Chapter VI Vocational Skills
Sleep comfortably, the next day Xiaofeng wanted to go to the newly bought house to take a look, and when the furniture is complete, it is time for him to change places, after breakfast Xiaofeng ran to the Yutian Garden Community, the furniture of the house is complete, only some daily necessities can be moved in. Pen "Fun" Pavilion www.biquge.info
After the trivial matters of the new family were dealt with, Xiaofeng nodded with satisfaction, and then entered the Dao King, and the position where he appeared was in the career hall. Xiaofeng was stunned, he didn't know when he came out. But this didn't have any effect, and then Xiaofeng found the professional mentor of the boxer again, and the mentor looked at Xiaofeng and said, "Congratulations, you have successfully controlled the breath and become a boxer." You can go to the Vocational Skills Instructor to learn beginner boxing skills, and you can also go to the Weapons Department General Skills Master to learn general skills. ”
The vocational skill tutor is not on the 1st floor of the weapon department career hall, there are 4 floors in the weapon department career hall, the middle of the career hall is an empty hall with a six-pointed star in the sky, there is nothing to block the 1st to 4th floors, each star foot is an upward staircase, and the place to learn skills is on the 2nd floor, and the skills are not sold in the form of skill books, but directly taught by the mentor, the tutor lies in the middle of the training ground in a room, and Xiaofeng has no intention of getting up after passing. When Xiaofeng got closer, the mentor looked at Xiaofeng, and then the information of the three branches of the boxer appeared in front of Xiaofeng.
Heavy Puncher: Charged attack, can exert 3-5 times its own strength, but its speed is limited. Strengths: Strength is the highest class in the system. Cons, speed and lack of hits. Feature: Armor Piercing
Skill: Volley: Lasts 0.5 seconds, resists the enemy's attack power, equivalent to 3 times of its own strength, and interrupts the opponent's skill, after the interruption is successful, the enemy will lose balance, and the attack accelerates after the interruption is successful, and the mana value consumption of the accelerated release skill is doubled. Lasts 1.5 seconds.100W proficiency, (to master)
Explosive Punch: Throws a powerful straight punch at the opponent, dealing 125% power damage, target single 1, consumes 1 mana, instantaneous, 10W proficiency in 1 stage. (to master)
Crash: Damage 150% of the current strength of the defensive target in Phase 1, consuming 5 mana. Level 1 proficiency 1W. (to master)
Beginner Skills:
Condensation Fist: Inflicts a strong compound blow on the target, ignoring defense, and illuminates the target with 180% power damage, which can be charged to increase attack power. Consumes 4 mana. 1 level 10 proficiency. (to master)
Volley: Use a powerful uppercut to levitate the target in the air, dealing 125% attack damage, which can be charged to increase attack power and levitation height, consume 10 mana points, have a cooldown of 12 seconds, and have a 10W proficiency in 1 stage. Requires 30 gold
Spiral Punch: Use a powerful spiral fist to knock the target into the air and cause a fall effect, dealing 225% damage, which can be charged to increase attack power and effect, with a cooldown of 18 seconds, 2% of mana value, and one bar of soul power. Skill proficiency 5W. Requires 80 gold.
Side Dodge: Dodge frontal attacks on the spot for 0.5 seconds, cooldown 1.5 seconds, consume 1% mana, and skill proficiency 10W. Requires 25 gold.
Great Tremor: Inflicts a ground shock effect on the ground with a powerful punch, dealing 5% of the damage of ATK, causing enemies within a radius of 3 meters to fall to the ground for 2 seconds, and charging up to deal 25% of ATK DMG, and the range becomes 8 meters. Consumes 5% mana, cooldown 16 seconds, and skill proficiency 10W. Requires 50 gold
Swift Assault: Dash into the target at a very fast speed, dealing 75% damage of attack power, dashing distance of 16 meters, movement is restricted and cannot be used, cooldown is 6 seconds, proficiency is 5W. Requires 50 gold.
Group boxer: offensive and defensive integration, flawless. Advantages: Attack is defense, defense is also attack. Disadvantages: Takes 1-2 times more damage from area attacks than other classes. Feature: Penetration
Double belly strike: The left and right fists quickly hit the target's abdomen, each punch causes 60% damage of attack power, and has a certain stiffening effect after the attack, and the attack distance is the target within the close range, and the target has a knockback effect. Consumes 2 mana and 10W for stage 1. Requires 5 gold coins
Four Penetrations: The left and right fists hit the target at a very fast speed, each punch deals 45% damage of attack power, ignores defense, attacks at a distance of 2 meters, consumes 4 mana points, and has a 100,000 proficiency level in 1. Costs 15 gold
Beginner Skills:
Wind Wheel, Second Wind Wheel: Use the fist to drive the energy to vibrate, and deal multiple damage, the first punch shakes 3 times, the first punch damage is 115% of the attack power, and the damage of each shock is reduced by 15%, the second punch shakes 2 times, the second punch damage is 80% of the attack power, and the damage of each shock is reduced by 20%, and the mana value is consumed by 15 points, and the soul power is consumed by 1. Cooldown is 25 seconds, and skill proficiency is 5W. Requires 80 gold
Double Swing: A combo move of a left hook and a right hook, each punch deals 90% damage of attack power, the hit causes a backlash to the target, the target cannot make a counterattack, the attack distance is within 3 meters, it has a certain stiffness effect, consumes 4 mana points, and has a 10W proficiency in 1 stage. Requires 25 gold
Flash: Interrupt the skill to dash and retrograde at a very fast speed, the movement range is 4 meters in front and back, the cooldown time is 4 seconds, and each time it consumes 1% of the mana, after using the flash move, there will be a gliding rush effect when using the group fist attack skill, depending on the skill used. Requires 25 gold
Flash Punch Combo: Attack the target 7 times with a very fast left fist combo, dealing 34% damage each time. Consumes 8 mana, cooldown 8 seconds, and skill proficiency 10W. Requires 30 gold
Slide Dash: Slide to the target at a fast speed and hit a powerful hook to levitate the target, dealing 100% damage to the attack, requiring 1 second of preparation time before sliding, 6 seconds cooldown, 20 mana points, and 10W first-tier proficiency. Requires 50 gold
Whirlwind Shock: Inflicts three attacks on the target at a very fast speed, each punch has a gas injection effect, and the breath enters the target's body to cause a weakening effect on the target, which lasts for 2 seconds, consumes 20% of the mana, and has a 10W proficiency in 1 stage. Requires 50 gold.
Extreme Boxer: Increase the distance of the attack, and the punch style can also cause damage, the fist wind is like a blade, but to deal high damage, you need to be extremely fast, the faster the speed, the higher the damage, and you can ignore the defense to a certain extent. Advantages: Can be melee and can attack from a distance. Cons: No speed, nothing to talk about. Feature: Gas Destruction
Gathering Strength: Unleash your energy with a straight fist, dealing 120% attack damage to the target, with an attack range of 18 meters. Consumes 2 mana. Skill proficiency is 100,000. Requires 10 gold
Illusion: Fighting skills, skill duration 0.5 seconds, when the skill is attacked, it will explode with a wave of air, knock both sides away, open the distance, no damage effect, cooldown time 6 seconds, piercing attack, defense breaking attack is invalid, consume 3% mana value, skill proficiency 10W. Requires 10 gold
Beginner Skills:
Air Strength: Inflicts air damage to the target, illuminates as 185% of the attack power, ignores defense, the target is unique, and the attack range is 12 meters. Consumes 4 mana. 1 stage 100,000 proficiency. Requires 25 gold.
Returning energy: Unleashes a powerful energy shock to knock back the target and deal 165% damage of attack power, knockback distance of 12 meters, cooldown time of 8 seconds, consumption of mana value of 8 points, and 10 proficiency in stage 1. Requires 50 gold
Flash: After use, it increases the skill release speed by 1% and the maximum attack distance of 1 meter, lasts for 10 seconds, consumes 5 mana points, and has a proficiency of 50,000. Requires 25 gold
Spin Strength: Blows out the spinning energy to levitate the target and deal 105% attack damage, consume 6 mana, have a cooldown of 12 seconds, and have a mastery of 10W. Requires 50 gold
Mingli Jin: Sends out 2 times of Qi energy into the target's body, the first time the Qi energy is injected into the target's body, and the second time the Qi energy quickly hits the target's internal energy, causing an internal shock effect on the target and causing the target's body to lose its balance. Deals 145% damage as damage. Unable to defend, consumes 20% of mana, loses balance for 2 seconds, has a cooldown of 30 seconds, and has 100,000 proficiency in 1 phase. Requires 50 gold
Gathering energy: Gather the breath in your hand to attack the target, and after touching the target, it will directly sink into the target's body and explode violently, causing 285% attack damage, gathering time 0.5 seconds, consuming 2% of mana value, one bar of soul power, cooldown time 12 seconds, and proficiency 5W. Requires 80 gold
There are also class-specific skills:
Swinging Qi Source Body: Passive skill, using the exclusive skills of the professional branch, each time you hit the target, it will penetrate a gas in the body, and the damage of each layer will increase by 1% after penetrating the qi, with a maximum of 10 stacks, the state duration is 10 seconds, and after 10 layers, use the skill to reset the duration, consume 5 points of mana, and need 50 gold coins.
Long Xiao Tiankui: Bursts out of energy around the body to knock back all players within a 5-meter radius, removes all movement restrictions, and deals 30% attack damage to the target, the attack power is based on the user's maximum attack power, consumes 3% of the mana, and has a cooldown of 30 seconds. Requires 80 gold.
It can be said that the skills of each department have relative characteristics and focuses, but what Xiaofeng sees is only the amount of gold coins needed to learn skills later. All the skills that have not been learned cost more than 1,000 gold. It's no wonder that the Daowang world and the real world have opened currency exchanges, and they have already reached out to the majority of players to ask for money at the beginning. Xiao Feng looked at the dazzling skills of the 3rd series boxer and didn't know what to say. First of all, the general skills of the profession and the heavy punch output skills are all skills that Xiaofeng needs to learn. Then there are also skills in group boxing and extreme boxing that can be learned, but their own attributes can't exert the power of the skills. Group punches focus on agility and strength, extreme fists focus on intelligence and agility, and heavy punches focus on strength and physical strength, and the opponent's attack needs blood to resist when charging. After struggling for a while, Xiaofeng looked at the gold coins in his hand, and then learned all the skills, anyway, the skills are not pressing.
After Xiaofeng learned all the skills, the skill instructor actually got up and began to practice the skills in the training ground, and Xiaofeng practiced all the skills he learned, as if he was guiding Xiaofeng on how to use his skills. After all the skills were practiced, he stood there and looked at Xiao Feng, as if waiting for Xiao Feng to imitate it and show him. Xiaofeng hesitated and took a small step back, and suddenly felt a pressure coming, the whole person's body was as if it was pressed by a boulder, and even the stone slabs on the ground were slightly cracked. But the professional mentor didn't let Xiaofeng go, until Xiaofeng lay on the ground without an image and coerced it, and Xiaofeng shouted: "It's just a game, as for me like this?" ”
The tutor was stunned when he heard this, then laughed and said, "Game? Okay, don't lie on the ground, get up and get up and get up and get to 10 or more proficiency points for the skills you've learned. In desperation, Xiaofeng could only choose to practice all the skills he had learned, and did not stop until all the skills with proficiency reached 10 points. Seeing that Xiaofeng was leaving, the man who taught Xiaofeng spoke again
"Reputation gathers people's hearts, power makes people's hearts, wealth wins people's hearts, and power controls people's hearts. In your eyes, maybe it's just a game, a game! After finishing speaking, he returned to the training ground and stopped paying attention to Xiaofeng.