Chapter 21: Fight the Duo Pair Again

Abyssal Giant Mouth, also known as Big Mouth, this hero benefited from the strength of the incense burner and shone in the second half of S7. As long as it is well developed and properly operated, the large mouth and incense burner assist in the middle and late stages, and it can even be 2v5.

This hero's damage comes entirely from his basic attack after he turned on the W skill biochemical barrage, and other skills, including ultimate, are just embellishments for him. It depends on whether a person can play this hero well, depending on whether he can find a suitable position to output in team battles, and how well he can master the A.

Downing chose this hero precisely because he was confident in his hand speed. The most fundamental thing it needs to take the skill of A is apm, and the apm is high enough for you to be able to move, and A can get up.

Even when Tang Ning reached the top of the national service in S3, his APM was only in his early 200s. However, he is now in his prime at the age of 17.

A few days ago, he deliberately found an APM hand speed tester to measure his APM, and the data he got was 260+.

This is the top level among the professional players of StarCraft, not to mention League of Legends, which does not have high requirements for APM.

As for the timing of looking for output? He's been a substitute for a year, a coach for two years, he's watched hundreds of games, and his awareness is absolutely fine.

In the second round of banning, QS targeted broilers and banned Ruiz and Lucian. Then he snatched the clockwork demon spirit and gave it to Jin Tao, which meant that he would stabilize his development and play a group in the later stage.

IG's last two hands locked on Rock Sparrow and Zelas, respectively. Their lineup is completely an early lineup, with Jace on the top lane and Shuangsi on the bottom lane both strong on the line, and the Rock Sparrow can also push the line and bring the rhythm in the early stage. Their goal is to roll the snowball up quickly and end the game.

After communicating with the monkey, QS's last choice was to choose the Wind Maiden Assist.

"This bottom lane combination is a bit retro, this is the lineup of the incense burner version, but now this combination is not strong." Haokai was a little puzzled as to why QS would choose such a bottom lane combination, which would be frantically consumed by the opponent on the line.

QS's lineup is just the opposite of IG, Bugs, Clockwork, Big Mouth, and Pig Girl are all heroes who only exert their strength in the late team battle, and they are likely to fall into a disadvantage across the board in the early stage, so it depends on whether they can drag it to the late stage.

IG is like a strong man who has reached the pinnacle of external achievements, strong but lacking stamina. QS is like an internal strength master, and he can't see anything at first, but the more he fights, the more terrifying it becomes.

The collision of spear and shield, which side is superior?

Tang Ning's outfit did not choose the regular equipment of the Dolan Sword and Dolan Shield, but instead brought a Sacred Shield.

"Tsk, the ad on the other side thinks it's S7 now?" Seeing the shield of the relic, JKL laughed.

In the S7 World Championship, many ADs go out with relict shields, which is to speed up the development of the auxiliary and let him make incense burners as soon as possible. But now the incense burner is not as good as it was then, and even if the auxiliary economy is increased, it is not necessarily much of an advantage to make the incense burner quickly.

Tang Ning is certainly not a fool, he carries the shield of the holy relic, of course, he has his own ideas.

In the face of the Shuangsi combination, there is no way for Big Mouth and Wind Girl to be suppressed. Fortunately, the Sacred Relic Shield could provide them with a certain recovery, and Tang Ning's basic skills were solid enough, but he didn't lag behind the opposite side by much.

Ning's praying mantis is very fierce, when the pig girl was playing the red BUFF, he jumped in, snatched the pig girl's red BUFF, not to mention, and hit the pig girl flashed over the wall and fled back to the high ground in embarrassment.

The mid lane rock sparrow suppressed the clockwork, and the top lane Jace also pressed the bugs under the tower to fight, seeing that his teammates were so smooth, Ning chose to bury his head in the wild area and strive to reach level 6 as soon as possible.

The rock sparrow in the middle lane was the first to reach level 6, and the broiler called the mantis and walked down the road together, wanting to cross the tower and kill the big mouth and the wind girl.

Bigmouth and Wind Girl have been near their own defense tower, the praying mantis directly goes around the grass behind the tower, the rock sparrow opens the ultimate, and the earth wall blocks the escape opportunity of Bigmouth and Wind Girl, and they can only fight back desperately under the tower.

In the face of the menacing enemy, Tang Ning constantly warned himself in his heart that he must be calm.

Although IG came with four people, there were only two of them. But towers aren't vegetarians, and if done right, this wave isn't completely out of the question.

"No matter how bad it is, at least one or two people must be replaced." Tang Ning held the mouse tightly, his palms covered with sweat.

The rock sparrow fell from the earthen wall, and it was a W skill rock protrusion in front of the big mouth, trying to lift him out from under the tower.

Tang Ning knew that if he was hit by the rock burst, it would really be difficult for the immortals to be saved. He very decisively handed over the flash to dodge the rock protrusion, slowed down the rock sparrow with the E skill Void Silt, and slowed him down when he forced him to slow down, while he seized this precious time, opened the W skill biochemical barrage, and fought back against the praying mantis that jumped up on the spot.

Big Mouth brings a swift pace, triggers a dexterous move after acceleration, dodges the Praying Mantis's W skill Void Spike and Zelas's Q skill Arcane Pulse, and does not forget to attack the mantis when moving, with the damage of the defense tower, the mantis is quickly disabled.

"Ding!" As a last resort, the praying mantis can only use its stopwatch to transfer the hatred of the defense tower to the rock sparrow that is attacking the wind girl.

Wind Maiden was flanked by Verus and the Rock Sparrow, one shooting arrows in front and the other throwing stones in the back, unable to dodge their attacks.

Seeing that he was about to die, the monkey was also ruthless, and the wind girl flashed into the face of the rock sparrow, and instantly cast the Q skill hurricane howl to blow the rock sparrow up, and then a W skill and wind guardian slowed him down.

The broiler didn't expect the wind girl to be so strong, and the rock sparrow had already lost a lot of blood because of carrying the tower, so he had to withdraw and replace the person to carry the tower. Wind Maiden's suicide attack had a great effect, and the rock sparrow was forced to die with her.

After the end of the golden body, the praying mantis flashed to the grass behind the tower and fled, and Tang Ning didn't have time to care about him, he still had to fight with the Shuangsi combination.

Thanks to the treatment of the Wind Girl before she died, the big mouth slightly recovered one or two hundred blood volumes. There were no more enemies behind the tower, and he fought and retreated, trying to distance himself from Verus.

The Bigmouth has a range of up to 670 yards when it opens a level 3 biochemical barrage, which is much longer than Verus's attack range. Both sides have already fought their fire, and even if the best option for IG now is to retreat immediately, they will not be able to do so.

Compared to South Korea, domestic players will play more emotionally. Even if they know that one for one will not make money, they will fight in one go, and they will not be as calculating as the LCK's team, and they will retreat immediately if they don't feel right.

So in terms of ornamentation, the LPL game is much higher than the LCK, after all, for the audience, crazy playing is always more exciting than development, changing lines, and stealing towers. Like LCK, the total number of people in 40 minutes is 4 to 2, I'm afraid it won't hypnotize the audience.