Chapter 686: "Eye of All Worlds" Eltaran (VI.)

"Ms. Eltaran, in addition to the Kraken, I would like to inquire about a few legends. Pen & Fun & Pavilion www.biquge.info" Roland then reported the names of Valentina, Prince Carol, the Red Robe, the Black Robe, and the Dragon King, and briefly described their image characteristics.

El Taran listened and inhaled: "Even if you are a voter of Sindra, after all, you are just a low-level hairy boy, how can you have a grudge with so many legendary figures, and live impatiently at a young age?" ”

Roland smiled helplessly: "My lord is above, this is all the arrangement of fate, I can only face the difficulties." ”

Eltaran snorted, and couldn't help but feel a little sympathetic to his situation: "No wonder you offered to help me deal with the Gisyankees, it turns out that you have caused too much trouble, and you don't care about one more Zon Gray, poor little one, if you want to inquire about those legends, Locke may not be able to do anything, you should go to the Wanderer's Hotel and ask a plane merchant named Otto, who is a frequent visitor to the Silver Sky and is known for being a jack of all trades." ”

"When will Otto show up?" Roland asked.

"Recently, he will go to the Wanderer's Hotel every day to have a few drinks, it seems that he is doing a big business, I don't know the specific content, the silver sky is my body, I can sense people in and out of the silver sky, and I can hear every word that the people in the silver sky say, but I can't know what people are thinking in their hearts, it takes the power of true gods."

There was no day and night change in the astral plane, and Roland determined that Otto would be present at the hotel bar around 10 o'clock based on the time clock described by Eltaran, and it was still early in the morning, so he decided to make some preparations here first.

"Ms. Eltaran, may I rest here for an hour? Before going to the hotel, I need to prepare for today's magic technique. ”

"Of course, cute little thing, you can rest here as if it were your mother's arms, there is no safer place in the silver sky than mine, if Otto shows up at the 'Wanderer's Inn', I will wake you up as soon as possible." Eltaran's smile revealed a touch of tenderness that had never been seen before.

"Thank you very much." Roland laid down a blanket in the dry pit, sat on the blanket and held the Mithril emblem and prayed silently, and began to prepare for today's divine art.

Soon after entering the meditative state, a familiar picture appeared in Roland's mindβ€”a thick volume full of divine aura appeared in front of his eyes, and when it was opened, it revealed rows of complex runes, each line of runes representing a divine art.

After temporarily advancing to the "Hand of God", Roland's authority to use divine magic has been increased by two levels, and now he can freely flip through the first four pages of the "Divine Revelation Scroll", which records all the 0~4 ring divine arts, and choose the part he needs most today to memorize.

Roland decided to start with the easy and then the difficult, preparing the realm spells first. Realm spells can only be selected from the two fields of "Fate" and "Magic", and one is prepared for each ring, which is one of the two.

After a minute of reflection, Roland quickly made a decision: Ring 1 chose "Defeat the Enemy (Destiny Domain)", Ring 2 chose "Divination (Destiny Domain)", and Ring 3 chose "Disenchantment" from the Magic Realm.

Next, prepare the general magic arts, don't think much about the first ring and the second ring, or configure it according to the old habits before, you have to put more thought into it from the third ring, there are really a lot of magic skills to choose from, it seems that each one is very useful, and it takes a difficult choice to select 4 magic from it.

The realm spells and the first and second ring spells prepared by Roland are all support types, so he decided to focus on the killing type of the 3-ring magic spells.

In line with this tenetym, the first to be selected is the "Scorching Radiance", which is like a magical version of the laser cannon, dealing extra damage against undead and sun-dreaded creatures such as the Dark Elves and the like, and blasting a beam of light at it! Since it is a long-range contact attack, the naming check ignores the enemy's armor, shield, and natural defense, so you don't have to worry about missing the attack, which is both gorgeous and practical.

The second magic position, Roland, chose the "Energy Vortex". It's a magical spell that, in Roland's opinion, is more of a psychic ability than a magical spell, and when cast, it can explode into a violent vortex of energy up to 20 feet around, dealing elemental damage to creatures within range. The value of the damage is not large, and it is better in two points: one is both offensive and defensive, and when it is surrounded by heavy surrounding, it will blast all the surrounding enemies away in an instant; The second is that you can choose your own energy attributes, and release fire, cold currents, lightning, acid or sonic waves to bombard the enemy according to the battlefield situation, and this is exactly the benefit that Roland values the most, you can carry out targeted strikes according to the opponent's energy resistance and weakness, and play a miraculous effect that is greater than normal spell damage.

The third 3-ring magic slot, Roland, is used to prepare for "Weakness Lock". This is a practical spell from the list of paladin arts, which was used once by Victoria during the Kitland Derby tournament, and Roland was impressed.

"Weakness Lock" is actually an enhanced version of "Ghost Strike", which can turn the first attack of each round into a "contact attack", which is to put it bluntly, ignoring the opponent's armor, shield, and innate defense. Roland now has "God-given power" for killing, "God-given shield" for defense, and the only thing that is not enough to defy the sky is the hit rate, and with the "weakness lock", it perfectly makes up for the lack of hits.

The last 3-ring magic slot, Roland hesitates between the "Axiom Storm" and the "Holy Storm". Both spells, as the name suggests, are of the same type, a bit like the Shadow Strike and the Holy Light Strike, using magic to summon a storm from the origins of the faction, dealing a head-on blow to enemies in the opposing faction.

This type of spell has a wide range of attacks and lasts a long time, making it an excellent field-controlled and lethal spell, but it also has a weakness - it has strict requirements for factions. For example, the axiom storm is very effective against creatures in the chaos faction, if the opponent belongs to the order faction...... Then you won't be hurt in the slightest, and Holy Storm is the same problem - it only kills evil creatures.

Sacred Storm, or Axiom Storm?

Roland hesitated, and the scales in his heart gradually tilted in the direction of the Holy Storm: the guys in the chaotic camp were either middle two or funny, but not necessarily bad guys, and it seemed that there was no need to specifically target this group of people, in contrast, his enemies were mainly from the evil camp. Chaotic evil is annoying, but orderly evil is more dangerous, because the former is probably reckless and has no long-term plan, while the latter is a planned, organized, and programmatic criminal action, and the participants have relatively high IQs and are good at hiding their ambitions, so they are more likely to realize their plots, and they are the most terrible type of opponents.

Just when Roland decided to choose the axiom storm, he suddenly had an idea, remembering that he had prepared "divination", why not calculate which option is better?