Chapter 237: The Strongest Totem
Beowulf returned to Kitland from the New World, bringing with him two new things: the Kord faith and the soul totem. Pen × fun × Pavilion www. biquge。 infoThese two new things are undoubtedly "stronger" than Kitland's old traditions.
Beowulf and his priests combined Kord's beliefs with soul totems to develop a transcendent lineage of "Totem Warriors", and when statues of dragon totemic warriors were erected in front of Kord's Great Sanctuary, the rift between purebred Kitlanders and dragon hybrids began to heal under the soothing of consensus.
Regardless of one's ancestry, one who converts to the Kord faith can go to the temple and have a high-ranking priest perform a ritual for them: swearing never to betray the faith, never to compromise with the forces of evil, and swearing to defend the people of Kitland to the death.
Priests who believe in Kod can get divine magic, but not everyone has the talent to become a priest, so what are the benefits for people who don't have the ability to cast spells by choosing to believe in Kord? The answer lies in the soul totem.
Make an oath in front of the Statue of Kord and choose a soul totem to reach a certain class level to gain the power of the corresponding totem, and if you break the oath, you will immediately lose all abilities from the totem.
Beowulf used this near-lure method to bind the Kitlanders to the Kord faith - the Kitlanders did not mind taking refuge in a new and more powerful god when the old gods were no longer able to bless their followers, let alone the tangible benefits of conversion.
When racial tensions gave way to religious contradictions, the conflict between the old and the new gods intensified.
By virtue of the above-mentioned upright schemes, the Kord faith was quickly recognized by the majority of Kitlanders; In contrast, the Old Gods priests are powerless to fight the surging tide, and there is no hope of open competition, and they can only engage in some shady conspiracies.
However, it would be naïve to think that the followers of the Old Gods, represented by Sergei, would be defeated.
Roland will not be so naïve, the history of human beings on the earth has long been a lesson from the past, and the situation of backwardness defeating the advanced and barbarism defeating civilization has happened from time to time.
As far as Kitland's current situation is concerned, it is not enough to consider the competition between the old and new forces in the city, and it is necessary to be wary of interference by outside forces.
The Fortress of War, the Dragon's Eye, the Yangbo Chamber of Commerce, and the Order of Naroku, these external forces all have interests in Kitland, and of course they will have motives to interfere in Kitland's internal affairs.
The Yangbo Chamber of Commerce has a good relationship with the Beowulf couple, and there are many industries in the city, and the Yangbo sisters will support the Beowulf couple more out of the consideration of protecting their own interests, but this interest relationship is not solid, if they continue to support the Beowulf couple, the risk they need to take is greater than the expected returns, and they also have to consider hedging and stop loss, so when Natasha borrowed money from Victoria to build the big fighting arena, the other party seemed cold.
As for other external forces, their position is not yet clear. Roland proceeded from general logic, believing that the "Fortress of War" and the "Dragon's Eye" were more likely to support Sergei and his sons, and that it would be profitable to mess up Kitland, and that in Kitland, which was under the strong rule of the Beowulfs, they could not find any other opposition to support except Sergei and his sons.
Roland once suspected that Shabalin was a fortress of war or a nail planted by the dragon's eye, and yesterday he went to visit the neighborhood where his house is located, and found nothing suspicious, what does this guy say...... He is an idealistic pragmatist.
He did take money from Sergei, but he was very smart, and at the same time he maintained negotiations with Beowulf's side, using the high-level power struggle to gain the benefit of the union members, and was not completely dependent on Sergei's party - with his strength as a level 10 mage, it was difficult for Sergei and his son to force him to act as lackeys, and the relationship between the two sides was nothing more than an exchange of interests.
"Mr. Roland, what are you thinking?" Seeing that Roland had been silent for a long time, Viglaf couldn't help but ask.
Roland put down his thoughts and said with emotion: "The atmosphere here is quiet, which makes me unconsciously think about it, by the way, I am very interested in these totem warriors, can you introduce me to what special abilities they have?" ”
"Of course, in fact, the totem warrior is not a brand-new transcendent profession, nor is it an advanced profession, but just adds a number of special abilities to people's original professional abilities, and gradually awakens as their level rises...... Am I hard to understand when I say that? Vigraf lacked confidence in his ability to express himself, especially in the presence of Roland, who often felt that he was clumsy and unable to make sense.
Roland smiled gently: "You explained very well, I can understand, continue to speak." ”
According to Vigraf's explanation, Roland quickly grasped the essence of the totem system compared to the experience in the game in his previous life, and this question would be more concise and clear in the language of the game.
For example, Vigraf was just an ordinary Barbarian before he obtained the Dragon Totem, and after obtaining the Dragon Totem Tattoo, he gained five additional special abilities while retaining all of the Barbarian's class characteristics:
1. Blind bucket;
2. Immunity +2 against paralysis and sleep effects;
3. Dark vision +60 feet;
4. Iron will;
5.30ft Cone-shaped Dragon's Breath (1 per day), dealing 6d8 damage (stats determined by dragon's blood type).
Each ability requires a specific class level as a premise, such as the "Blind Fight" specialty can be awakened at level 1, Paralysis and Sleep Resistance can be obtained at level 2, the dark vision is enhanced at level 3, the "Iron Will" is obtained at level 4, and the last ability "Dragon's Breath" is awakened at level 5 - Vigraf is a red dragon bloodline, so his dragon's breath is fire; If it is changed to the blood of the white dragon, then what is spewed is not fire but cold.
If a person's character level is already above level 5 when he obtains the Soul Totem, then he will gain all of the above abilities at once without missing anything.
Totem abilities only require the level of the character, regardless of what the specific profession is, the Dragon Totem Barbarian gets these abilities, and the Dragon Totem Warrior or Ranger also gets these abilities.
From this point of view, when choosing a totem, you should consider whether your class characteristics match it.
The Bear Totem, for example, provides 5 abilities: Swimming Skill +4, Mastery of Grappling, Mastery of Grabbing, Tenacity Enhancement, and Sense of Smell.
Obviously, the core competitiveness of the bear totem lies in the grappling, which is suitable for the melee class, the bigger the better, and the stronger the strength, the better.
A thief who worships Kord can also choose the bear totem, but what's the use? The class of a thief is not suitable for playing grappling at all!
Is there a totem suitable for thieves? There really is.
Eagle Totem: +4 for Detection, +4 for Listening, Alertness (+2 for Listening and Reconnaissance), Lightning Reflex and Weapon Proficiency.
The Eagle Totem provides detection abilities that match the characteristics of the thief's class, and the "weapon mastery" specialty allows people to use agility instead of strength to calculate the hit rate of light melee weapons, which is simply the best choice for thieves who are good at light weapons such as daggers, short swords, and ninja knives, and whose agility is generally stronger than strength.
In addition, there is the Wolf Totem, which provides the ability to hit +2 when pinching enemies, proficient in tripping, tracking, running, and sensitive smell, and is also a good choice for thieves who are good at flanking and sneaking attacks, of course, Warriors and Ranger are also suitable for this totem.
Ape Totem: Proficient in climbing, intimidating +4, violently attacking, tearing, and climbing.
This totem embodies the nature of an ape, climbing at a speed like running, and flying on walls like walking on the ground, so it is not suitable for heavy armor classes. It is also necessary to consider that the special ability of "tearing" must be performed with the help of empty-handed combat, and the moment both hands hit the opponent at the same time, an additional tearing damage is added, and on the whole, the most suitable profession for the ape totem is undoubtedly the warrior monk.
The abilities provided by the python totem are also agile, combining the specialties of warrior monks and thieves: level 1 toxin immunity +2, level 2 stealth skill +2, level 3 proficient in grappling, level 4 proficient in first attack, and level 5 to obtain the special ability "Tight Strangle".
As the name suggests, "tightening" is a grappling technique that is usually launched after a successful grappling and locks the opponent's throat and can suffocate a person in an instant! Cooperate with the thief's sneak attack specialty to touch the enemy's back and twist the throat, or take the warrior monk's route, and the frontal capture is also very brutal with the "cross solid".
Eventually, Vigraf led Roland to the statue of the "Lion Totem Warrior" and showed reverence.
"The seven totems have their own strengths, but on the whole, the lion totem is recognized as the strongest, our Lord Beowulf and Lady Natasha are both owners of the lion totem, if it weren't for my natural dragon vein, I would have chosen to become a lion totem warrior at the beginning." (To be continued.) )