Current equipment attribute data

----- VIP level privileges-----

VIP1 (Shou Krypton) -5% Damage, VIP2 - (When Activated) Attack +30%, VIP3-5% Damage Experience Card

VIP4 - Double XP Pill for 3 hours, VIP 5-2 level random gems x2, VIP 6-1% all attribute increases

VIP7 - The daily 30-minute red name penalty is halved, VIP8-1% all attributes are increased, and VIP9-5% is injured

VIP 10-1% All Stats Boost, VIP 11-5% Health Boost, VIP 12-2% All Stats Boost

VIP13-5% agility increase, VIP14-2% all-attribute boost, VIP15-6 random gem pack x1

VIP 16-2% All Attributes Increase, VIP17 - Critical Strike Rate +30%, VIP 18-2% All Attributes Boost

----- People panel-----

Low-end VIP0 civilians

Gao Yang: Level 24 Terran Knight

Attack: 817/858

Constitution: 589

Strength: 54

Dexterity: 134

Wisdom: 30

Defense: 1119/1343

Toughness: +1

Bonus: +5%, -20%

Resistance: *80% Nuclear Explosion Resistance

Health: 2945+100

Magic: 150

----- other skills-----

Taunt: Lv2, consumes 4 mana, cooldown 4 seconds

Charge: Lv0, distance 5 meters (mandatory), mana cost 5/time, cooldown 5 seconds

Assassination: Lv0, Rush forward to kill, instantly deal 120% base damage and knock the opponent away, consume mana 5/time, cooldown 10 seconds

Self-healing: Lv1, consumes 19% mana, restores health equal to 105% of your own attack power, and has a cooldown of 55 seconds

Stun: After consuming 10 mana, the target will be stunned, the stronger the opponent, the shorter the stun time, and the cooldown time is 60 seconds

Tenacity Mastery: Your Tenacity Determination will take precedence, and Control skills will be less effective against you

----- gem-setting details-----

Helmet (5 Attack, 3 Defense) Breastplate (4 Attack, 4 Defense)

Weapon (5 Attack, 3 Defense) Shield (6 Attack, 4 Defense)

Shoulder pads (4 defenses) Leg guards (3 defenses, 4 bodies)

Handguards (3 defenses, 4 bodies) Shoes (4 defenses, 4 bodies)

Gloves (6 defenses, 6 bodies) Belt (5 defenses, 4 bodies)

Elbow pads (3 defenses, 4 bodies) Knee pads (4 defenses)

Bracers (4 Attack, 4 Defense) Necklace (4 Attack, 4 Defense)

Ring 1 (4 Defense, 4 Body) Ring 2 (4 Attack, 4 Defense)

Cloak (5 Attack, 5 Defense)

----- full-body equipment data-----

● Helmet

Tall Helmet (Green/Rare), level 20

+18 Defense, +10 Constitution

High Morale: Keeps you in a high morale state at all times, with higher critical strike and evasion chances

● Cuirass

Misty Breastplate (green/rare), level 20

+25 Defense, +15 Agility

Auto-Healing: Automatically heals 1% durability per minute after leaving a combat state

●Weapon +2 (Attack +80)

Agent Spear (Green/Rare), level 18

Attack +65, Damage Bonus +5%

Surprise Attack: Attack any target within a 10-meter straight line in front of you, increasing damage by 20% during the skill and increasing the critical strike chance of the next attack by 10%

● Shields

Azure (Blue/Rare), level 20

Defense +220

Blue Eye: Targets stared at by Blue Eyes are bound to freeze for 1-3 seconds, this time consuming 50% mana and having a cooldown of 600 seconds

●Shoulder pads

Defense +6, Agility +4

●Leg guards

Defense +6, Strength +4

● Handguards

+8 Defense, +6 Strength

● Shoes

Agent Boots (White/Rare), level 15

Dexterity +10, Strength +4, Movement Speed +10%

●Gloves

Thunder Calling Gauntlet (Blue/Rare), level 20

+80 Attack, +80 Defense, +10% Damage Reduction

Summon Hidden Mine: Spend 30 mana to place hidden lightning underground, which can deal 200 true damage to the target once triggered

●Waistband

Agent's Belt (green), level 18

Constitution +15, Dexterity +8, Damage Reduction +5%

Wealth management space: The number of coins placed in this space increases by 1‰ every day

● Elbow pads

Defense +8, Agility +4

● Knee pads

Defense +5, Agility +6

● Wrist guards

Defend +8, Constitution +6

● Amulet

[1] Green +100 life

● Necklace

Thumb necklace (white), level 18

True Channel: Continuously drains your mana and steals the target's health

●Ring 1

Iron Body Ring (white), level 15

Constitution +10, Agility +4, Health +1/sec

● Ring 2+2 (Constitution +25, Agility +18)

Cautionary Ring (green), level 15

Constitution +20, Dexterity +14, Damage Reduction +5%

Caution: Defense is increased by 30% for 60 seconds, and the cooldown is 24 hours

●Cloak +2 (Dexterity +37, Defense +19)

Crossing the Wind (Green), level 15

Dexterity +30, Defense +15, Evasion Chance +10%

Wind Sound: Increases movement speed by 100% for 3 seconds, cooldown for 60 seconds