Protagonist & Pokemon Data (Update 7)

Shinji Ryuzaki's strength status

Name: Shinji Ryuzaki

Profession: Trainer/Martial Artist/Superpower

Trainer Level: 43

Strength: Quasi-Heavenly King

Treasures: Poison Orb*2, Mystic Amber, Mystic Water Droplet, King Nido's Unihorn (Celestial King), Puff Pig's Black Pearl*4

Pokemon: 6

Fighter Level: Beginner (20.1%)

Skill: Military Fighting Technique (MAX) (Pure Killing Fighting Technique)

Momentum: Blood Knife Momentum (the product of the combination of the physical and spiritual body of the martial artist, which can deter and even mentally destroy weak-willed creatures)

Superpower Level: Intermediate (60.1%)

Mental strength: 3800 (intermediate standard value 3000)

Skill:

(1) Teleportation LV3: Able to perform spatial jumps at a location within a radius of 300 meters, planting telekinetic coordinates, and increasing the spatial jump range by 10 times. (Telekinesis coordinates consume 50 mental power points per use, maintain time for 2 hours, consume 100 mental power points for each teleportation, activation time 1 second, cooldown time 2 seconds)

(2) Mind Shifter LV3: It can move objects weighing no more than 300 kg with mental power, and control multiple objects to double the mental power consumed. (Continuously consumes 50 energy points per minute)

(3) Super Shield LV3: Consumes a large amount of mental power to instantly create a medium-strength spiritual power shield, which can resist a pokemon move with a power of no more than 150 once (each use consumes 500 spiritual power points)

(4) Psychic peeping LV3: It can only be activated when the eyes are looking at each other, and you can unconsciously peek into the thoughts of creatures whose will or mental power is lower than their own. (Consumes 100 Stamina per use)

(5) Psychic hint LV3: It can only be activated when the eyes are looking at each other, and a wisp of consciousness can be planted in the other party's mind, and only creatures with lower will or mental power than themselves can successfully launch this move. (Consumes 100 Stamina per use)

(6) Psychic Shock LV3 (Blockade): ???????

(7) Mind Control LV3 (Blockade): ???????

Pokemon: Double Gas (Mutation) (70% Psychic Connection)

Characteristic: Floating

Attribute: Poison

Pokemon Level: Level 45

Strength: The pinnacle of the quasi-heavenly king

Potential: Senior Champion

What to bring:

Mastery Skills: Sludge Bomb (Mutation), High Speed Spinning, Stirring, Smoke, Poison Mist, Jet Flame (Poison Fire), Black Mist, Big Self Explosion, Ghost Fire, Poison (Fire Poison), 100,000 Volts, Mystic Power, Parting Gift, Awakening Power (Water), Same Life, Hiccup, Venom Attack, Destruction of Deathlight, Shadow Ball

The Mark of Poison grants abilities: Poison Refining Body, Poison Gas Aura

Poison refining body: The double bullet gas with the poison mark can not only be immune to the attacks of most poison skills, but also absorb the toxins of any other poison pokemon or non-poison pokemon to refine a new type of toxin.

Poison gas aura: When the double bomb gas appears on the battlefield, the double bomb gas will release the toxins refined in the body in the form of poison gas, covering a range of 1000 meters, and the combat effectiveness of your own poison elves in the poison gas field will be improved, and the allies and enemy non-poison and steel creatures in the poison gas field will be poisoned every second.

Setting: After mastering the skill, you will not forget it, you can make the power of the move stronger through training, and the combat skill is not limited.

Elf: Apa Monster (Mutated) (68% Psychic Connection)

Trait: Intimidation (Enhanced) (Dragon's Horn adds a weak dragon's might)

Attribute: Poison + Dragon

Pokemon Level: Level 44

Strength: The pinnacle of the quasi-heavenly king

Potential: Intermediate Champion

What to bring: None

Mastery Skills: Snake Staring (Enhanced), Dissolving Liquid (Enhanced), Bite Down, Bind, Poison Tail (Genetic), Coil, Poisonous Fang, Bluff, Ice Fang, Thunder Fang, Fire Fang, Gastric Juice, Junk Shot, Evil Wave, Awakening Power (Dragon), Iron Tail, Water Tail, Dragon Tail, Dragon Wave, Charge, Swallow, Squirt, Acid Bomb, Destruction of Deathlight, Earthquake, Sludge Wave, Rock Blockade, Sleep, Rockslide, Rock Blockade, Grimace, Ultimate Drain, Curse

Special Abilities:

(1) Snake Variation (Attack Snake, Defend Snake, Speed Snake, Intimidate Snake)

(2) Poisonous scales: The product formed after the snake scales are contaminated with snake venom cystoxin in the rice spoon, which not only greatly increases the defensive power of the Abba monster in the body, but also allows the Abba monster to have an ability similar to the stinger characteristic, any creature that comes into contact with the body of the Abba monster, as long as the Abba monster wills, can release toxins through the scales to poison the other party.

Origin Strange Thing: Poisonous Dragon Horn (After drinking the blood of the Hack Dragon and absorbing the origin of a trace of poison in the snake venom sac of the king-level rice spoon, the weak dragon blood in the body is stimulated and fused with a trace of the origin of the poison, which can help Ah Bai Monster further purify the dragon bloodline in the body and master a few dragon moves.) )

Pokemon: Alola Stinky Sludge (Flash) (Psychic Connection 23.3%)

Traits: Adhesion + Poison + Chemical Power

Flash ability: Split (can be divided into several splits with the same will, as long as the distance is not more than 100 meters from the subject, the subject can share the vision of the split, the splitter body exceeds 100 meters from the subject, the splitter will die quickly, if the subject dies, the splitter exists, then the splitter will take the initiative to become a new subject.) (The schizoid has all the abilities that the subject has, but the attributes are determined by the size given by the subject, and if the schizoid splits successfully or dies, the attributes assigned by the subject to the schizo will be temporarily lost.) )

Attribute: Poison

Pokemon Level: Level 43

What to bring: None

Strength: The pinnacle of the quasi-heavenly king

Potential: Senior Champion

Mastery Skills: Harden, Petrify, Smaller, Mud Bomb, Sludge Bomb, Sludge Wave, Poison, Protection (Genetic), Big Self-Explosion, Garbage Attack, Thunder Palm, Freezing Fist, Melt, Rock Avalanche, Venom Trap, Bite, Poison Fang, Slap Down, Piercing, Venom Attack, Destruction of Deathlight, Shadow Ball, Tile Splitting, Sleep, Vexatiousness, Rock Blockade, Rock Avalanche, Poison Strike, Stand-in, Evil Wave, Seal, Sharp Stone Attack, Curse

Special ability: Poison Crystals (Alola Stinky Sludge can devour a variety of highly toxic substances, and then form toxin crystals in the body through chemical power.) )

Pokemon: Gotha Duck (73% Heart-to-Heart)

Traits: No Weather/Spirit Fit (Only Ryuzaki Shinji is recognized)

Attribute: Water

Pokemon Level: Level 41

What to bring: Mystic water droplets (absorbs 10%)

Strength: Quasi-Heavenly King

Potential: Lower level champion

Mastery Skills: Water Jet, Water Cannon, Surfing, Tide Whirlwind, Waterfall Climbing, Diving, Meditation, Mental Shock, Spiritual Strengthening, Destroying Dead Light, Hypnotism (Genetics), Freezing Light, Awakening Power (Fire),

Special ability: Spiritual awakening (Gotha Duck can constantly touch his face and enhance his superpower power through meditation, which can theoretically reach the superpower strength comparable to that of superpower beasts) (The long hunger and lonely water prison life tormented Gotha Duck's mind all the time, but all this pain was overcome by Gotha Duck's strong will, and finally awakened the powerful superpower talent hidden by the Gotha Duck family.)

Pokemon: Gotha Duck (Psychic Fusion State)

Traits: No Weather/Spirit Fit (Only Ryuzaki Shinji is recognized)

Attributes: Water + Super

Pokemon Level: Level 50 (Provisional)

What to bring: Mysterious droplets

Strength: Intermediate Heavenly King

Mastery Skills: Water Jet, Water Cannon, Surfing, Tide Whirlwind, Waterfall Climbing, Diving, Meditation, Mental Impact, Spiritual Strengthening, Destroying Death Light, Hypnotism (Genetics), Freezing Light, Awakening Power (Fire), Freezing Fist, Water Fluctuation, Teleportation, Super Power Shield, Mind Transfer, Mental Death Light (Combo), Telekinetic Tide Spin (Combo), Mental Fluctuation (Combo), Mental Shaping (Combo) (Superpower + Water + Ice)

Pokemon: Derubi (63% Heart-to-Heart)

Characteristics: Wake up early

Attributes: Evil + Fire

Pokemon Level: Level 21

What to bring: None

Strength: High-level ordinary elf

Potential: High-level Heavenly King

Mastery Skills: Spark, Bite, Howl, Smell Detection, Fang of Fire (heredity), Fang of Thunder (genetic), Double Bong (genetic), Sleep, Mist, Roar, Seal, Flame Spray, Shadow Ball, Ghost Fire, Loud Roar, Wave of Evil, Dreadface

Pokemon: Tyrannosaurus (Flash) (Pollution Evolve)

Trait: Intimidation

Attributes: Water + Flight

Flash ability: Regeneration (Evolved by the carp king born in the heavy chemical sewage and mutated by genetic mutations, it is born with a strong vitality, the Achilles heel of the whole body disappears, no matter what kind of damage is suffered, as long as there is still a breath, it can quickly heal itself by ingesting energy, and its temperament is more violent and vicious than that of ordinary tyrannosaurs. )

Special ability: Toxin resistance (the tyrannosaurus that grew up in chemical sewage has extremely powerful toxic antibodies, ordinary toxins cannot cause any harm to it, and even if it is poisoned, it will quickly form toxin antibodies for detoxification)

Pokemon Level: Level 50

Strength: Intermediate Heavenly King

Potential: Intermediate Champion

Mastery Skills: Water Splash, Bite Crush, Dragon's Fury, Tornado, Roar, Surf, Dive, Waterfall Climbing, Sleep, Ice Fang, Water Tail, Dragon Dance, Begging for Rain, Trouble, Storm, Destruction of Deathlight,

Elf: Ghosts

Characteristic: Floating

Pokemon Level: 28

Strength: Quasi-elite

Potential: High-level Heavenly King

Mastery Skills: Hypnotism, Tongue Licking, Resentment, Black Gaze, Curse, Night Shadow, Strange Light, Shadow Ball, Dream Eater, Evil Wave, Woe Does Not Go Alone, Nightmare, Poison, Venom Attack, Provocation, Protection, 100,000 Volts, Shadow Clone, Sludge Bomb, Vexatious, Thief, Ghost Fire, Seizure, Big Bang,-for-Tat, Bluff, Stand-in, Trick Space, Spirit Wave, Black Mist, Ghost Face, Smoke of Clearance, Mirror Attributes, Share Pain, Trait Swap, Trick, Secret Power, Strange Wind, Imitation

Elf: Frog Seed

Properties: Chlorophyll

Attributes: Grass + Poison

Pokemon Level: Level 11

Strength: Low-level ordinary elf

Potential: Senior Elite

Mastery skills: Impact, Vine Whip, Sweet Aroma, Curse, Root

Pixie: Bad Frog

Trait: Hazard Prediction

Attributes: Poison + Fighting

Pokemon Level: Level 29

Strength: Low-level quasi-elite

Potential: Quasi-Heavenly King

Mastery Skills: Scare, Mud Throwing, Tile Splitting, Freezing Wind, Freezing Fist, Thunder Light Fist, Digging Holes, Point Points, Poison Strikes,

Pixie: Silk Spider

Trait: Premonition of the Worm

Attributes: Poison + insects

Pokemon Level: Level 21

Strength: Advanced ordinary

Potential: Elite pinnacle

Mastery skills: Poison Silk, Poison Needle, Spinning Silk, Sucking, Ghost Face, Night Shadow, Poison Ling, High Speed Movement, Baton, Power Grid

Pokemon: Scorpio

Identity: Immune

Attributes: Ground + Flying

Pokemon Level: Level 35

Strength: Intermediate Elite

Potential: High-level Heavenly King

Mastery Skills: Poison Needle, Hardening, Slapping, Flash, Burst, Acrobatics, Splitting, Rapid Return, Poison, Venom Attack, Sandstorm, Sludge Bomb, Swallow Return, Rock Blockade, Sword Dance, High Speed Movement, Metal Grab, Wing Attack, Baton, Poison Tail

Special ability: Drug Mania (Scorpions who eat toxins will enter a state of frenzy for a short time, greatly increasing their attack power and speed, and the current increase limit is: Quasi-Heavenly King's Peak)