Chapter 337: Prehistoric China

This year is actually a bumper year for herring and Henggong studios, but in many awards, Henggong studio still did not squeeze into the shortlist of "Studio of the Year" (Studio of the Year), just like this year's VGA. In any case, with a title selling more than 23 million a year, all media and players should face up to the name of this studio.

On the one hand, it's true that the four shortlisted studios are good enough.

Infinity ard brought Call of the Year 6: Modern Warfare 2, a game that was released in November and immediately became one of the most successful first-selling games in Activision history, not just Activision, but in the history of global games.

On the first day, the game sold 7 million units worldwide and sold a staggering $410 million in just one day, breaking the world record set by Grand Theft Auto 4 last year.

By the way, a little over a week ago, director James? Cameron's new work "Avatar", which took four and a half years and a total investment of up to $500 million, was released in many countries and regions around the world, and the box office on the first day was only $25 million.

Of course, it's not like that, it's better to compare it with your own people.

When "Grand Theft Auto 4" was released at the end of April last year, the first day of sales was 4.46 million units, although it was only released on PS3 and XBOX360 platforms, and only landed on the PC platform in December, but this number was always compared to "New Year's Call 6", which increased by 57% all of a sudden, and the media thought that this record may be difficult to break in a short period of time.

Their main voice was "The scale of the game's release is unprecedented, and the question is not whether he can break the record, but how much." ”

Gaz Deaves, game editor at Guinness World Records, also said: "Games often sell more on their first day of release than most major Hollywood productions have recorded for years, and Call of the Year: Modern Warfare 2 proves that once again. ”

Guinness is considering adding a brand new project to Call of the Year 6: the most successful entertainment release ever.

The concept of "entertainment products" includes movies, music, etc., and is not limited to games.

IGN gave it a high score of 9.5, becoming the highest-scoring work in the entire New Year's Call series, which is 0.1 points higher than the 9.4 score of "New Year's Call 4: Modern Warfare" two years ago.

The studio that completed the work is undoubtedly one of the brightest game studios of the year, and the call for the award is very high.

The other three shortlisted studios are Naughty Dog, "Uncharted 2" is the best answer they have handed in this year, one of the strongest contenders for "Game of the Year";

Rocksteady Studios, their Batman: Arkham Asylum, the groundbreaking of the new series, has been hailed as the best anime adaptation of all time.

There is also Villefort, yes, the herring network may be the most direct competitor in the world at the moment...... They were shortlisted for this award this year with "Survival Journey 2", which is where the multimedia is not satisfied.

This is not only the Chinese media is not convinced, but also many overseas media and players have a lot of complaints about this shortlist, and even giant words~

Just like when the nominees were announced, Gamereactor, a video game magazine and media outlet from Copenhagen, Denmark, published a special article for the Henggong studio of the Blue Fish Network, which gave the game a perfect score of 10/10 when it was released, and claimed that they were already fans of Fisoa and Pasca.

"In 2009, both from the standpoint of an innovative new type of sandbox game, from the point of view of the quality of the game itself, and the 23 million copies sold worldwide, and if this momentum continues, there is no guarantee that it will not be one of the best-selling games in history, and in every way 'Origin of Everything' is one of the best games of the year," Gamereactor said in the article. And the Henggong Studio, a subsidiary of Fisoa, which created it, is also one of the most dazzling game studios. ”

"Even so, they still haven't been able to make the list of nominees for Studio of the Year, which undoubtedly shows the bias of the jury in judging these works, and perhaps this tendency is not only in favor of triple-A titles that cost a lot of money, but also in favor of countries that are relatively backward in terms of game industry and R&D. Maybe there is some deep-rooted subconscious in their minds, you see, this is a studio from China, Chinese capital, Chinese employees, Chinese bosses, they have such excellent results, it must be the favor of Lady Luck. ”

"But Henggong Studios has shown off the Getaway they are working on many occasions, and so far many of the systems have been revealed through various promotional videos, and this is definitely a game that will drive gamers crazy in late 2009 (when they didn't know that the launch date was advanced to June 2009). Even so, they were unable to prove their excellence on Spike (the organizer, an American television station) and the jury, and they were not even recognized for nomination. ”

"On the other hand, Villefort and their Survival Journey 2, the Turtle Rock studio that actually made the game has been disbanded, and Villefort has taken over the project internally. Of course, this game is still good enough, but compared to "The Origin of Everything", its influence is obviously much smaller, we have seen so many zombie games, but the first time we have seen a block. ”

"Whether it is from China, or there may be game studios from Oceania, Latin America, Africa in the future, we should put away this arrogance, and the superiority of being a leader in the game industry for so many years, we believe that the rise of Fisoa must be a signal, a signal that the strength of games in more countries and regions is beginning to rise."

For this article, Ye Shenxi and Xia Qingyu didn't pay much attention to it, if they want to say that they are unhappy with the Qingyu Network, there must be this factor, in order to create a news topic to copy and discuss the heat, the same is true.

As for the idea of holding grievances, the two of them understood it anyway, and they never expressed their dissatisfaction with the organizer or anything in other media interviews, but only said that "The Origin of Everything" felt very lucky to be shortlisted for "Game of the Year".

Previously, in China, Chinese gamers and fans of Qingyu Network couldn't wait to scold, "The Origin of Everything" has been popular this year without going into details, on Metacritic, "The Origin of Everything" still maintains an average rating of 9.4 professional media, an average rating of 80 players, and sales are also leading all games throughout the year.

Maybe there is a subconscious in their own hearts...... It's such a game that may be hard to come by, and they also hope that Qingyu Network can win as many awards as possible through this game, especially at the most well-known VGA awards ceremony in China, maybe the next time such a game appears again, I don't know when it will be.

This is just a normal reaction to being in a weak position for a long time.

……

All award ceremonies have a tradition, because the simple awards are quickly over, and it takes a two- or three-hour party to hold up, interspersed with many performances, singing and dancing shows, talk shows, and making fun of all the guests.

VGA is one of the most famous in the game industry, and its entire award process is only interspersed with a small number of singing and dancing performances, and there are more new promotional videos for several games in between. There are 15 in total this year, and the most notable of them are Getaway, Mass Effect 2, and Halo: Reach...... Barely count one more "Prince of Persia: Forgotten Sands".

There is another new work, now called "True Crime 3: Hong Kong", but later Activision abandoned this game, changed the publisher Square Enix, and changed the name to "Bloody Scoundrel" for release, which showed a lot of similar characteristics to the GTA series in the promotional video, and allowed players to see a different Chinese cityscape from Los Angeles and San Francisco, which made many players look forward to it.

These are contents that have never been exposed before, and they were brought out for the first time at the awards ceremony.

"Getaway" will be officially launched in June 2010, not that it will be packaged in June, sent to various places to press, and uploaded to the server of the FG platform...... This project will need to be completed in at least May, and it will be even earlier before the game actually accepts the last version before launch.

And "Getaway" has been officially involved in the game since the test a long time ago, when Ye Shenxi went to the capital to meet with the bigwigs, it was "official", that is, all the content will be detailed test cases, and each link listed one by one is a test that takes into account various situations.

For example, the test is to test the simplest ordinary attack, commonly known as flat slashing, you have to create a lot of different blood volumes, defensive monsters, of course, the protagonist is also a different attack power, and then after the attack, the character attack action, whether the monster hit action is normal, whether the damage is consistent with the planning value formula, whether the special effect of the critical hit is displayed, whether the blood deduction display is normal, whether the hit judgment area is normal, and there is no jumping up to cut someone's foot, right?

Basically, it can be said that it is developing and testing at the same time, and the development team also needs to correct bugs immediately when they receive them, and the priority is also relatively high.

The programmers of Qingyu Network modify bugs while developing new functions, and at most they fix more than 20 large and small bugs a day on average...... What does this mean, but also that their ability to create bugs is outstanding...... Of course, no matter how skilled a programmer is, there is no guarantee that there will be no bugs, especially under this intense development rhythm, when the project is still so large and the functions are so complex, they can only change it as they go.

So up to now, in fact, the completion of the entire "Getaway" has reached a fairly high level, and the promotional video that comes out is also a complete demonstration of the actual machine, which can be regarded as a release trailer.

Before the official opening of the party, the news of the release time of "Getaway" has been transmitted to every corner of the Internet around the world through various media, and in this trailer, the audience at the scene is the first time to contact many "beings" in the worldview of this game.

One of the most important aspects of RPG games is to create a world that includes people, scenes, and stories.

Jing has also seen some of the content that has been exposed before, and even the first announcement of this game is based on dozens of original landscape paintings.

And the story ...... There will definitely not be too many things to be announced.,It's better to wait for everyone to go in and experience it for themselves after the game is released.,Otherwise, there will be spoilers...... But the people have already come out, will the story be far away? This person is not only the main character, but also the "beings" living in this game world.

According to statistics, there are about 300,000 viewers around the world who saw the bizarre ancient world from the East in the game with the guests for the first time.

They saw a group of giants running in the sunset...... It was they chasing the remnant sun in the air, and the sound of running shook the sky, and the ground and the camera couldn't stop shaking, as if the ground was cracked by a landslide.

In another country, a group of white, brown, and crimson foxes were frolicking and chasing, and then turned into human bodies, and became delicate and charming women, with fox ears on their heads, and many tails on their backs, covering their bodies with tulle, whispering, smiling, and muttering.

There were also humanoids with the head of a bird, covered with feathers, and they flocked together, obscuring the sun in the sky.

There are also three-bodyed, six-armed youkai, not three-headed, they have only one head but three bodies, six arms, each holding a different weapon, showing off their might and walking around the corner.

There are also humanoids living on the seashore with fish faces, they sing on the seashore to the distance, leisurely, and the afterglow of the sunset is sprinkled on the sea, sparkling waves.

Naturally, there were also humans, dressed in splendid costumes, well-dressed, and wearing swords, who walked under the city walls, and their hands were always on the scabbard without letting go of the sheath.

These people of all shapes and shapes seem to come from different countries, and some of them live together naturally and harmoniously in some cities that should be mixed with various races, drinking together in wine shops, bargaining in the market, exchanging goods, juggling on street corners, singing and dancing in restaurants, the city is splendid, it looks like the imperial city of a certain country, a scene of singing and dancing.

In a long shot, a dragon is not the kind of European and American kind, but a Chinese dragon with a slender body like a snake, covered with dragon scales, a beard next to the mouth, and a dragon with reverse scales under the throat. Circling the sky over the entire city, it seemed to be patrolling and guarding the imperial city.

Was that prehistoric China?

Foreign friends seem to have suffered the loss of "no culture" again, and they have never seen such a scene in their lives.

This video is not long, and the current VGA has not yet reached the frenzy of playing various trailers after being renamed TGA, and each one is controlled to less than two minutes.

When everyone saw this paragraph, their first reaction was that it was vivid and vivid.

Those different species, living in this game world, they make up this world.

This paragraph shows the calm and serene side of this world, even if it is a mythical world, it is still full of trivialities, the market, the hustle and bustle, making you feel that this is life, calm and peaceful.

Obviously, these are NPCs, but they seem to have lived in that world all along, and they don't change because of the entry of "outsiders", that is, the player, they still work at sunrise and sunset, laugh and play, or take on their own mission and that of their race, and live quietly in this world.

That feeling that no matter whether the player enters this world or not, whether they turn on the computer or console, or even if they don't buy the game at all, it doesn't affect the feeling that this world just exists and works.

That's what RPGs are.

At the end of the video, there are Fisoa and Henggong Studios, as well as the logo of Getaway itself, as well as subtitles in both Chinese and English: "I will meet you in June 2010." ”

Well, the reporters were well aware that the interview before the Pasca Gala was not a leak about the release time at all.

And many game people are now just knowing the release time, which is too long a cycle shorter than they originally expected, can the blue fish network come up with it?

Or is this the world they're going to bring to all players in six months' time?

However, what changed the style of painting was that after this subtitle, a shot that may not have been more than a second flashed...... A huge flood overwhelmed the mountains and imperial cities......

In a flash...... Many people blinked their eyes and disappeared, and at this time the whole film was played.

There was a wave of amazement at the scene, but it was soon drowned out by cheers and applause.

The herring fish network still leaves some suspense, will this be the main plot of this game? Flood?

It seems that there is such a plot in both Eastern and Western legends, so it must be a heavenly punishment given by God, right?

The first time the game was announced and shown on E3, it was also the end of the flood, but many interpretations were in illusions, could it be that illusions and displays were interconnected?

This trailer, which is less than two minutes long, makes them both enjoyable and uncomfortable.