Chapter 121. The wind on the coast of Mannheim
Summer has come to an end.
Although the coast of Mannheim is close to the Naryn Desert and has never had a distinct season, the many races living on the coast can still sense the eagerness of summer and have begun to fade.
A breeze from the Sea of Stars blows across the shore.
The leaves of the trees sway in the wind, and when they sense the autumn mood, they show a faint yellowing within a few days.
Autumn is coming.
But taking advantage of the autumn wind, and the sails full of wind on the sea of the stars, hung on the masts, and drove the merchant ships full of goods to the fertile coast of Mannheim in the open sea.
The royal capital port of the Greymane Kingdom also has a large number of merchant ships coming in and out.
And there are quite a few of them.
On both sides of the stone-built wharf, all kinds of merchant ships are moored.
The coolies of the bottom jackals are neatly loading and unloading goods for merchant ships on the docks.
In the shopping mall of the wharf, you can see merchants of all ethnic groups.
Gnolls, lizardmen, elves, humans, and even orcs.
They were all eagerly discussing, or fierce bargaining, and the straightforwardness, honesty, friendliness, and cowardice of the race turned into merchant-like cunning without leaving a trace on the faces of these merchants.
In order to earn a few more big silver coins.
This shiny round silver is something that any race will gravitate to.
Including these gnolls.
The port of the royal capital of the Graymane Kingdom, as the only deep-water port on the entire Mannheim coast, even the gnolls are not good at ocean navigation, relying solely on berthing fees and commercial taxes, they are full of oil.
This is the advantage of maintaining a monopoly on the coast of Mannheim.
The only port that can berth and receive a large number of merchant ships and maintain a huge amount of commercial trade is this royal capital port.
This is something that the lizardmen have always been obsessed with.
Adept at seafaring and ocean trade, they have only two small ports in their lizardmen kingdom, and they can supply a pitiful number of merchant ships to dock every day, and even a few large merchant ships with a deep draft cannot berth.
It is not comparable to the port of Wangdu, which can accommodate at least 50 large merchant ships.
But the two races have a long-standing feud.
In order to secure their trade, the lizardmen chose to compromise on everything.
But the conditions offered by the jackals were to lease a wharf at a high rent and to extract a huge amount of commercial taxes for each trade, which was extremely harsh, almost blatant extortion.
There have also been wars between the two races for this reason.
The population of the Kingdom of Greymane is 40,000.
The population of the Lizardmen Kingdom reached 70,000.
Although the army is the strongest infantry in the Graymane Kingdom, the crossbowmen of the lizardmen are no worse.
In addition, the lizardmen have their own navy, and several fierce pirate regiments cultivated in secret, and blockaded the royal capital port when the war began, so that the graymane kingdom, which is completely dependent on taxes for its livelihood, also turned into a rat trap.
It is precisely because no one can help the other, and each is afraid of the other's strength, that it relies on this convention to continue.
It wasn't until the Elven Council arrived across the ocean and established a colonial city on the east side of the Mannheim coast, although the number was only a few thousand, but it was able to fight well and had extremely strong combat effectiveness, so that the overlord lizardman kingdom that originally occupied the east side of the Mannheim coast suffered a big loss, and after negotiations, he pinched his nose and acquiesced to the existence of the elves.
The fragile peace created by the three tribes also perpetuates because of mutual fear.
But it's early this morning.
Five warships slowly sailed into the port of the royal capital.
The streamlined hull cuts into the side of the pier and slowly moorths.
Many merchant ships moored at other docks were puzzled in their hearts, sweeping the blank flagpole that did not indicate race and power, and some shrewd merchants' faces suddenly turned pale, and their hearts beat a little faster.
There are quite a few pirates on the Sea of Stars.
Including the Gnoll pirates who like to jump on the sideboard, clad in chain mail and armed with two-handed tomahawks.
Usually let these murderous pirates jump on deck, and the robbery will be over, because merchant ships of no race can defeat these strong, burly gnolls on deck.
Just like the burly gnoloid warriors who are lining up to come down on these five warships.
If there are businessmen with sharp eyes.
You can even see familiar faces who have robbed you.
Just immediately afterwards, the entire port received news from the Graymane Kingdom, claiming that for the stability of the Star Sea and the safety of many merchants coming to the royal capital's port, Zhao'an had reorganized this pirate group of the same clan and incorporated it into the troop sequence of the Graymane Kingdom, and this murderous gnoll pirate group would not appear on the Star Sea in the future.
The new young businessman might believe these words.
But for those businessmen with old qualifications, they secretly scoffed.
This ferocious gnoll pirate group has been across the planet for so many years, if there is no backer behind it, it is absolutely impossible, and the only backer who can fully fund this pirate group composed of jackals may be the only one.
However, the absence of this pirate group is always good for the merchants.
But for the lizardmen and elves, they were all suspicious.
As a force that has taken root on the coast of Mannheim, they naturally understand that this pirate group, which is composed entirely of gnolls, is actually the force secretly arranged by the Graymane Kingdom on the Star Sea.
Now it is directly recalled, claiming to have been recruited.
It is equivalent to handing over the rights of the stars to others, how can this be believed by others.
After all, if you lose control of the sea of stars, the city of Wangdu Port is a deep-water port, and the endless incidents are frequent, which is enough to make the Graymane Kingdom, which relies solely on the port, busy.
There are some things that cannot be done by means on the surface.
Just like the merchant ships of the lizardmen, why are they so often plundered?
Some merchants who depend on the port for their livelihood and are friendly with the gnolls will also be patronized by the pirates.
These are hidden truths.
The loss of these means is the loss of certain partners, and even for the merchants who have formed good trade relations, it is necessary to consider whether they should make friends with other races.
The royal port is indeed under the control of the gnolls.
It doesn't mean that he has been holding it firmly in the hands of the jackals all his life.
The coast of Mannheim is full of dark tides.
But for the higher-ups of the Greymane Kingdom, this is just a way to disrupt the enemy's line of sight.
Recalling these more than 300 fierce pirates is also part of their plan, because these murderous gnolls pirates will form an expeditionary force of 3,300 people together with 1,000 elite gnolls and 2,000 gnolls drawn from the army, and will travel through the Naren Desert to the strange world on the other side to plunder enough resources to come back.
This is a plan they have been planning for ten years, and if possible, the Graymane Kingdom will even extend its territory to the south of the Narun Desert, conquer the local humans, and create a large rear belonging to the high gnolls.
They belong to terrestrial organisms.
The vast, choppy sea is not an ideal battlefield for the gnolls.
The undulating deck is not as heavy as the earth after all.
These high-ranking gnolls of the Greymane Kingdom, after contacting and fighting with those lizardmen and elves, have to admit the reality, that is, although they are on land, the frontal army is invincible in the field.
But even on the sea, it is no match for the lizardmen navy or the elven navy.
Flexible, good at water, prefers to use crossbows with lizardmen.
The elves with high intelligence, all kinds of extraordinary spells, and excellent archery skills.
These burly, high-ranking gnolls have nothing to praise for other than hand-to-hand combat, or the more violent hand-to-hand combat after shamans have used all kinds of rudimentary witchcraft.
That's right.
Even if they come to their own conclusion, they are not suitable for the sea.
So make strategic decisions.
Since he is not suitable for the sea and cannot have a strong navy, he will give up the hegemony of the Star Sea, stick to the only deep-water port on the coast of Mannheim, and start to extend his power to the human kingdom south of the Naren Desert, create his own land hegemony, and even conquer the human kingdom to become a colony, but take the opportunity to develop and devour the coast of Mannheim.
The Naron Desert, the patient gnolls are not afraid, they can endure the heat and cold, march and trek day and night, and carry out unexpected sneak attacks.
So the current 300 most elite Gnoll pirates were recalled.
They are the best of the best who fight daily against the lizardmen and elven navies.
Plus 1,000 elite gnolls stationed in the capital city-state, 2,000 valiant gnolls, and a few shamans with supernatural powers, enough to conquer the human kingdom.
Of course, this is a conquest force that will not set off until a month later.
Now the first to pass is the 300 most elite Gnoll pirates.
Capture the sentry oasis that has been recorded, lead the low-level gnolls tribe in the Narun Desert, create an outpost, and the remaining 3,000 gnolls will be able to set off without fail.
This conquest of the nations of mankind must not fail.
And in the minds of the higher-ups of the Greymane Kingdom.
Even 500 human soldiers with weak physiques can't stop 50 ordinary gnolla warriors.
Although human soldiers also have long-range weapons such as bows and crossbows, the level of shooting is not comparable to that of the elves, and the level of melee combat is too poor, and they can't even jump into the sea to temporarily dodge and wait for an opportunity to move like the lizardmen.
Practical examples have shown this.
Among mankind, there are indeed brave men who deserve praise.
But most of the time, when the murderous gnolls and pirates fend off the fire of the feathered arrows and jump onto the deck of a human merchant ship, then it means that a slaughter is about to begin.
Humans, really weak.
300 of the most elite gnolls are enough to take the Sentry Oasis.
Perhaps, it can also drive those low-level gnolls living in the desert to launch a general attack first.
It doesn't take the main force of the Greymane Kingdom to arrive, and it can easily slaughter the human kingdom.
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