240. Cook
The tower-shaped building standing in the center of the scene of Mourning Town is dozens of meters high, similar in shape to an ancient sentry tower, the cylindrical tower body is made of black stones, which looks deep and solid, and there are more than a dozen hollow windows like arrow holes. Pen | fun | pavilion www. biquge。 info
At the top of the tower is a platform, and the figure in a black trench coat is half-squatting on it at the moment, carrying a huge bow and crossbow on his back, hanging his head low, unable to see his facial features, and the wind is blowing the corners of the trench coat, looking quite a lonely and cold appearance of a lone knight.
The Night Stalker could only approach the tower-shaped building from the dark half, and the closer he got closer, the stronger the Dark Hunter's Soul Fragment at the top of the tower called for him, and the sense of resonance could be captured very clearly.
However, the entrance to the tower-shaped building is open in the middle of the day, which makes the dark warriors who can't lift the light a little helpless.
"It's possible to change the day and night zone by disturbing the bell time."
The Night Stalker had already understood the law of day and night in this place, and he also understood that the Soul Calming Clock in his hand was a tool to manipulate this law.
However, in the absence of a prompt like the one just now, striking the Soul Bell will only cause the Night Stalker to enter a state of 'invisible disguise'.
Looking at the 6 o'clock bell, the mixed pattern of day and night in the scene, as time passes, the area of the day begins to shift towards the direction of 7 o'clock.
"The time it takes to get from one point in time to the next is about 20 minutes.
Therefore, it is only necessary to wait until the next bell ringing, and if the bell is deliberately disrupted, it may cause confusion in the day and night areas of the scene, so that there may be a chance to approach the entrance of the tower. ”
The night owl simply stood under the tower in the middle of the night, patiently waiting for the next point in time.
Killers usually have nearly half an hour to stay in the scene after completing the main quest, so Night Stalkers still have a chance to get a 20-minute time point conversion.
About ten minutes passed, and the sound appeared in the night owl's ears again, according to the normal time walking order, the next correct time point was 7 o'clock, and the holder of the soul bell needed to ring 7 times.
But the night owl no longer rang the bell at the indicated time, he raised the soul bell in his left hand and only struck it on the bell with the hilt of the dagger.
The daytime zone in the scene no longer continues to move slowly and normally, but begins to shrink at the rate of expansion at first, until finally it is completely occupied by night.
Then, at 11 o'clock in the scene, a light representing daylight breaks through the black clouds above and illuminates a house below, turning the time and daylight area of Lost Town back into chaos.
The night owl also got his wish and stepped into the doorway of the tower-shaped building.
A stone staircase appeared in the tower, and along the stairs, a platform appeared in the middle of the tower, and there was a glittering portal on the platform, exuding a power that represented light, and the killer could not get close.
This should be the escape gate for the Survivor player in this game......
After passing through the escape gate, the night owl continued his ascent, and soon he reached the top of the tower.
On closer inspection, this Dark Hunter's soul is no different from the Soul Two encountered in the Crystal Lake before, it is still the appearance of a shadow, and it is not clear at all.
Getting close enough, the night stalker sensed a strong commotion from the soul two parasitic inside him, and it and the new soul seemed to establish a wonderful magnetic field, and began to attract each other.
The figure in a half-crouching posture slowly stood up, stretched out his hands towards the night stalker, and the figure began to gradually transform into flickering starlight fragments, as if a computer was sorting out and transferring files, and the fragments began to converge towards the night stalker's body.
After touching the killer's back, these starlight fragments immediately merged into the killer's body, and the black shadow in front of him was dissipating little by little.
……
……
The image in front of me turned into a blurry translucency, jumping out of the three familiar circular scoring circles on the end screen.
- Ruthless victory!
- Fear Score: S
- Kill Rating: S
- Cunning Rating: S+
- System Prompt: You have gained 600 Universal Points.
- System Prompt: You have obtained a [Superior Chest]
- System Prompt: You have earned 30 Victory Points (Current Bloody Rank '30 Victory Points in Phase 2')
-- Accumulation of scars is a tempering of a strong body. The [Physique] attribute has been increased (currently at the level of Expert).
……
A very shocking evaluation, which greatly surprised the night owl.
He originally thought that the killing evaluation would be a shortcoming in his game, after all, among the 6 survivors, the forest elf who was rescued by the Light God King Safra would definitely drag this evaluation back.
In addition, there is also the fear evaluation, there are several survivors who have been killed too hastily, although most of them have learned the night stalker's 'scare package', but that only ensures the deduction of two points of willpower, except for the first female survivor who died, the remaining 5 survivor players may not be frightened into the state of 'will collapse'.
However, these expected problems did not appear, and the fear evaluation can also be attributed to the invisibility increase of those items and camouflage attributes, and in the case of the kill evaluation, the NPC of the scene that the night stalker thinks he killed may also be counted by the system.
All in all, this is the best result the Night Stalker has achieved since the last 'Colopri Asylum' scene.
The colorful Super Big Mac box in front of him was chosen to be opened by the Night Stalker, and after the bright light, a full 4 bonus items jumped out of the box.
The first prize item was very strange, it was a tall white chef's hat.
"Won't you...... Is that identity? ”
That's right, most of these weird-looking items are linked to identifiers, and this offbeat chef's hat is one of them.
【Chef's hat】
【Quality: Excellent】
[Genre: Survivor (Killer) Item]
[Effect: Summons a special cookbook that can be cooked on your crafting table.] 】
[Note: This is an item that represents identity, carry it on your body, and you will get the exclusive identity of the Survivor (Killer) character - Chef.] 】
This identity is called 'consumable supplier' in the killing machine before the crossing, and the special identity that also has this title is 'pharmacist', 'alchemist', etc., as the name suggests, the main role of this identity is to allow the killer survivor to produce some consumable props by himself.
The consumables that can be produced by the special identity 'Chef' are naturally all food categories, and this identity is a two-way identity - both the Survivor and the Killer can use it, but there will be some surprise in terms of the recipes that can be cooked.
For example, the 'Food Giant's Gourmet Box' that Night Stalker previously obtained, the three foods provided in this consumable item can all be found in the Survivor's Cookbook.
Of course, in order to cook, you need to collect cooking ingredients, relatively speaking, it will be easier for the killer to collect ingredients than the survivor, because to make some foods such as 'human meat buns' and 'human meat barbecued pork rice', the main ingredients can be obtained from the death survivors, and most of the ingredients collected by the survivors can only be obtained in medium and above scenes.
……