Chapter 5: High Attack Priest

The skill proficiency in the Miracle Continent is increased by releasing skills, and each time a skill is released, the proficiency increases by a little.

Usually, the skill will be bottlenecked after level 5, because at that time, the proficiency required for each upgrade of the skill is in tens of thousands.

Not to mention that you need to keep releasing a skill tens of thousands of times, just the mana that is consumed, if you supplement it with blue medicine, it is a huge amount of money, and civilian players can't afford to practice.

Moreover, with the increase of the level, the higher the level of the skill that can be learned, the higher the cooldown time, and in the later stage, a skill will be used for a few hours, and it will be performed tens of thousands of times, and the player will not have that time to practice.

……

finally squeezed out of the village and out of the scope of the safety zone, and the situation in the leveling area in front of him gave Lin Shuai a headache.

The outskirts of the novice village are low-level monster areas, all of which are monsters with little attack power, which are more suitable for novice players to level up, such as roosters, rabbits and other small poultry.

At this time, the refresh points of these small monsters have been crowded with groups of players, and it can be said that there are more real people than monsters.

Lin Shuai saw with his own eyes that a rabbit that had just been refreshed, and before he could open his eyes to see what the world was like, five or six swords, plus a few arcane bullets, immediately fell on it.

The rabbit suddenly kicked its legs, screamed and turned into white light and reincarnated.

Big brothers! That's a first-class monster! Can you get a little bit of experience for more than a dozen of you? Lin Shuai felt aggrieved for the rabbit.

In the Miracle Continent, the ownership of monster drops is determined by the damage caused by the player to the monster.

There is no setting for the first blow or the last blow in this game, it just depends on how much DPS you inflict on the monster.

For example, if a monster's HP is 100%, the experience he can bring to the player is also 100 points, and you can get as much experience as you can deal to this monster.

The same goes for monster item drops, as people who deal 51% damage will definitely have easier access to equipment than those who deal 49% damage.

However, the equipment and currency dropped by monsters will not automatically appear in your backpack, but will fall to the ground.

When an item is dropped, there will be a three-minute protection period, during which time the ownership of the item is yours.

After this time, the item becomes ownerless and can be picked up by anyone. Therefore, in this game, it is not uncommon for many people to guard the corpse.

If no one picks up an item for more than an hour, it will be automatically refreshed and returned to the system.

This is the most basic information, Lin Shuai naturally knows, with this group of people here to guard the refresh point of novice monsters, it is a waste of time, it takes 100 experience to upgrade from level one to level two, this little by little, upgrade to level ten to get the year of the monkey Ma Yue.

Walk through the crowd and continue to walk forward, there are fewer and fewer players along the way, and most of the players who are out of the novice monster range are temporarily forming a team, after all, no one knows, what the strength of this game monster is set to be.

Although there will be no loss if you die once in the early stage, the resurrection time will take ten minutes, and you can use money to buy the resurrection time, but now the player only has 50 copper plates in his pocket, how can he have the money to resurrect?

So it's better to be careful.

Ahead was a sparse forest, with slow-moving, missing arms and legs looming in the forest, and some wild cats hiding in the shadows of the trees.

Seeing this, Lin Shuai was overjoyed in his heart, as a priest, his skills have a 50% damage bonus to demonic monsters!

It's so lucky, there are demonic monsters in the novice village, which is simply a benefit for priest players.

It's that wild cat, maybe a little trouble for themselves, and I don't know if they move fast or not, anyway, I just try to avoid it.

Along the way, some people also saw Lin Shuai alone, but when they saw that Lin Shuai was a priest, they gave up wooing.

As we all know, the priest didn't have any healing skills before level 10, and the damage was low, and pulling in the team was purely experience-sharing, not a friend with a good relationship, who would want to bring a drag oil bottle to pull down the early development? It just so happened that Lin Shuai didn't have the idea of forming a team.

Walking into the range of the woods, the surrounding light suddenly dimmed a lot, and Lin Shuai picked up a weed from under a tree with great interest.

It's just too much of a horse god! This environment is exactly like the real world! I sighed in my heart.

In the 21st century, when holographic technology is still in its infancy, Skynet can actually produce such an exaggerated game, and the researchers in this company can't all travel from the future, right!?

I guessed wildly in my mind for a while, and my hands were not idle, so I first called up some detailed options in the game.

For example, the face shape adjustment, this will naturally not change, although Lin Shuai is not handsome, but he is still quite satisfied, it is meaningless to raise it, and it is even more unnecessary to lower it.

Then there's the virtual environment realism.

This option is to adjust the difference between the Miracle Continent and the real world, naturally the higher the better, the higher the more realistic.

The highest realism that can be adjusted to the first batch of virtual helmets of Skynet is 95%, which is 95%, but in the eyes of ordinary people, it seems that it is no different from the real world, but it is not set to 100% by being modest.

This option can be adjusted down infinitely, and the lower the value, the less realistic the game will be, until 1% of the time, and the world in front of you will return to the age of mosaic.

In a way, maybe someone would be nostalgic for that setting? Lin Shuai will definitely not like it......

Then there's the pain option.

In the game, it's normal for people to cut people, of course, it won't make the player feel the same pain as in reality, in that case, who would dare to play this game except for murderers?

The pain can be adjusted from 1% to 30%, and 1% of someone else slashing you is equivalent to being bitten by a mosquito, and it is not painful or itchy.

30% is not too exaggerated, at most it is equivalent to the real world, people slap themselves hard, which is acceptable.

However, there is a separate option for those who want to have a different experience in the game.

100%-300%!

100% is already the same as the pain in the real world, Lin Shuai really can't imagine what kind of perverted realm 300% is!

If the player wants to turn on that option, they will need to sign a contract with Skynet.

In case of any accidents, Skynet will not be responsible, in which case, this option will be turned on for you.

If you come to play the game yourself, you are not looking for abuse, it must be 1%, so you don't have to think about it.

Finally, there is the bloodiness of the game.

Of course, this option is not valid for individual people in the "mosaic" mode......

In the game, monsters rarely leave corpses when they die, and most of them turn into white light and disappear directly.

However, it is not excluded that some monsters have valuable materials on them, which need to be collected by the player before they disappear.

In addition, some specific scenes in the game may appear more bloody fixed scenes (fixed scenes refer to those that will not be automatically refreshed by the system, such as mass grave corpses and the like). ), so the Miracle Continent has specially set this option.

There should still be a stimulus, I really can't stand it and adjust it again, anyway, this option can be changed at any time.

So the bloodiness was adjusted to 100% by Lin Shuai.

After adjusting everything, it's time to officially start fighting monsters.

……

After walking a short distance, Lin Shuai found a skeleton monster with an arm missing.

Walking around under a tree, not much faster than a snail.

Walking within 30 meters, the monster's information automatically appears in front of you.

[Skeleton Monster: Level 5]

[Monster Attribute: Unknown]

[Monster Description: Originally a villager who was killed by a monster, after his death, his bones were infected by demonic energy and became a servant of the demon, because he was afraid of the sun, so he has been wandering in the shadows of the lost forest, and his strength is low. 】

Players initially come with a simplified version of the probe skill, which allows them to see the HP of monsters that do not exceed level 3 of their own level.

If you exceed level three, you can only see the level of the monster, and if you exceed level ten, you can't even see the level of the monster, you can only see a name.

Level 5 monsters, I don't know what the blood volume is, but it shouldn't be too much, right? Lin Shuai was a little hesitant in his heart.

The money for dying once in the early stage is definitely not enough to buy a life, and the ten-minute waiting time is enough for others to be promoted to one or two levels.

But then Lin Shuai saw the last one of the skeleton monster's instructions.

Afraid of the sun? Lin Shuai looked around.

Although the trees in the Lost Forest are far apart, the canopy covers a wide area, and the role of sunlight is only to allow players to see objects in the forest, and it is not easy to find a place with a lot of direct sunlight.

Then you can only run back, you just entered the forest, and you are only more than 50 meters away from the outside, so the movement speed of this skeleton monster should not be too exaggerated.

After pulling out his staff and glancing at it, making sure that there were no other monsters around, Lin Shuai sent a holy light bullet at the skeleton monster.

The effective attack range of the Holy Light Bullet is 30 yards, and you are standing just enough to attack it. (One yard is equal to 0.914 meters, and the distance unit in this article will also be replaced by yards as much as possible.) )

A ball of light the size of a ping-pong ball condensed at the tip of the staff, and then flew towards the skeleton monster.

When the skeleton monster was still five meters away from the holy light bullet, the skeleton monster sensed it, and its only left arm was raised upward, blocking the holy light bullet.

However, blocking is useless, and the damage should be as much or as much as it should be.

The white damage of "127" came out from the top of the skeleton monster's head, and Lin Shuai also saw the skeleton monster's health bar.

I can't see the exact value, but you can tell how much health the monster has based on the damage.

The skeleton monster's blood bar was missing by one-third, Lin Shuai was slightly relieved, it seemed that the skeleton monster's blood volume was about 400 points, and two more holy light bullets would be about the same, and it would not be so difficult to deal with.

……