Game Description:

The name of the game is Elven World!

It's a magical world-like game with hundreds of strange creatures of different genres, called Pokémon, also known as Pokémon, that players can catch with Pokémon after defeating wild Pokémon.......... (Skip the basics in between) (There is no Pokémon anime in this world)

There are many ways to play:

Each Pokémon has its corresponding base race value, which is the sum of the six attributes (HP Special Attack, Special Defense, Speed Attack Defense), and the higher the race value, the higher the Pokémon's comprehensive ability, which does not necessarily represent strength. And Pokémon have different attributes, and they can restrain each other.

Subsequently, each elf is divided into weak, weak, ordinary, strong, elite, boss, king, and 7 levels. Ordinary is the basic race value, strong attributes +1, elite +2, boss +4, king +7, weak -1, weak -2, usually obtained pet eggs are ordinary, the pet eggs of the birth king almost do not exist! Trait King +20 for a certain attribute, Bo?S?S +10, Elite +5, Weakness -5, and everything else remains the same.

The final state of the elf is uncertain, and every time it evolves, there is a chance that the state can move back and forth once, or it may not change! So a normal Pokémon may become a weak Pokémon or an elite Pokémon after 2 evolutions, and this depends to a certain extent on how you cultivate it!

The second is the Pokémon trait, which is the core gameplay of the game.

There are 8 types of characteristics.

Fierce, corresponding to physical attack, can increase physical attack damage by 20%.

Hard, which corresponds to physical defense, can increase physical defense by 20 percent.

Top speed, which corresponds to speed, can increase speed by 20 percent.

Destruction, which corresponds to a special attack, can increase the special attack by 20%.

Patience, which corresponds to special defense, can increase special defense by 20 percent.

Healing, which corresponds to healing, increases the healing effect by 20% (a trait that can only occur in Pokémon that can learn healing skills)

Paralysis, which corresponds to the effect, can increase the effect hit by 20%.

Vitality, which corresponds to health, can increase health by 20%.

All Pokémon can have one trait, with the exception of the legendary Pokémon, which has all traits.

Different traits work inconsistently for different Pokémon, for example, if the Pokémon trait is fast, then its effect is particularly obvious.

There are many ways to improve the strength of Pokémon in the game.

Evolution Stones, which can evolve some Pokémon, but are not recommended for Pokémon that can evolve without relying on Evolution Stones, and the use of Evolution History Evolution is likely to reduce the level of Pokémon, which has a chance to be obtained in the game, and there is a small amount of stock in the store.

Holy Beast Pill, all Pokémon can be taken 20 at a time, add a random race value, there is a chance to get it in the game, and it can also be purchased from the store.

Skill learning machines, which can learn some skills that cannot be learned before, have a chance to obtain them in the game, and can also be learned by some trainers.

Spirit Beast Pill, there is a chance to increase the level when evolving, and there is a chance to get it in the game.

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There are also many groceries in the store, and of course some can also be obtained from the wild.

Tree fruits, there are different types of tree fruits, which can increase blood volume after use, restore paralysis, restore poisoning, and so on.

Then there's the assortment of Pokémon Poké Balls! Many Poké Balls are not available in the store, and there is no explanation as to where they can be obtained.

Poké Ball: Normal ball.

Mega Ball: A Poké Ball that is better than Poké Ball.

Premium Balls: Poké Balls that are better than Mega Balls.

Weight Ball: Poké Balls that are better for catching Pokémon with high weight.

Level Balls: Poké Balls that are better at catching Pokémon of low level.

Bait Ball: Capturing a Pokémon will greatly increase the chance of catching it.

Commemorative Orb (Bremmi Ball): A precious commemorative orb that is as effective as a Poké Ball.

Race Ball (Park Ball): A Poké Ball for the Insect Catching Tournament.

Treasure Ball: A precious commemorative ball with the same effect as the Poké Ball.

Hunting Ball: A special ball for the hunting ground, with a 1.5 times chance of being a Treasure Ball.

This is followed by a different introduction to the experience pill and the experience sharer, followed by bits and pieces of groceries.

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There are various dungeons in the game, the Pokémon in the dungeon cannot be caught, and there is a chance to get Pokémon eggs or some items after clearing the level, as well as a lot of experience. Monsters in dungeons have health bars that are easy for players to identify.

Pokémon in the wild do not have a health bar and can be caught. But the Pokémon of the Elite, Boss and King cannot be caught, and there is a health bar.

Of course, these wild Pokémon above the elite all have a blood bonus, the same as in the dungeon.

The game's own Pokémon do not display the amount of health, and the official data protection for players is very strict.

Even if it is level and level, these data are not open to the public, and the intelligence of the opponent's Pokémon between players is obtained from the battle! This can also make sufficient preparation for the PK of later players. Only then will the opponent have infinite possibilities!

But defeating these monsters has a chance to get Pokémon Pet Eggs!! Qualifications are immediate!!

Legendary Pokémon are sometimes spawned in the world, and players can participate in battles on their own, and after killing, players will receive experience according to the proportion of kills, and there may be different items.

If the player dies, there is a chance to reduce the loyalty and experience of a Pokémon that has lost combat by one to thirty percent. A player's Pokémon that lose all combat capabilities in the wild is considered dead.

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Trainer Battles, which are divided into 1v1, 2v2, and 5v5 battles, can be matched in Pokémon Battle Towers. The winner will receive points, the loser will have points deducted, and the top 10,000 will be ranked on the leaderboard.

5V5 is the most interesting one, and most of the games in the early stage are melees! 5 outputs VS 5 outputs, and later, after the league gradually gained scale, the qualifying tournament slowly had its own formation, and of course, there were naturally not a few players who grabbed the position and quarreled.

In the Pokémon League, players participate with NPCs, and the winners get the chance to challenge the Four Heavenly Kings. Of course, the system will also give corresponding rewards, and the condition for participation is 8 badges. (Of course, this is the player's world in the later stages)

There are also tournaments held in various places, and if you get a place, you will have different rewards.

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Coins can be obtained in-game or traded at the Auction House, which is not available for players to trade.

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In this game, in terms of heads-up, the most important thing is the strength of the Pokémon, even the command of the trainer must be placed later.

If a King Pokémon and a normal Pokémon in the same form are put together, the result is beyond doubt!

But in this game, the race value of quasi-divine beasts can be said to be much higher than that of other Pokémon, so it is difficult for the race value of a king Charizard to compare with ordinary fast dragons, this is the gap! Almost every quasi-divine beast is sensational, because there are very few of them!

The words of the divine beast have also been obtained, it is a thunder gong, and the probability is so small that it explodes! Divine beasts with a race value of more than 670 have no chance to obtain, otherwise it will affect the balance of the game.

Therefore, if there is a chance to obtain a quasi-divine beast, Ye Zi will not hesitate to start!

In team battles, it's more about cooperation, the core output is more important, and the team's auxiliary attributes are actually not as important as the first 2!

The tacit understanding of teammates, the proficiency of skills, and the diversity of skills will bring infinite possibilities to the game, which is also one of the important factors in the later stage, 5v5 matches gradually lead the game.

There is also the venue, which is also a factor, according to different venues to choose their own lineup, which is also part of the game, with a proper strategy, there are not a few examples of the weak defeating the strong.