Chapter 346: Good news spreads around the world

Many game developers believe in a credo: you never have to challenge a player's patience, let alone doubt their endurance. This phrase is as common as it is for both single-player and online games.

The former is in terms of experience, players will lose a word for various reasons, as long as there is a little bit of unhappiness and unhappiness for them, they may directly uninstall the game, and then throw themselves into the arms of other manufacturers and projects. There are so many different reasons for churn, and sometimes you can't find the real reason for their churn after looking through countless amounts of data to try to analyze it.

It could be that he thinks the game icon color is yellow, and he prefers the red one.

Maybe the name of one of the NPCs reminded him of his first love when he was in elementary school.

Or maybe the UI of the game is not a style that he can accept.

Anyway, there's always something you can't force.

And the latter is that the limit that players can reach through their own efforts can almost reach the upper limit set by the plan.

Especially in some online games, it's called highlighting a liver. Anything that can be done with effort and repetitive mechanical operation with little technical content, and accumulation of time, is not a problem.

Within the "Getaway" team, they have experienced that if a player doesn't care about any collection, branching, and exploration, and simply follows the main quest process to play the game, choosing the easiest mode, the combat difficulty becomes difficult, and he is very smart, and he will not spend too much time in the maze puzzle solving of the main line, and directly find the right idea to uncover the mystery.

In this case, the time to clear the main story will still be about 8 hours.

Of course, in the process, they will lose a lot of fun, and the plot animation in the middle, as well as the text and voice dialogue, must also be skipped directly, and there are also many abilities and skills that have not been unlocked. However, for such players, it is more just to strive for the glory of a world first...... Although the herring network did not add similar achievements to the game...... Then they will only really enjoy the game after they have beaten it for the first time.

As of the week of the release of "Getaway", on foreign forums, the record of clearing the main line of the new weekly program has soared to 6 hours, 57 minutes and 41 seconds, accurate to the second, and is worshiped by a large number of players. The development team didn't know what they were up to, but the players had a lot of fun.

……

……

More and more game guides, text and video ones are also emerging. And at this time, the global sales of "Getaway" have reached a terrifying 6.3 million units...... However, that's not all, it's just a physical version of Activision Agent.

Combined with the offline sales data given by Activision, as well as the digital sales of the FG platform in many countries according to the internal statistics of Qingyu's own internal statistics, then Qingyu Network officially announced the final first-week sales of "Getaway".

8.03 million.

On the official website, Twitter, Facebook, and domestic Weibo, they immediately released a poster. A bright red number "8M", "8 million" in China, was marked with an "X", and the green "8.03 million" was updated below, with an upward art arrow.

"Thank you, the sales of Getaway have exceeded 8 million, and we'll see you when the next million comes, and the art team is drawing new posters." This is the official news, and after seeing the global hot sales scene, the media's predictions have been confirmed.

Even before the launch, almost all media outlets were quite optimistic about its sales, but it was able to exceed 8 million in the first week, which still exceeded many people's expectations, and they began to adjust their expectations only after the statistics of various regions and platforms became clearer.

How appalling is this sales, Activision "Call of the Year 6: Modern Warfare 2", which set a Guinness Century record last year, created a sales miracle of 7 million on the first day, and the global sales of 9.87 million units in the first week were fixed, which is only 130,000 away from the 10 million in the first week, which was previously considered impossible......

And Qingyu Network's "Getaway" is only a million away from the record-breaking "Modern Warfare 2".

The latter is a super IP that has been in business for 6 years, and there are 5 series of games in front of it. And "Getaway" is just a brand new series, or an oriental fantasy theme, which has never made too many waves in the world's mainstream market.

The media are busy, and they have to desperately analyze why the game has such high sales, and come up with their own unique interpretations to show their professionalism.

According to the detailed data provided by the official Qingyu Network, among the 8.03 million sets sold, the physical version sold 6.3 million, and the digital version also sold 1.73 million. The game is not currently available on PSN's digital store, perhaps because of the small water pipes for players or something else, players don't know.

Among the three major platforms, due to the unique advantages of the Qingyu FG platform, only the digital version accounted for 21.5% of the total 8.03 million units sold, plus the physical version also sold 600,000 discs...... In this era, there are still so many players who have CD-ROM drives on their computers at home...... The PC version accounts for 29% of total sales, which is almost impossible to see in other games, and in the global game market, especially in Europe and the United States, TV Game's market share has always been crushing PC Game.

AND SONI'S PS3 WAS RELEASED A YEAR LATER THAN THE XBOX360, AND BECAUSE OF THE HIGH COST AND HIGH SELLING PRICE, THE SALES WERE LOWER THAN XBOX EARLIER. However, with the improvement of subsequent technology, the price began to decrease, and more importantly, the advent of various high-quality exclusive masterpieces has now begun to gradually close the gap.

At present, the cumulative global sales of PS3 have exceeded 43 million units, and the XBOX360 is about 48 million units, and the difference between the two sides is still 5 million units.

So in the sales distribution of "Getaway", PS3 also contributed 32.7% of sales, and XBOX360 was 38.3.

This is a bit of a meaning that the three major platforms are all listed online.

Among the best-selling regions, North American gamers once again proved that they are the center of gravity of the current global game market, with sales of 2.87 million and a share of 35.7%. This also made Qingyu Network a little stunned, although they put a lot of effort into the subject matter and made a lot of efforts to smooth the cultural barrier, but they didn't expect European and American players to buy it so much. And in their discussion community, and even some social news, you can also see the enthusiasm for this oriental RPG game.

Yes, social news......

On June 15, the third day of the game's release, the social news section of the Philadelphia Inquirer also reported that an 18-year-old man in Pennsylvania had robbed the local Gamestop game store...... The young man broke into Philadelphia, the largest Gamestop store in the second-tier city in the United States, with a pistol in his hand, and although he took some cash with him, his main goal was not to grab money, he told the clerk that he wanted 100 copies of Getaway......

After making sure he wasn't joking, the clerk told him that there were only 7 sets in the store now because the others were sold out.

The young man asked again when the replenishment would be, and the clerk said that there would be a new batch of goods on the shelves tomorrow, or would you come back tomorrow?

After the young man took away the only 7 sets, he actually arrived the next day as promised. However, the store has already called the police, and the local police quickly dispatched police forces to arrest the guy.

The news, which seemed like a comedy joke, quickly spread to major media outlets in the United States, including the Los Angeles Times.

However, their focus is not on whether to repeal the Second Amendment to the US Constitution (which guarantees Americans the right to legally own guns), but on the game, and some media even joked that Qingyu Network would come forward to call on players not to rob game stores...... This news pushed "Getaway" to the forefront at the same time, and also drove a wave of sales in the United States.

The UK is the largest market in Europe, after all, it is an old capitalist country, although there are few people, but people have a lot of money, mainly because the protection of intellectual property rights has done a good job, and it has also contributed to the sales of 1.31 million sets. The rest of the European continent combined is only 1.2 million units, and 2.51 million units were sold in Europe, accounting for 31.2%.

Chinese gamers have reversed their previous decline in this sales competition, and in the past week, 1.27 million units have been sold in mainland China alone, with both physical and digital versions combined. As early as May, a month before the game was officially launched, the PS3 and XBOX360 game consoles were represented by two state-owned enterprises, Oriental Pearl and BesTV, respectively, and officially sold the national version to players across the country.

Ten years later, the game console finally appeared in Chinese mainland in broad daylight.

Although the sales are not very gratifying, they are finally steadily improving, after all, they have just broken the ice, and even many players do not know the news of its lifting...... In the past month, the two consoles have sold a total of 300,000 units in the domestic licensed market, and the parallel market has almost 500,000, that is, 800,000 domestic players already have these two consoles at home. Of course, this was within this month, not counting the parallel goods that had previously circulated underground.

And the console version of "Getaway" also sold 670,000 units, which is almost a copy per person. Meng Xianmin, CEO of CCTV NetElement, said in an interview with the media that they are very optimistic that the phenomenal game "Getaway" can drive the sales of the two consoles in China.

The spokesperson of Oriental Pearl and BesTV also expressed the same point of view, and even expressed the hope that they could reach a cooperation with Qingyu Network to launch the "Getaway" game limited edition of the national bank console, that is, including the external packaging, the appearance of the host and the controller, and the system theme interface are all customized according to "Getaway", of course, the game itself will be attached, and the price will be more expensive than that of ordinary consoles.

What they don't know is that in fact, Soni and Giant Hard had this idea before them.

In any case, the first shot fired by game consoles in Chinese mainland has actually exceeded too many people's expectations.

Coupled with the 230,000 sets of Xiangjiang and Wanwan, the whole of China has contributed more than 1.5 million sales, in fact, people have long known that the purchasing power of Chinese players is not low, and it can be seen from how many large game companies they have fed in the recharge of online games, but the weakness of copyright protection, as well as the quality of the domestic stand-alone game itself, etc., make many people unwilling to spend this money.

When there is a banner benchmark domestic game, even if its price is 198 yuan, creating a record for the price of domestic stand-alone games, there will still be so many families willing to donate generously, as long as you have the quality worthy of this price, because they have been waiting for such a game for many years.

From the arcade hall when I was a child to Xiaobawang, to the Internet café, to the PS3 and XBOX360.

From the time of school, until the college entrance examination, until the university graduation, until the workforce, began to start their own family.

Wait until you start a family, wait until the emergence of Qingyu Network, wait until this company has a firm foothold, accumulate development strength, and then take out "Getaway".

Don't ask if the wait is worth it, because is there any other way but to wait.

Countless domestic media exclaimed that the golden age of domestic stand-alone games has really opened the door.

Among the other regions, Japan contributed 570,000, Australia and New Zealand contributed 170,000, and other Asian regions including South America, China and Japan contributed almost 400,000, which is the sum of these 8.03 million.

The significance of these 8.03 million is not only for China's domestic games, but also for the entire RPG game genre.

Japanese RPGs are declining, and it has only taken a few years for European and American representatives of the Fallout series and the Elder Scrolls series to come out, and RPG, a game genre that was once the king, seems to be in trouble. Countless game companies and producers are also looking for new directions to break through.

Even the new series that have emerged in the past two years, the division of the RPG genre king, EA's Gayare, and the "Dragon Age" and "Mass Effect" series they have come up with, are all works with a high reputation and may even reach the altar.

The first part of the former was launched in November last year, and more than half a year has passed since then, with a total of 2.53 million units sold, which is the sum of the entire platform. And the second part of the latter, "Mass Effect 2", which surpassed the previous work, has been on the market for nearly half a year since it was launched in January this year, and its sales have reached 3.71 million units. This is also the result of the huge publicity and distribution scale work of EA, the world's largest publisher, and this result has also made EA itself very happy.

The emergence of "Getaway" is more like pointing out a new direction for this genre, and it also tells the world that role-playing games are not lonely yet.

People know that the first-week sales of 8.03 million are a miracle, and they also know that this miracle has only just begun.

Because unlike those linear games, their golden sales cycle is about the first 72 hours, and the follow-up may be different due to different word-of-mouth, and the sales curve is also different, long-term or short-term. But at least the previous week is crucial, and the number of shipments during this period can basically determine whether the game is selling well or not.

Because the game basically starts from the third week or a month, there will be different degrees of price reduction, and a large number of games flow into the second-hand market, players lose the interest of the second and third weeks after clearing the level, and then start to look for the target of the next strategy.

That's why many publishers hold big promotions and launch ceremonies in major cities around the world, and start pre-orders early to increase initial sales.

But this is clearly not the case with Getaway, who themselves are very confident in their game's ability to sell in the long run, perhaps because of the confidence that their previous work brings.

Even after clearing the main story, players still have a lot of content to explore in this game, whether it is new equipment, with special features or just providing a new look, as well as a huge and vivid side story, communicating with NPCs with different personalities, or enjoying the beautiful exotic scenery from the Eastern Continent, finding temples and unlocking new abilities on the journey.

They really have a lot of things to do.

Moreover, the herring fish network also maintained their usual style, and a week after Youxi's official launch, the official mod production and upload tools were presented to players. They still maintain an open mind, providing players with a variety of APIs, not only artistic, but also functional content, players can create freely, the only thing that can become the threshold is the workload, the level of art and programming, and their imagination.

The Blue Fish Network tells everyone that if they are willing to sweat, they can even rewrite the huge plot, create some NPCs to become partners or enemies, or outside the game itself, create a new continent through the map editor, and become an unknowable place in the game.

Countless mod developers are already hungry and thirsty.

Of course, there will still be restrictions on reopening, at least in the official innovation workshop of the FG platform, there will be staff to review and not allow some "illegal" works to appear.