Chapter 677: Hand of God (II.)
Skipping the bunch of "insufficient levels and impossible to see" abilities, Roland focused his eyes on the benefits he could obtain so far, and the more he looked at it, the more his eyes beat and his heart beat pleasantly. Pen, fun, pavilion www. biquge。 info
There is nothing to say about vitality and combat skills, and the growth potential is impeccable as the "Destiny Samurai" before the advancement. It is worth noting that the growth of the waiver has changed, and the advantage waiver has been expanded from "tenacity" to "tenacity" and "will" with only one item.
Roland has long wanted to complain about the growth of the paladin's immunity, obviously only the most determined and pious people can become the holy warriors, and they are perceived spellcasters, why is the will immunity a weakness? It doesn't make sense at all...... Of course, considering that "Divine Grace" can modify charm to immunity, he is actually not bad at this will exemption, which can only be regarded as icing on the cake.
What really exhilarated him was the change in his ability to cast spells.
Before he advanced, his biggest shortcoming was his spell-casting ability, he had worked hard to upgrade to ten levels, and the highest level of magic he mastered was only 2 rings, what level was this? It is equivalent to the level of a level 3 priest, and there are more divine skills to choose from than him, and there are more divine skill positions than him.
When he just embarked on an adventure, although the level was not high, the level of the enemies encountered was not high, and the kitchen knife profession could make up for the shortcomings of the spell-casting ability with its rough skin and thick flesh and strong melee lethality, and cut the mage warlock screaming, but now, the level of the spellcaster facing him is getting higher and higher, and he will blast out a big move thousands of feet away at every turn, and finally approach the opponent with magic bombardment, and people will directly teleport or fly away with a spell, how can this be fought?
Because of this, he has no motivation to continue to improve the professional level of the "Destiny Samurai", and when he reaches the top, he is only a super meat shield and a kitchen knife, and he has almost no way to survive in the face of a legendary Fermore priest like Kraken.
After advancing to the "Hand of God", this piece of his heart disease was finally solved.
The divine system of the "Hand of God" is similar to that of the priest, as can be seen from the acquisition of the "Divine Domain".
Of course, the "Hand of God" is more powerful than the average priest, and the spell list covers the list of the three classes of priest, paladin and blackguard, and the most valuable thing is the special ability "Justification by Faith", which is tantamount to a heaven-sent opportunity for Roland to be reborn!
What does the phrase "You can decide for yourself to adopt Intelligence, Perception, or Charisma as the casting attribute of your magic"?
The casting attribute determines how high the level of spells you can master, for example, mastering the 9-ring magic requires at least 19 perception attributes, in addition to determining the difficulty of the spell's exemption and the number of additional bonus spell slots, the importance is self-evident.
Roland's previous spell casting attribute was perception, and 18 perception attributes were not low for the Destiny Warrior, enough to master all the magic spells, but as a professional magic caster, this was far from enough, and 18 points of perception could not even master the 9-ring magic spell, let alone any additional spell slot rewards. What's even more embarrassing is that his main attribute is charisma, and if more potential is allocated to improving perception, it will inevitably drag down the growth of charisma, which is a dilemma.
After advancing to the Hand of God, this problem was immediately solved.
System Prompt: Is the cast attribute redetermined?
"Yes!"
System Prompt: Please select the cast attribute, Perception, Intelligence, or Charisma?
"Charm!" Roland made his choice without thinking.
Golden light burst out from within him, like a gurgling current enveloping him. The divinity of fate taken from Oleg was induced by the goddess Sindra to change the attributes of spell casting, and if there were words to describe this wonderful transformation, it would be "changing one's life against the sky"!
System Prompt: Cast stat corrected completed! Your spell slots have changed significantly, check them out!
The results of the review made Roland very satisfied.
His 1 ring and 2 rings have 2 basic spell slots each, 18 points of perception attribute additional reward 1 ring and 2 rings spell slot each, after the advanced hand of God, the basic spell slot has not changed, but the cast attribute has become as high as 34 charm, so the additional bonus spell slots have also skyrocketed to 3, and now his 1 ring and 2 ring spell slots each have 5, which is enough!
Bigger surprises are yet to come.
The growth of the spell-casting ability of the advanced class "Hand of God" is very special, neither to continue to improve on the basis of the Destiny Samurai, nor to start from scratch with 1 ring spell, but to expand directly from 3 ring spells!
Roland thought about it, and he had the impression that there was only one class that had a similar way of growing in spell-casting ability, and that was the Bard's most powerful advanced class, "Transcendent Strings".
Temporarily upgraded to Level 1 "Hand of God", Roland now gains 1 3-ring spell slot and 0 4-ring spell slots.
"0" 4-ring spell slots? This may seem a bit strange, but it actually means that you shouldn't get 4 rings spell slots at this level, but if your spellcasting stats are high enough, you can get extra bonus spell slots for it, which is in line with the way the Paladin's magic grows.
The Charisma attribute of 34 gives Roland a great reward, and he now has a total of 5 1-ring spell slots, 5 2-ring spell slots, 4 3-ring spell slots, and 3 4-ring spell slots.
In addition to this, he will each get a Domain slot on 1, 2, and 3 Ring spells.
The next question is what kind of bestowal realm to choose.
The so-called "field" is actually the concretization of the priesthood, a bit like the specific division of labor of the functions of various departments in the company, what kind of position has equal power, in charge of the corresponding department, and the pastor is like the direct employee of the company's CEO, who can choose to work in various departments, share the power of the CEO through the power of the field and the magic of the realm, and bury himself in work, preaching and preaching in order to realize the intention of the leader.
If the deity falls, like a company going out of business, and all the institutions and departments under its rule are abolished, and the priest as his direct employee will lose his job and be forced to leave the department where he has served for many years to fend for himself, unless he is accepted by another deity and takes up a new company, he will lose his divine realm and all divine powers.
Each deity has a related field according to his or her priesthood, just as a hospital has internal medicine, surgery, and pediatrics, and a restaurant has departments for pastry, alcohol, cold and hot dishes, but a hospital is unlikely to have a pastry department...... It's not a business that goes along at all.
By the same token, the Grim Reaper must possess the realm of death, but is unlikely to master the realm of the sun, unless he is both the god of death and the god of the sun.
"Fate, Magic, Travel, Time, Death, Trickery, Order......"
As a powerful divine power, Sindra's functions are not just an abstract destiny, and the realms related to destiny are all within the scope of her divine power. Roland looked at the long list of fields to choose from as listed by the system, and fell into a long thought.