Chapter 423: Score
"Goddess of the Bright Moon, I haven't seen you for a long time..."
"yes, the last time we saw each other was during the S5 season, right?"
"The Goddess of the Bright Moon of the God of Wei..."
At the beginning of the LCK regular season LS team vs. KT team, the barrage began to brush up their views on the game, in fact, many people were slightly surprised when they saw the moon goddess on the list.
This is an unpopular hero.
Whether it is in the profession, or in the ranking, or even in the matching, the goddess of the bright moon belongs to an unpopular hero, and her skill track and skill mechanism are not difficult to say, and it is not easy to say that it is simple.
More importantly, it is.
The Goddess of the Bright Moon is a hero who can only resist pressure in the early stage, and before level six, the consumption ability or heads-up on the lane is relatively weak, and it is easy to catch, and she is a hero who can only be in the middle lane.
It's hard to hit on the road.
The mid lane is easy to fight because the mid lane is short, and the line comes quickly, and you can quickly rise to level 6 to your own strong period.
Words on the road.
The line is long, the push line is easy to be controlled by people, and the strong period has to wait.
So.
The Bright Moon on the road may be a hard-hit area by Gank.
It's not good to hit the road.
Under the stands, Huni, who was forced by his coach to watch the game, said to his companion next to him: "Semb's line strength is extremely strong, and more importantly, whether it is a line or a team battle, not only is his position around the back good, but also the line suppression is also very strong. ”
and Sujan including Semb to Huni who crossed the line.
is not very optimistic about Su Yang's line.
In the end, it's the hero's sake.
The Goddess of the Bright Moon really doesn't look like a hero who can play on the top laner.
this version.
It's nothing more than the world of the anti-pressure functional top laner of the twisted tree spirit and the output top laner such as Nal, Kenan, and Rambo, and as for the captain and Jian Ji, the AD top laner Carry type hero can be said to be gradually withdrawing from the competition stage.
The reason is that it doesn't work.
Not strategic.
Nar can compete because the bigger Nar has a palm to turn things around and control skills after becoming bigger, and has the ability to change the battlefield in an instant.
Kenan can compete because he is behind the TP, and he makes a big move into the group, and he controls five people in an instant, and he can also turn things around.
What about Rambo?
The ultimate is also a strategically changing hero with a lot of continuous output that can force opponents to split lines.
These effects can't be achieved by either the captain or the sword queen.
The captain's ultimate is barely half a strategic skill.
But the delay in his development was too long.
Kenan, Nar, and Rambo certainly eat development, but their equipment can fight even if it is not formed.
What about the captain?
The first three-phase, the output can only be said to be a little, he has a three-piece set, and the output gradually begins to explode.
It's too much to develop.
If you don't have enough equipment to join the group, you have to delay the tour until 40 minutes later.
That's why Huni isn't optimistic about the moon goddess on the list.
He is very similar to the captain and the sword queen, and the development cycle of the moon goddess is also a relatively long hero, which forces the LS team lineup to be 15 minutes or 20 minutes.
In the opening period, it is still difficult to play.
All the army is attacking!
In one minute and fifteen seconds, the troops of both sides began to go online directly.
Huni looks at the footage of the game.
On the big screen, the director's camera starts from the wild area and switches between the upper, middle and lower channels.
In this game, except for the fact that the goddess of the moon on the upper lane has no advantage over the twisted tree spirit in the lane, there is no disadvantage in the upper and lower lanes on the line.
In fact, it can't be said that the Goddess of the Bright Moon has no advantage over the line, this hero must have exchanged blood for the Twisted Tree Spirit, the key is to prevent Gank, the Goddess of the Bright Moon is too easy to be caught compared to the Twisted Tree Spirit, Su Yang met the Gank, and he couldn't be soft when he flashed, and he must hand it over decisively when it was time to hand it over.
In this regard.
The goddess of the moon is at a disadvantage.
Even at level six, there may be frequent catching of the moon on the road.
Because the big tree has reached level six, the new version of the ultimate move and skills can control the Goddess of the Bright Moon to death, such a top order, let the other teammates of the KT team catch it, and the Goddess of the Bright Moon is a way to die.
Mid lane Gario fights rock sparrows.
The Dharma King has to eat several waves of the rock sparrow's full set of skills, otherwise, it will be a little difficult to be eaten by the rock sparrow alone in the lane.
The disadvantages are not great.
Galio is a hero who can withstand pressure.
Not to mention the lower road.
The small cannon is a late-stage hero, and the output in the early and middle stages is not high.
With the Bronda Wind Girl and the Ice Shooter, she is still at a disadvantage even in terms of blood exchange.
The LS team has three roads, the upper lane is disadvantaged, the middle lane is evenly matched, and the bottom lane is advantageous, it depends on the actions of the two sides of the jungler, the first wave of Gank, with the lineup on both sides, no matter who gets the advantage, it is very likely to carry the game.
If the LS team's jungler helps the lane and establishes an advantage for Kyaukyue, then Kyaukyue will most likely be able to carry.
In the same way, if the KT team wants to curb the further evolution of the LS team's lineup, they have to target the bright moon and establish an advantage for the twisted tree spirit, so that they can counter the LS team, to be honest, KT is not easy to catch.
It's hard to catch in the bottom and middle lanes.
Barrel catches words.
The bright moon on the road is the best to catch.
Of course, the opponent also knows that he is the best to catch, so when it comes to the obscene position, the Bright Moon Goddess on the road is the most obscene, and the KT team's jungler also needs to consider whether the opponent's jungler will be the first to help.
Score。
Team KT's current jungler.
A famous old professional player in the LCK League.
I changed positions three times.
First play the top laner, then play AD, and then choose the jungler.
Known as an all-round professional player.
With so many positions, Score understands the mindset of top laners, and also knows when ADC will take the risk to close the line.
And he is also a very old professional player in South Korea.
This year is the same age as Su Yang.
They are already twenty-six years old.
Unexpectedly.
There are not many older professional players like Score in South Korea, and the so-called golden age and reflexes are actually a group of lies that deceive themselves, or even lie to appease fans.
You always have to find a reason to retire, right?
Being older is a good reason for that.
casually made up a few reasons, saying that he had passed his golden age and his strength had declined seriously, so he would not play professionally.
Actually, I just don't want to fight, I just want to make money from live broadcasting.
In order to comfort the mentality of fans, he deliberately said that he had spent his golden age, and his strength had declined seriously.
Even being old enough to be a talisman for a professional player.
Score likes to play professionally, so he goes professional, and as long as he doesn't want to play, he will stop playing professionally, and there are at least ten elderly professional players like him in South Korea.
It is precisely because of his age that he has enough experience in the competition.
Score makes it easy to understand your opponent's mental journey and understand your opponent's next move.
Rely on information and experience to win.
...
...
(Looking at the information, it is true that the policewoman was a must-do during that time, and the previous mistake has been corrected.) )
(In South Korea, there are more than 20 League of Legends professional players over the age of 25, and the list of professional players who are idle and bored to look up.) )