Chapter 218: News from the United States

What are the criteria for deciding whether or not to play a game?

Market publicity, developer reputation, own taste, communication heat, media public opinion are all important references, as well as game evaluation reports, which may come from ordinary players or commercial media. ~with~dream~small~say~щ~suimеng~lā

In the entertainment industry, as long as the market is big and there are more users, they begin to have the need to look for excellent works from a large number of products, because so many music movies and games emerge every year, and we have limited time, and each one has to find relevant information to judge by himself, which is really too troublesome, so there is a need to watch reviews, and various reviewers have slowly appeared.

These music critics, film critics, and game reviewers have simply expressed their feelings after reading, listening, watching, and playing from the beginning, and now they have become an indispensable and mature part of the market, in fact, they have such a role as guiding users.

This is the same function as those evaluations of digging treasures, a signpost for finding your way in this living society.

Those excellent folk or company reviewers have become the opinion leaders of the players, and their opinions and evaluations are often important reference standards for players, and even directly determine whether many people will play or not.

They're important to games, they're important to game companies, especially to single-player games, because they're faced with the choice of whether or not to spend money.

If there is a game that has been painstakingly developed for several years and has been promoted in place, players search for it, look at it, several media, and most high-end players give a failing evaluation or even catch the shortcomings in the game, and zoom in to criticize it, many people will probably dispel the idea of buying.

Although "Survival" is free, many players have also played it, and they are also waiting for more in-depth reviews to be released.

Although many players now also express their gaming experience on the forum, the impact of this type of game on players is indescribable, they fight for survival, fight to surpass their friends, and walk out of the bomb shelter again and again into the empty and dangerous steel forest, but it is difficult to accurately express why this game is so addictive.

What's so fun about it? Why is it so popular? They are waiting for those high-end players and professional media to tell them.

The domestic media are also thinking about this problem,"Survival" has caused a storm in the game circle and social networks in the past few days, obviously,The speed of this surge is unheard of,And this is not a stand-alone masterpiece in the traditional sense,Technically, it is far from the 3A works of those foreign manufacturers,It seems that there should be many companies in China that can complete it。

But it's just so popular, although it is certain that the linkage of "Eternal War" has played a big role in this, and the name of Pasa and Herring Network is also the reason, but the game itself should be a type of game called "sandbox", a term that was not established until after 2000.

While they were still thinking about it and couldn't put pen to paper, what was unexpected was that IGN, a media outlet from the other side of the world, spoke out earlier.

It's not an official review, the blue fish network has not sent a review, and the North American market has not yet been developed, but in their game review editor Roy Jones (Ry· Jnes) posted a review of Survival on its Twitter account, which is completely non-commercial.

The FG platform itself has no regional restrictions, players from all over the world can connect, and even in the past, players in Eternal War occasionally encountered a few players who spoke different languages, not necessarily English. Of course, because the server is in China, no matter how much it accelerates, the physical delay will be there, but it can still be used anyway, and even if they have a Chinese bank card or a Scanfubao account, they can also recharge and open the box, or buy the game like now, and add one.....

Because of the abundance of games and the insightful reviews, Jones himself is one of the most popular IGN editors, and he himself has been posting some messy games from all over the world, some of which are very unpopular and you don't know how to find them.

Now his Twitter account has more than 20,000 followers, and Jones's article has quickly been retweeted and spread.

This is the second time that mainstream Western gaming media has mentioned the Bluefish Network after GaeSpt reported on the rapid growth of players in the "Blue Fish Cup" and a Chinese game called "Eternal War" in April.

Due to Twitter's word limit, this long article was shown with third-party images.

In the review, Jones wrote: "Hello everyone, today I'm going to introduce you to a 2D adventure game from China on the other side of the Pacific, and their development company, Bluefish Network. Maybe you don't have any impression of game development in China, or think that Chinese only eat, sleep, farm and practice kung fu every day, I think this article may change some of your impressions. ”

"I was playing another game from this company, Eternal War, which is called 'NE' for short, which is cool and the game is good and obsessed with me, but as you know, I don't do online game reviews. Until two days ago their gaming platform went live, a ...... Something like stee's digital game distribution platform, and a crossover campaign with NE, which took me to the world of T Survival, where "Survival" is the name of the game, but it's not an official English name, and the game isn't 'really' released outside of China. ”

……

"As you know, I especially like games with a strong art style, no matter what the genre is, and this Survival, I was fascinated by it from the first moment I entered the game, and personally, I think this is the best rendering of the post-apocalyptic atmosphere in a 2D game. Yes, it's a wasteland flow game from China. ”

"Why do we love wastelandflows? This is rooted in our fear of death, our imagination of the future and the end of civilization. As knowledge systems and industrial technologies become more and more powerful, the foundations on which we sustain civilization become more complex, elaborate, and fragile, and if one link collapses, a terrible Great Recession ensues, as in Isaac Asimov's Base trilogy. ”

"And a large part of the world of Survival is set in a modern metropolis destroyed by nuclear war, and when I walk among the ruins, the weeds growing in the middle of the road, and the rusty iron shells of cars, under my feet are the corpses of an entire civilization."

……

"When it comes to the fear of death, this game almost takes that to the extreme, from beginning to end. The core of this game is: to live, but the producer obviously did not make it as easy as it was for me to live, he prepared countless crises and traps to take my life, sometimes I would freeze to death, starve to death, be scared to death by myself, be killed by beasts and monsters, be killed by radiation, be flooded, be hit by falling objects or even fireballs falling from the sky. ”

"The producer is obviously very smart, and every way of dying makes me feel like I'm dying of my own carelessness and negligence, and I can't prepare things in advance, and he seems to have prepared a solution for you, as long as you act and strategy correctly. Although I didn't survive for long, and I knew that it would get harder and harder, I just had the feeling that I could avoid that disaster if I just paid attention next time. ”

……

"It's a real sandbox game, there's no so-called main story or even quests, it's a really open world, you just have to focus on how to survive, you can play as much as you want."

"The monsters in the game have their own characteristics, not only in appearance, but also in behavior. It has a rich prop and construction system, although it can seem a little complicated and not friendly to beginners, but once you figure out the idea, each piece of equipment has its own special role and function, which is what attracts me to try again and again, I am eager to see if I can finally upgrade the technology and build a plane to leave the city, okay I admit I thought a little too much. ”

……

"The game's rich content isn't limited to that, but they don't just press it all in your face for you to see, when you accidentally find something interesting. For example, I fought an eight-legged spider-like mechanical monster, and I knocked out one of its legs, and it really slowed down, and I was able to escape. I also saw it say a Chinese, and I took a screenshot and asked a lot of people what it meant, and it said, 'That's my favorite leg'...... LL!!! ”

"And in some parts of the city, I found some old newspapers and books, from which I learned about the pre-apocalyptic world, that content is a bit much, maybe I should wait for the real English version or English patch?"

“@Real_NE。”

Jones really @ the account of the eternal battle of the herring fish network at the end Real_NE this account is in the hands of the product department, and it was just a name to dig a hole first, and it didn't take care of it much, after all, it was still too early to enter the European and American markets.

That is, when I just registered before, I posted one or two sentences: "Hello everyone, I am a game company from China, Qingyu Network." ”

"The weather in China today is really nice."

"I recommend two traditional Chinese suppers: barbecue and crayfish." Attached are two accompanying pictures, the release time of this partial tweet is 23:05 local time in the United States, which belongs to late-night poisoning.

"The Eternal War will be officially launched in China today, and I hope to meet you one day." Here's a recent one......

So Jones's @, no one paid attention to him at all.

On the contrary, under the influence of Jones's review, many foreign netizens and gamers began to leave messages under Qingyu's Twitter, asking when the American people will be able to play games such as "Survival", when "Eternal War" will be operated in North America, and so on.

On August 20, such news came back from the United States, and many people didn't believe it at first, and only confirmed the authenticity after seeing screenshots of tweets and many players' messages.

It seems to have returned to the feeling of the prosperous era when "Qin Injury" E3 became famous and exported overseas many years ago, but that period of history has elements rendered by domestic media, and the age is relatively old, and now it is really experiencing such a domestic game, which is widely discussed by North American players in the advanced market of the game industry, which makes the popularity of "Survival" soar again.