Chapter 258: Linde's Ambition
The Wolverines fans, who have witnessed too many of Kong Zhendong's miracles, calmly accepted the fact that Kong Zhendong defeated Kerber 2:0.
However, for Confu, a relatively secluded town, everyone lacks a clear understanding of the whirlwind of Kong Zhendong blowing in the national league.
Until Kong Zhendong 2:0, except for the opening of each game, almost did not give Kerber a chance to win the game, Linde was shocked, and the coaching staff of the Holef Elf team was shocked.
When Lind comfortably took down Sith Pan, the confidence of the Elf elves that they would win comfortably was also completely shaken.
Perhaps it was Kong Zhendong's boost and the shaking of the elf team that played a role.
Maybe it's the Wolverine's character explosion after giving away the head in the third game of the Wolverine team's Vasri multi-round game.
Or maybe Brian, the native of the Elf team in Conlf, is really a make-up existence.
In the end, the Wolverines won the third game 2:1.
The Wolverines forced the elves to the edge of the cliff 2:1 in the first three games.
The lagging elf team took the lead in arranging the lineup for the last two games.
In fact, there is nothing to consider, the two matchups can only be Kerber vs. Sith Pan, and Linde vs. Kong Zhendong.
The difference in the arrangement of troops is manifested in the order of duels.
Everyone knows that the final victory or defeat of the two teams depends on the victory or defeat of Kong Zhendong against Linde.
If it's a cup competition such as the Champions League. The two sides can be directly king-to-king.
Kong Zhendong vs. Linde, win, then Wolverine Team 3; 1 wins, loses, and waits for Kerber to help the elves fight back 3:2.
However, for the league, because of the rule that one point can be earned for winning two games, teams should prioritize winning two games more securely in addition to betting on winning or losing.
As a result, the Elves scheduled Kerber vs. Sith Pan for Game 4.
Kerber was only restricted by Kong Zhendong in the second game and lost, and his own strength, playing style, and self-confidence did not expose obvious weaknesses.
The Kerber faced by Sith Pan is not Kerber, who is depressed and fluctuating because of the loss, but Kerber, who is eager to show his strength with his strongest style of play and rise strongly.
Facing Kerber, who had a backhand convulsion, Sith Pan, who tried his best, finally lost 1:2, and the Elves tied the score 2:2.
Going around and around, from falling behind, to tying, to overtaking, to being tied, the Wolverines finally returned to the same running line as the Elves.
Kong Zhendong also got his wish and waited for the tiebreaker with Eric Linde.
Linde warmed up before the game, looked at the 2:2 scoreboard, and unconsciously clenched the racket.
Unlike Kerber and others, as the core of the team, Linde knew that the financial chain of the Elf Elves was already stretched.
Without the support of big cities and big ball cities, the Elves have only relied on their own and Kerber's star effect to support them in the past two years. However, the commercial plate of table tennis is not big, and he and Kerber are only barely fourth in the league, which is not enough to make the elf team grow and develop.
Relying on the small town of Conlf, the elf team has been unable to make ends meet for many years, and a group of management, all supported by feelings and love for several years, are now on the verge of collapse.
Lind knew that the Elves shareholders would sell the Elves after the league this year. If there is no one to take over, this team that has infused its youth and nostalgia will fall apart.
If the elf team wants to survive, it needs the injection of superior capital. So how to attract superior capital? In addition to conveying feelings and telling stories, the most important thing is to win the game and produce results.
The elf team must not only win, but also win the strong team, and win the wonderful!
The Wolverines are both strong teams, and this matchup is destined to be exciting.
The elven team needs this victory, so the boy on the other side, no matter how talented he is, must fall!
After Kong Zhendong and Linde adapted to the new ball, Kong Zhendong served five goals first.
The duel against Linde does not have the distinct direction of Kerber, which is the two labels of backhand and billiard.
In the face of Linde, the only label that Kong Zhendong can use is the left-handed horizontal board, the inheritor of the new generation of Swedish fast arc technology.
After Kong Zhendong served, he did not immediately grab the third board, and he wanted to use the opening game to feel Linde's offensive and defensive rhythm.
He had to figure out how the pace of less than 35 minutes in the two-game duel with Sith Pan had been unconsciously quickened.
Kong Zhendong didn't grab it, but Linde pulled it back first.
Kong Zhendong's forehand is fast with a slash, and for the left-handed Linde, it is his backhand.
Kong Zhendong faced off against the left-handed warriors, and he was very soberly aware that whoever has the offensive initiative can have an absolute advantage.
Kong Zhendong did a good job of volleying Linde's backhand fast attack.
But Linde actually chose to pull the arc ball with a backhand at this time!
It's not a quick dial, it's not an afterburner, it's actually a backhand forced arc ball.
Kong Zhendong didn't see Linde's particularly big power moves, and his backhand departed from the traditional offensive routine of Bengerson's fast-arc play.
This kind of backhand quick pump, but it is a real reverse arc technique.
But this style of play is also very different from Persson's two-sided arc power ball play.
Kong Zhendong also faced a backhand arc in the backhand response, but no one could be as fast as Lindela, almost faster than his forehand.
Because it was too fast, Kong Zhendong hurriedly returned the ball, the quality was not high, and Linde scored consecutive attacks.
In the next four serves, Kong Zhendong finally saw the basic characteristics of Linde's style of play. In Sweden's Bengesen fast-break technical system, he uses arcs to finish kills in a different tactical thinking.
From the first board of receiving the ball, Linde was looking for a continuous fast arc circle with his forehand and backhand, and the rapid and continuous arc circles were combined to form his unique fast arc system.
Under Linde's continuous impact, Kong Zhendong only won two points on his five serves.
Next, Linde's five serves.
Linde's serve can only be regarded as decent compared to his teammate Waldner, but his main service tactical intention is to limit returns.
Once Kong Zhendong's line of defending the return ball is in the opponent's expected position, then from the power structure to the selection of the line, Linde's continuous forehand and backhand arcs can be completed in one go.
Of course, Kong Zhendong's full-force play, in the receiving round also caused a trap to Linde's restricted ball, once the return ball broke through the expected line, Linde will fall into passivity, Kong Zhendong Shi launched a full-force play continuous attack, but also to grab the score.
Kong Zhendong also grabbed two points in Linde's service round.
4:6, the two-point difference Kong Zhendong didn't mind, but at this time, looking at the clock next to the scoreboard, the time of these ten balls was much lower than Kong Zhendong's duel with other opponents.
So in the receiving wheel and the serving wheel, whether it is Linde's active tactics or the full-force tactics that forced Kong Zhendong to make, they have invisibly accelerated the rhythm of the duel, and the rhythm of the game has entered the state that Linde likes.