Chapter 123: Melee Preparations

Compared with the previous rounds, the tenth round of the competition was related to the production of the top 100 individual competition of the Dragon Vein Warlock Branch, so it attracted a lot of students to watch.

In the 2265-1112 class, Long Zehao was the only player in their class to enter the tenth round, and many students in the class came to cheer for Long Zehao.

This year's class group award once again ranked in the top 100 of the Dragon Vein Warlock Branch, which is not only due to the work of the class intelligence team, but also inseparable from Long Zehao's efforts.

However, the top 100 students in the class can continue to receive additional resource subsidies from the school next year, and the students in the class are relatively happy.

It's just that these cheering, talking and other sounds, people standing on the ring can't hear it, before the game starts, the formation on the ring will be activated, and a transparent barrier will appear to envelop the entire ring, so as to avoid the spectators outside from affecting the contestants.

Before the referee announces: the game, start.

Long Zehao first added to himself the wisdom of the auxiliary spell owl and the agility of the cat.

Then, in the course of the battle, he moves towards the position of his opponent.

This is the plan set last night, according to the information collected by the class intelligence collection team yesterday, Duim has mastered the talent specialty of magic stealing, and Long Zehao's magic value is basically unable to support him until the end of the game.

At the beginning of the match, Duim began to use his talent for stealing mana, and the magic he used was all small-powered, fast-releasing spell missiles that attacked Long Zehao at a rate of almost one per second.

Every time Long Zehao is attacked by a spell missile, a little mana will be stolen by Duinmu.

"Thorn Vine"

"Dream Dandelion"

Long Zehao was on the way closer, constantly casting some slowing spells to make it easier to get close to Duim; Illusions interfere with the opponent's spell casting, reducing the rate at which mana is stolen.

"Acceleration Technique"

While slowing down his opponent, Long Zehao was also adding spells to himself that increased his movement speed, approaching this opponent at a faster speed.

Long Zehao just wants to hand the problem back to Duinmu, if Duinmu uses other auxiliary spells to crack Long Zehao's slowing and speeding spells, Duinmu will not be able to release the attack spell, and he will not be able to steal the magic power.

If you don't steal the magic power, these magic power will be consumed by Long Zehao himself, causing him more damage.

When the battle is at the end, there is no magic power to steal Duinmu, and after he consumes his own mana, Duinmu, who is a legal route, will definitely not be able to defeat Long Zehao, who can fight in close combat.

However, if Du Yinmu did not crack Long Zehao's release of the auxiliary spell, Long Zehao would be able to get close to Du Yinmu.

Duim didn't completely crack the debuffs that Long Zehao put on him, as well as the buffs that Long Zehao gave him, and he didn't completely ignore these support buffs.

When he was fighting, he used the method of Zezhong, trying to delay the speed of Long Zehao approaching him as much as possible.

In the course of the battle, after Long Zehao slowly approached the distance of thirty meters, he activated the side skill dimensional barrier of the Blinking Boots, and directly ignored the range slowing spell that was blocked in front of him-Quicksand Technique.

Long Zehao, who used the dimensional barrier, entered the range of the quicksand technique and shuttled directly as if it were flat ground.

Teleportation

After discovering that the slowdown spell didn't work, Duim used a teleportation ability to try to distance the two of them again.

When Duinmu used teleportation, Long Zehao also used teleportation to follow.

Teleportation is a mage spell, and the attributes belong to the space class and the arcane type of spell, and Long Zehao's attributes do not want to be in harmony, but this spell of chasing the enemy and escaping, Long Zehao still spent energy and time to learn teleportation in his hands.

Teleportation played a very big role this time, and Long Zehao was not distanced by Duinmu.

After using the spell to teleport to keep up with Duinmu, Long Zehao then used the warrior skill - Charge, and quickly rushed towards Duinmu.

In the face of Long Zehao's rapid approach, Duinmu used two spells in a row against Long Zehao, trying to use the Slowness Technique and the Earth Wall Technique to restrict Long Zehao's approach.

It's just that when the sluggish technique encountered Long Zehao, who had already charged, he was directly immune to the charging skill and did not take effect.

Charge LV3: Active skill, charge forward at a speed of 220% after use, you can change the direction of travel slightly during the charge, and after the charge skill is successfully used, the slow skill used by yourself is determined to +50.

Therefore, after charging up, unless the gap between the two people in terms of strength and skills is relatively large, the slowdown spell and skill generally cannot work on the player who charges up.

For the earthen wall intercepted in front, Long Zehao activated the skill flicker attached to the new equipment Flashing Boots, and directly crossed the intercepted earthen wall.

After being close to Long Zehao, Duim's cast speed began to decrease greatly, although Long Zehao's attack skills did not interrupt his casting, but after being attacked by Long Zehao, his cast speed still dropped a lot.

Once you have mastered the talent of combat casting, as long as you are not facing those skill attacks that have an interrupting effect, other skill attacks will not be able to interrupt the ongoing casting.

However, although it will not be interrupted by normal skills, the cast speed will still be affected to a certain extent when attacked.

For example, if the cast gesture is attacked and the position of the hand is moved, and the final cast is wrong, you need to redirect the wrong gesture and other small actions that increase the cast time.

Long Zehao's professional equipment magic sword, which belongs to the one-handed sword class, is different from those heavy swords when fighting, mainly to stab, point, pick, tease, cloud, wipe and other technical actions, supplemented by slashing, splitting, gridding, twisting and other technical actions.

Specific combat skills: cross slash, return sword, chain stab, etc.

It is also mostly extended from these basic actions.

After being close to Long Zehao, Du Yinmu used a lot of auxiliary spells, some debuffed for Long Zehao, and some buffed for himself, but Du Yinmu never opened the distance between the two.

Although Long Zehao can't compare with Duinmu, who specializes in spell casting routes, the spell effect he casts is also a little worse.

However, when Long Zehao was fighting, he only used spells as an auxiliary means, mainly used to crack Duinmu's spells, and did not let Duinmu distance himself, which Long Zehao was still able to do.