the help of the two sisters. However, Qigong gave Xiaofeng the feeling that he was a melee maniac, because even adding blood to the team needed to be close to him, not released. Xiaofeng didn't expect that Qigong's skills were like this, let alone Mu Qian, when she changed her career to become a Qigong master, she was also thundered by Qigong's professional skills, which were completely two extremes from what she imagined.

As for the wind mage, it can be said that it is the most perverted profession in the elemental system, higher than all professions, and it is precisely because Mu Ling is familiar with the skills of the profession, with the help of the qigong master, that everyone can clean up in the mercenary room so quickly. Of the three sisters, only Mu Ling's chosen career is the most satisfying.