Chapter 395: Bound Prometheus

Nobody Survives is not a sandbox game, but players are still free to explore the scenarios they have entered, such as finding the best route to complete the level, or finding as many usable items as possible, which is commonly known as picking up trash, one of the classic settings of role-playing or action-adventure games. X

You must remember the pleasure of constantly flipping things over, even in front of other NPCs, turning over a meat bun from his closet. Collecting elements can hit the pain points of many players very steadily, and it can make them addicted to gameplay even if they don't play the main objective.

But for Nobody Survives, the scope of exploration does not extend to the entire game world, but is limited to individual level maps.

Moreover, resources are scarce, especially some weapons and medicines.

It is precisely because of the scarcity of these survival resources that the sense of accomplishment of picking up garbage in "No One Survives" will be greater than that in "Getaway".

What's more, this setting is not all about numerical considerations, but to create an atmosphere of apocalyptic survival and highlight that sense of loneliness and powerlessness.

In the creation of the game atmosphere, in addition to the picture effect, visual performance, game sound effect, plot story and other conventional aspects, the game value can also be the same, can bear a certain effect.

Unlimited bullets, casual strafing, abundant medical resources, and you can pick up two adrenaline or the like if you have nothing to do, this is an outdoor adventure or a doomsday survival.

In this way, players can better immerse themselves in that kind of worldview.

At the same time, players will also cherish them more because of the scarcity of resources, and in some unnecessary small battles, they will try some other clearance strategies, such as detours, infiltrations, assassinations, hand-to-hand combat, cold weapons, crossbows, etc.

The game doesn't start from scratch, and offers a lot of different strategies for players to choose from, which is a continuation of the already experienced setting of Getaway, with the help of some physical phenomena and the wisdom of the players, it can also have some strange effects.

Molotov cocktails made of a combination of fuel and cloth are a weapon of great lethality, more precious than bullets. The effect of use on different occasions is also completely different, thrown out in the textile factory...... Maybe out of danger, you will kill a thousand enemies and lose eight hundred, and you will be in a swamp...... The fuel will still burn, but it will naturally be much less powerful.

There's also weight, almost any object or item in the game that can be moved has its own weight attributes, and falling from a height can also cause damage. This means that if you run to a high place, you can also push the heavy object on it to fall, and if you know the speed of the target's movement and the time it takes for the heavy object to fall from a high place, you may be able to hit the enemy underneath and cause a kill. Of course, the noise is also huge, and it may attract enemies elsewhere, depending on the specific occasion.

There are also some power plants, or if there are generators to provide electricity, if you observe the enemy's patrol trajectory will pass through the water, everyone will understand after a little thought.

……

Compared to other linear flow action games, such as Naughty Dog's Uncharted or Eidos's Tomb Raider, Nobody Survives is quieter, and it's not so full of popcorn commercial blockbuster journeys, where you go, landslides and ground cracks, speeding cars explode, danger, highlighting one word, making a fuss.

It has its own style, and of course there will still be those bridges, parkour drag racing, Jedi Escape's QTE, all of them, as a spice. But on the whole, Ye Shenxi doesn't want players to feel that no matter how the protagonist rushes left and right, anyway, Drake and Laura can't die, they are superhuman.

What Ye Shenxi wants to portray is an ordinary person, flesh and blood. Just like ordinary you and me, he will be hurt, he will die, he has so many shortcomings, smoking and drinking, initial insensitivity, there will be times when he is weak and he will escape, there are so many black histories, and there are also hearts that are afraid and dare not face it.

Yes, Toyce is one such protagonist. The player may also be able to discover some hidden flashes of his humanity at first, and the journey of the game is also the process of these flashes slowly emerging and he slowly changing himself.

Tois is the name of the main character, Theus, a 42-year-old middle-aged man set at the beginning of the game.

Another meaning of theus is the us, which is those of us.

And Theus's code name inside Salmon Studios, which is also his real full name, Prometheus, Prometheus, is not about stealing fire for humans, but on being punished by Zeus.

Just like in mythology, Prometheus was punished with the harshest punishment for stealing the fire and igniting Zeus's divine wrath. Zeus ordered the gods of power and fire to nail Prometheus to the steep cliffs of the Caucasus with diamond nails, so that he could not move, his knees could not bend, he could not sleep, and he endured wind and sun and hunger.

A vulture eagle was also sent to peck at his liver.

And Tois is the same, what binds him is his memories, all these years he has been immersed in the grief of his daughter's death, deeply blaming himself, unable to let go, unable to let go of himself, carrying a huge inner pressure, drifting with the tide, living like weeds, or withered grass, wherever the wind blows, he also drifts.

He's like Prometheus.

……

By the time we got to June, the game has now started to add and adjust the stats.

The degree of completion is already relatively high, and almost the next major version can be sent to the ESRB for review and rating.

In November 2011, the game world Mars collided with the earth, and the end of the game world was still half a year away.

In the office of the Seattle studio of Qingyu Network, Ye Shenxi is manipulating the gamepad, tackling a level in the game, a steel mill, on a PS3 development machine, where he needs to rescue his partner.

Like Funan, when he is playing, there is always a group of people staring at him, which seems to have become one of the fixed corporate cultures of the entire Qingyu Network...... There are also some people who are afraid that the boss will happen to encounter a bug in a function that he is responsible for.

But foreigners are praising people...... It is still much smoother than the group of people in Funan, they are more outgoing, not so subtle, and it is more natural to kneel and lick when they have the heart.

Ye Shenxi played it many times, cleared the customs and then reset the level, cleared the customs again, and reset it again.

He's experimenting with different weapons, as well as various ways to beat levels.

For him, he has already played all kinds of conventional combat styles many times, and he is thinking more about sassy routines.

In the steelmaking plant, there are many bunkers, Ye Shenxi shows that he has climbed to the top of the scorching iron furnace, and he can see the churning molten steel down, steaming and bubbling.

Ye Shenxi hid at the top, in a dark place, revealing the true colors of an old man, waiting quietly. Then at last he waited until he had been lost, and at the moment when the best opportunity was fleeting, he jumped down and landed in front of the enemy.

Before the opponent could react, he had already pushed the enemy into the boiling furnace with a hard push.

"Wow~" An exclamation sounded behind him.

This group of people has played so many times themselves, what a "whoa" is.

This level can already be regarded as torture and killing.,It's very cruel.,Anyway, the game itself is going to go 17 forbidden ways.。

It's just a pity that the enemy killed in this way can't scavenge any loot from the other party.

Ye Shenxi sneaked to another high point, the enemies in "No One Survived" are not blind, they all have normal vision and hearing, Ye Shenxi is very cautious and walks forward on the ground.

There was a pile of refined steel pipes on that high point, and the moment another enemy passed below, he pushed the pile down again.

When the metal slammed, the steel pipe spilled to the ground, and the enemy's body was pierced by several sticks, and his game mission had been completed. In the distance, three enemies heard the sound this time and ran over, and since their whereabouts had been exposed, Ye Shenxi no longer hid, took out the "Destiny" pistol that had been assembled, and began to fight back.

He's playing the most difficult game.,It's not a person who has a lot of outstanding game talent.,At least compared to monsters like Tracy.,The difference between cloud and mud.,Even if you're very familiar with this level.,The enemy's habits.,Attack methods.,Terrain cover locations and other game data are well understood.,But with one enemy three.,And it's the highest difficulty.,Or quickly almost shot into a hole.。

He quickly used the medicine box to bandage the wound and returned the blood. Fortunately, in his test role, all kinds of talents are full, including the medical branch, and the blood recovery speed is fast, and the recovery blood volume is high.

Got up and fired another round of passionate shooting.

Ye Shenxi's marksmanship...... didn't mention it, but he was embarrassed to challenge the highest difficulty, and soon the magazine was empty, and he entered the hand-to-hand combat again.

Finally, by the fire, he found a red-hot iron rod and stabbed it at the enemy.

"Zizizi~~~" Murong's audio team provided a very realistic sound effect, and this skirmish battle was finally over.

Toyce's wheezing sound slowly returned to normal from the heaviness of the fierce struggle.

Fixed the link, and there was applause behind it.

Ye Shenxi first habitually searched a few corpses, which was a good habit, and he found a small number of weapon accessories, medicines, and bullets. In particular, bullets are the most common currency in this world, and they are more valuable than gold and gemstones, so you can imagine what kind of world this is.

Then he raised his hand and motioned for everyone to stop, he had something to say.

The audience fell silent.

"Lahore." Ye Shenxi looked at the Indian employee: "The physical properties of the steel pipe still need to be adjusted, and it didn't feel right just now...... By the way, the elasticity of different materials after collision should be different, the effect of falling on the metal table should be different from falling in the soil, I want to add a few parameters to the characteristics of the object, you prepare first, I will discuss it with Busen and let him give you a plan. ”

Thankfully, Athena's new engine is able to support enough physics of an object.

Michael Busson, the top director of Salmon Studios and one of the founders of Turtle Rock, led the development of Survival Journey.

"Okay, boss." Harald still has a mouthful of curry, and after talking to him a lot, Ye Shenxi felt that he was about to curry.

"Brown." Ye Shenxi looked at another programmer, who was the designer of the team who was mainly responsible for the AI part of the enemy's battle.

"Boss." A white curly-haired man also stepped into the front row of the circle and walked to Ye Shenxi's side, waiting for instructions.

"I need some smart enemies, and I'm smart now, but if it's a bit more difficult, I want them to adopt a specific strategy to eliminate me depending on the situation. For example, adopt an encirclement strategy, or simply keep shooting and suppressing me, cease fire and squat at the old coward, wait for me to come out and attack me, or crawl forward. ”

"Old coward?" The curly-haired young man Brown didn't know much about this Chinese pinyin word.

"Yes, the latent play I just had, I kept squatting in a dark corner, and then walked on my stomach, this style of play can be called an old."

"I ...... Probably understood. ”

"Any ideas now?"

To put it bluntly, artificial intelligence is to obtain information, convert it into data, and then calculate, and make corresponding feedback through the calculation results.

Brown nodded slightly: "Probably a little." I may need to classify the player's behavior, such as frontal strafing, or detour infiltration, as well as combat scenarios, such as the number of covers, the difference in height, whether there is a dangerous objective environment like the furnace of the steel mill just now, or some cliffs, falling objects, etc., and divide them into ABCDs, etc. Then add some parameters to calculate one or more values, and the enemies in the game will judge what kind of behavior to take based on this value. ”

The core is which parameters need to be used, and then which algorithm is used to calculate them.

"Well, you think about the initial plan first, it's not a system that has to be done, but I hope our team can break through on this point."

"Yes, boss, this is a complicated job, I will think about the algorithm carefully."

"If you have any questions, feel free to contact me and Buson, and we will discuss them together."

"Okay."

"Shelly." This is the name of a female employee, whose main business is 3D art, and who is also the general manager of handing over resources and giving feedback to Funan.

"Yes, pass." Shelly stepped up as well.

"Prometheus' facial expression data received in the morning...... The part of crying. ”

"Hmm."

"You tell them that they may need to try a different actor, let a few more actors try it, I hope that part will have a kind of Chinese...... The feeling of old tears is not very strong, but it needs to be felt. You know what I mean, there are many kinds of crying. ”

Because I became an employee of a Chinese company, many people on Salmon's side usually use their personal time to learn some Chinese, not for verbal communication, but in the cooperation with Chinese, sometimes there will be a way of thinking, or differences in habits, which is the content behind the language. So Xie Li can probably understand what it is like to be in tears.

"You mean a kind of loneliness, as if old and helpless?"

"Yes, yes, you understand it very well, you imagine a face with wrinkles, and when you shed tears, the tears don't flow straight down, it changes some of the flow trajectory along the direction of the wrinkles. Although the tears are added on our side, there needs to be that feeling on the expression. Just say the word, and they'll understand. ”

"Okay, pass."

"Chuck?" This is a screenwriter.

"Easter eggs, do you have a list?" Adding easter eggs to the game is on the one hand to surprise players and let them discover something worth exploring and discussing, and on the other hand, it is also the group's own preferences, which can show the difference of their work and their personal creative feelings.

Feelings shouldn't be a derogatory term, it's a beautiful thing, and you don't have to take it so seriously, whether the game itself is fun or not is the point, but it should still be there.

Ye Shenxi added some content that he wanted to commemorate, pay tribute, or play with memes, and even had the anniversary of his encounter with Xia Qingyu...... Then ask Chuck to interview each of the studio's employees one by one, and ask them to tell them about their favorite movies, plots, or music albums, or details from other great game titles, anything like that, even their wedding anniversary with their husband and wife, and tell Chuck what they want to put in the game as a souvenir.

Of course, making games should be a fun thing, Ye Shenxi hopes that employees can have a fun attitude, wild ideas, and their own creative feelings while working hard. In fact, Salmon Studio itself is much more active than Funan Henggong, and they have such an attitude and thinking, which is also related to their original working environment.

It's not that they will add whatever they want, so what kind of mess will become, and finally after they get together, there will be internal discussions about what is suitable for putting in the game, and then see how to put it in the game.

It could be a caption for a prop, a graffiti symbol on the wall, music playing in a scene, a bottle of drink in the supermarket, a line from a character, or a newspaper on the floor with the date on it.