Chapter 408: Advanced Apprentice

Starry Sky Meditation Method (2nd Stage): After condensing your spiritual power, the cast time will be reduced by one second, and the mana value will be increased by 10 points, and you will automatically comprehend the spiritual sorcery - the Wizard's Hand.

Wizard's Hand: Mental force field type witchcraft, consumes 5 points of basic mana, can grab 150+25* (extra mana) kg objects, withstand attacks of more than 30 degrees and dissipate.

The advancement of the meditation method is of great significance, and shortening the casting time by one second is enough to make all of Yang Hao's zero-level witchcraft reach an instantaneous level, which greatly improves the actual combat ability.

The magic power of 10 points also greatly improves his endurance, and even the wizard's hand that comes with it is quite practical, and he can advance to Bileg Vajra Palm in the future, which is an authentic first-level witchcraft.

In addition, the most important point is that the meditation method reaching the second level means that Yang Hao will advance to the apprenticeship, and the success rate will be 100%!

This is not to say that the auxiliary items he collected before are invalid, the more these precious materials he obtains, the more he will be loved by the system, and the more powerful he will be after advancing to become an apprentice!

This mission took Yang Hao about three days, and when he returned, the number of players in the Black Tower had skyrocketed by hundreds, and they were all the heads of forces who had won the title of nobility in the border battle.

It can be expected that the number of players who can successfully establish a territory can reach at least 3,000, which means that there are at least 3,000 Black Tower players.

This is only the first batch, it is still very early before the end of the border battle, and after learning of the existence of the Black Tower, smart players will naturally find a shortcut to establish a territory, and then the academy will be really lively.

Yang Hao's only advantage is because of the identity of the awakened, and the game understanding he has obtained, the future competition cannot be underestimated!

At present, everyone is safe, the usher Fei Pi is clear to every player, the death punishment can already endanger lives, everyone is unwilling to back down, and now everyone is extremely cautious.

But it is conceivable that there will be intrigue in the future, Yang Hao does not want to participate in it, if he wants to completely withdraw, he must have transcendent external power, otherwise he can only go with the flow.

Therefore, it is time to advance to apprenticeship!

Yang Hao had been preparing for a long time, and now he had enough experience to do it at any time, so he first cleaned up the Sound Swallowing Monsters and let them know that they had changed masters, and then returned to his hut.

He meditated for a while, and in front of him lay a magic energy crystal the size of a fingernail, a potion plant, and a spiritual liquid.

The ground of the hut had already been carved with an advanced witch array, and three auxiliary materials were placed in three circles, as the witch array activated.

The crystalline magic light points drifted away, and after touching the magic crystal, the density of the light points instantly increased by more than ten times, and the magic crystal also volatilized at the same time.

The potion melted into a drop of super-concentrated liquid and soaked into Yang Hao's body, strengthening his body to adapt to the imminent surge in mental power.

The spirit summoning liquid flew into Yang Hao's spiritual sea, it originally existed to fuse the overflowing spiritual power, but now the spiritual sea has no overflowing spiritual power, so it has no goal for a while.

Soon the advanced ritual began, and under the effect of some kind of mystery, a large amount of ownerless spiritual power was forcibly infused after the transformation of the witch array!

The Summoner found its target in one fell swoop and began its mission.

The whole process was extremely smooth, only half an hour later, all the points of light disappeared, and when Yang Hao opened his eyes again, the strong spiritual power directly made the small things in the room float.

This is a sign of a significant drop in control after a sudden increase in power.

Name: Geralt Young

Level 20, 0/5000 XP

Race: Wolf Witcher (Male, 18 years old) Adult

Health: 69 Mana: 87 Stamina: 130 Magic Resistance: 12

Basic Attributes:

Strength: 4.4 (+0.1 for Witcher's Apprentice, +0.3 for Thorngrass)

Dexterity: 4.5 (+0.3 for Witcher's Apprentice)

Constitution: 5.3 (+0.2 for Witcher Apprentice, +1 for Apprentice Advancement)

Spirit: 7 (+0.2 for Apprentice Hunter, +0.2 for Thorn Grass, +3 for Apprentice Advancement)

Intelligence: 3.3 (+0.3 for Official Witcher, +1 for Apprentice)

Special Constitution:

Fire Elemental Affinity: Your spirit is abnormally affinity with the fire element through unknown changes, and the progress points required to learn Fire Shaping Witchcraft are -30%, and the power of Fire Shaping Witchcraft is increased by 20%.

Cat's Eye: Through the Wolf Witcher's Grass Trial, you gain Cat's Eye, which allows you to see in the dark, reduces the effect of dazzling sorcery by 50%, and strengthens your perception.

Equipment: Cold Spider Cover in Progress...

Physical Surgery:

Whirlwind Sword (Mastery): Strength +0.3, Dexterity +0.4, Constitution +0.3, 6000/10000 Proficiency.

Wind Walk: You can sensitively sense changes in the wind to predict enemy attacks, giving you +10% accuracy and -10% enemy accuracy.

Skill:

Whirlwind Slash, Great Whirlwind Slash, Smash a Blow, Wind Thorn.

Wind Pressure Sword (Arcane): Consumes a lot of stamina and mana, when using the Whirlwind Swordsmanship, the Wind Element can be highly compressed by using the Osfa Seal, which increases the attack by 150%~200%, and can also be used as a range, and the attack decreases according to the range.

Engraving of the Law Seal (Proficiency): You can skillfully portray the primary Law Seal on weapons and equipment, with a success rate of 50% and a proficiency level of 560/5000.

Fayin Library: Weak and other Oss Fa Seals.

Witchcraft Knowledge:

Hallek's High Flame (Mastery): An ancient arcane method that greatly increases the temperature of the flame and strengthens most fire-based sculpting sorcery, but it is not easy to learn.

Mastery Effect: +4 mana cost, increases the temperature of the flame to 1500 degrees. High temperatures can cause severe burns and nail melting. Proficiency: 360/10000.

Natal Sorcery Additional Effect: -1 mana cost, increases the temperature of the flame by 200 degrees.

Will to Fire: After the calcination of the fire elemental, your spirit sea is more tenacious, all spirit judgment +0.2, and the cast time of fire sculptor witchcraft is reduced by 10%.

Inferior Melting Armor: Attacking a target with any fire-based sculptor will temporarily weaken the target's physical armor by 3, up to a maximum of 9, until the end of the battle.

Forge Spirit: Consumes 15 mana to construct elemental creatures with no intelligence, and their strength (currently level 15) and number (currently 1) are related to the level of the two arcane methods.

Blazing Weapon: Consumes 6 mana to inject active fire into the weapon, and the next attack comes with 6* (spirit value) sorcery damage, and the current maximum damage is 15 points (cannot be infinitely increased with spirit value).

Fire Shield: Consumes 10 mana to summon a flame shield that lasts for 8 seconds, absorbs 10 sorcery damage and inflicts 1*(spirit) HP/s burns on enemies within 4 meters (burns are only weakened by the ondol).

Swift: Consumes 6 mana, uses fire as a simple propulsion device, and has +150% speed in a straight line for 3 seconds.

Ignite: Using any fire-based sculptor will give the target a layer of ignition effect, -1 HP/sec for 3 seconds, and within 3 seconds, it will be attacked again by fire-based sculpting sorcery, with a damage bonus of 10%, and after reaching 3 stacks, a blasting effect will be formed, dealing 6 points of aoE witchcraft damage, and the number of stacks will be reset to zero.

Sorcerer's Hand, Earth Siphon Witch Circle, Light and Heavy Arts, Geralt's Powerless Soundwave, Heaven's Voice.