Chapter 659: Divine Hook and Coordination
The SSG team wants to resist the LS team.
At least before being strongly suppressed, show a momentum that I am not convinced, I want to turn the tables, if I have been suppressed for nothing, until I lose the game, this is too shameful, right?
So.
Nakano began to swim away.
At level 6, Karma and the Barrel swim together, and the King actively reminds his teammate Karma that he has disappeared.
Su Yang looked at the entire minimap and said, "Where the opposite Nakano goes, we will fight in the opposite direction and catch their weak defenses." โ
"I'm afraid they'll cross the tower." Martin hesitated for a moment and said, "If the midfield is linked, they have the highest probability of catching the bottom lane." โ
"Crossing the Tower?" Su Yang shook his head and said, "They dare to cross the tower? If they dare to cross a Kenan, a robotic tower, I'll tell them what a death defense under a tower is. โ
The difficulty of the SSG team is to snowball, to rebound, and to kill the LS team.
But.
Is their offense strong?
The SSG team didn't attack very strongly, and they played indecisively because they had to be sure of the success of their own wave of Gank, who did their best, and in order to ensure success, they played with discipline.
Being disciplined means being slow on the offensive.
Slow offensive means it's easy to miss the best moment to attack.
Once the SSG team launched an attack, it was still very slow, step by step, slowly waiting for everyone to arrive at the tower, and playing like this was to let Kenan of the LS team teleport down the tower and fight back against the end of a wave of team battles.
However, this is not to say that this offensive is ineffective.
This kind of offense is invincible in terms of playing a tailwind.
How to catch it accurately, and it is very difficult to make mistakes.
But in the headwind, this slow attack is like a kind of slow death.
And the SSG team still launched this wave of midfield linkage, they know that they have no chance if they don't fight again, the barrel and Karma go around, and at the same time they want a defense tower on the bottom lane, the crocodile on the road is always waiting for Kenan's TP, as long as Kenan TP, this crocodile will also TP to the bottom lane, and even choose to interrupt Kenan's TP first, and then find a safe position TP.
But the unexpected thing is.
Team LS didn't immediately support the lower lane, but Kenan and the widow teamed up again.
At this time, the Dark Fรผhrer came from the wild area of the blue side, and went around to the back of a tower on the road, and simply and rudely launched a dark magic ball, connecting skills, and killing the crocodile in seconds with ultimate + ignition.
The combination of the widow and Kenan has already crippled the Desert Butcher's health, and a dark leader who outputs violence in the early and mid stages can be perfectly finished by replacing it with any midlaner.
Neat.
Now.
The LS team has finished killing people, and the SSG team has only slowly started to fight in the bottom lane.
Barrel and Karma had to wait until the lower lane was about to be pushed under the tower, believing that this would allow the tower's first attack to hit the line, and they counted every step of Gank to death.
This includes tower attacks, as well as dodging towers' first attacks.
The details of the troop line were also taken into account.
Compared to the SSG team considering all kinds of details, the LS team's wave of road crossing tower can be said to be without details, without half a dime of scheming, it is a straightforward use of the strength of the three heroes to kill you.
And it was such a crisp, such a tower-crossing kill, which made the audience feel a sense of pleasure from the bottom of their hearts.
This is the right game!
Who wants to watch fifty or sixty fucking minutes of each other's games being played with each other, and then a wave of teamfights taking away each other's games?
Team LS's game is a straightforward one.
Then look at the SSG team's offense.
Constipation attack!
Squeeze toothpaste to attack!
First wait for the troop line, then wait for the assembly, wait for the troop line to enter, these few people slowly came out, the crocodiles on the road have been killed, your side has just started to carry out four packs of two, this efficiency is not at all a level.
And the rhythm robot walked to the side of the line, and a big move static force field was activated.
I saw a powerful power grid appear on the screen trembling, and countless power grids formed a combination of currents similar to a spider's web, sweeping away all the lines.
The idea of the rhythm is to use the ultimate to knock out the lane, and after the defeat, you still have to eat the attack of the tower directly when you cross the tower, and dispel the idea that the SSG team wants to use the lane to eat the first attack of the tower.
In fact.
It's a bit silly for the SSG team to want to overpass the towers of the robots and policewomen.
The steam robot that has been practicing the rhythm for so long also played a miracle effect, almost across a bush of grass, the hook hooked the Kalmar behind the grass at the purple triangle fork in the lower road into the defense tower, and Martin had already placed a clip along the road where the steam robot hook shot.
A clamp bagua array under the defense tower is beautifully placed.
And the SSG team paid a heavy price for their constipation offense.
If you play a little faster, you won't let the rhythm catch such a good opportunity at all.
On the screen, what the audience saw was not the attack of the SSG team, but the LS team's lower double lane at the moment when they were besieged, not only did they not think about dodging, but chose 2V4 to strengthen a wave.
It's rigid.
And played well.
The steam robot's ultimate move is just right.,After destroying all the lanes.,Let the attack of the defense tower definitely hit the hero.,And then there's a god hook.,There's the eye of the LS team in the triangle fork grass behind the purple square.ใ
Because His Holiness disappeared in the middle of the report.
The rhythm was noticed, leaving an eye position in the back as a back hand.
And this eye position is naturally a great achievement.
Give the robot's hook a prerequisite, coupled with the carelessness of the crown, this hook is simply the life of the SSG team, and what's even more funny is that Martin and Rhythm played a perfect match between a policewoman and a robot.
The steam robot's mechanical claws can be combined with the policewoman's clip to form a skill match.
If there is a policewoman's clamp along the way of the mechanical claw, when the hook hits, the moment Karma is pulled over, it will be controlled by the clip on the road, so that Karma directly eats the first tower attack.
The steam robot turned on its own overload and ran to Kalmar's side as fast as lightning, and landed an E-skill energy iron fist! Knocking Karma high into the sky, Ann realizes that something is wrong.
An E skill + flash hit.
E flash directly let his belly hit the policewoman's body hard.
Very good!
This operation did not allow the LS team's bottom lane combination to play a second wave of double lane perfect coordination.
According to the next step, if the policewoman is not controlled, then after the E-skill energy iron fist of the steam robot flies, the policewoman can still make up a clip under Karma's feet and control Karma for a while.
Ann is very decisive.
Trying to save Karma's life.
However, the attack of the defense tower is still very impressive in the early stage, and the full output of the double lane is placed on Karma's body.
Actually, this time.
Crown can let go of the keyboard with both hands and cry bitterly about his mistake.
This blunder was too critical.
Just as everyone imagined.
The crown bites his lip at the camera, and he feels guilty about his mistakes.
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