Chapter 1551: Prayer Candle
Roland knows a manifestation skill that can further amplify the "Time Accelerated" ability—adding 6 seconds to the time stop for every additional 4 psionic energy consumed. Roland did the math in his mind, and with his current psionic points, he could use two schemes to match this tactic: stop with 4 rounds of "Purgatory Yongdao", or stop 3 rounds with 3 rounds of "Energy Barrage". The latter option deals more damage than the former, but energy attacks such as fire, electricity, acid, and cold are easy to resist, while Inferno uses negative energy, and there are relatively few creatures with negative energy resistance, and both options have their pros and cons, but in general the damage caused is large enough to kill most creatures in the world - including legendary creatures.
Playing with the crystal clear mystery stone in his palm, Roland felt an inexplicable sense of desolation in his heart. His current professional level is still some distance from the legendary realm, but legendary figures like "Red Robe", "Black Robe" and "Dragon King" are no longer as unattainable in his eyes as they were three years ago, and as for the so-called "powerhouse" under the legend, to put it mildly, it is difficult to find an opponent worthy of his serious treatment.
The threshold to the realm of legends is at the end of sight, and the farther Roland goes on this path of personal strength, the more he feels the fragility of life, and the loneliness of being invincible to the mundane world. Frankly speaking, if it weren't for the fact that he couldn't let go of the concern of his relatives and friends, and the political ambition of building a country, he really wanted to stay away from the world and devote more time and energy to the ultimate goal of pursuing legends and even becoming gods.
Roland threw away his distracting thoughts and silently absorbed the "Ability Delay" Upanishah Stone, and after ten minutes, the Upanishah Stone disappeared out of thin air, adding a lot of wonderful knowledge to his mind. A relaxed smile crossed his lips, and Roland finally picked up the "prayer candle" to identify it.
This seemingly inconspicuous candle head is the equivalent of a legendary magic wizard, giving him a full 10 degrees of potential. The results of the appraisal are not as expected by Roland, this is a prayer candle limited to the "orderly and kind" camp, and it has three main functions. One is that lighting a candle will boost the morale of creatures within 30 yards of order, and increase their combat power across the board. The second is that the orderly and good clergy light the candle while preparing a spell, and their class level can be considered two levels higher than the current level.
It's important to note that the so-called "two class levels" doesn't just increase the cast level, when the candle burns, the cleric can even cast spells that can only be cast two levels higher than the existing class level! For example, a level 9 priest can only cast up to 5 rings of magic, but if he lights a prayer candle during meditation, he can prepare 6 rings of spells like a level 11 priest.
Roland's advanced class, the Hand of God, is also a priest, and when you reach level 15, you can cast 8 Rings of Divine Magic, and when you reach level 16, you can cast 9 Rings of Divine Magic. His current class level is 14, which means that when he lights the prayer candle today and prepares spells, he will be able to perform 8 and 9 Rings tomorrow! Realizing this, Roland himself felt that it was simply terrifying!
A Prayer Candle can usually be used 4 times, and if it is burned out in one breath, it activates the third function of the Prayer Candle: opening the "Otherworldly Gate" and summoning any otherworldly creature. Basically, any creature you know by name can summon it, and the True God, Abyss Lord, and Grand Duke of Hell can refuse your call, but if they happen to be in a good mood, they may send an avatar to play with you.
Summoned creatures are usually happy to communicate with the person who lights the candle, and if the other person's request is not excessive, they are willing to help within their means. People with flexible brains can easily think of how to exploit this to extract the maximum benefits, such as the following set of sassy operations:
Light a candle and call on the Wind Djinn Noble (Lamp God).
When the god of lights comes to you through the "Otherworldly Gate" and asks what help you need, don't be shy and boldly ask her for three "prayers". The Lamp Gods can cast "Wish" 3 times a day in the form of a spell-like spell, and unlike other creatures with this spell, such as the evil fire djinn, they are usually generous in helping summoners grant wishes.
You can use the first two Prayer Chances, such as for a large amount of gold to improve your stats, or resurrect a dead relative or friend, and the last "Wish" is used to summon another Stormdjinn nobleman and ask her to give you three Prayers as well......
Repeating the above operations, Roland will theoretically get everything he wants in just one day, and from then on he will walk to the peak (end) of his life (book) (end) and peak (knot).
Unfortunately, this is just a theory. The first thing Roland did after identifying the Prayer Candle was to perform a "psychic spell" and ask the goddess of fate if the above tricks could really be practiced in the world of Vares. As expected, the answer was no, "Wish" or "Miracle" could not summon another creature with similar abilities, and Roland's infinite loop of slapstick was pure pipe dream.
Although it can't be looped indefinitely with a single candle, Roland can still use it at least 4 times to jump the level to cast a 9-ring spell, or use it to summon a thug against the sky such as the "Blazing Divine Messenger", which is still a treasure with extremely high strategic value.
Carefully collecting the "prayer candle", Roland took out the magic guide intercom and sent greetings to his old friend Prince Colossa, who was far away in Bethlehem, and told him by the way about the border conflict that had just been quelled, and how to deal with the aftermath next? It's time to sit down and talk.
……
Water is the source of life, and most of the famous cities and towns of Varess arise in areas with abundant water resources, this characteristic is especially evident in the desert areas where water is scarce, and only sufficient fresh water can feed the fertile fields and support tens of thousands of residents, and then form towns and even countries.
The Veres River, which originates in the Lucian Mountains, meanders from north to south, and its tributary extending into the territory of Canaan is the Crescent River, which has been the mother river of the Canaanites since ancient times. As early as the imperial provinces, the Canaanite royal family was deeply disturbed by the Assanite Empire's Far East expansion plan, and the most worried was not that the imperial army would invade the territory of Canaan, but that the other party would build a barrage dam and a large reservoir in the upper reaches of the Crescent River in the name of building water conservancy, and exert pressure on the Canaanites located downstream by controlling the flow of the Crescent River: intercepting and storing water in the dry season, opening the floodgates and releasing water in the rainy season, artificially aggravating and even creating disasters, and destroying Canaanite's fragile agriculture without a single soldier, The country's 22 million inhabitants were shrouded in the shadow of famine.