Chapter 311: Satsuma Tiger

These days, the development team of ProjectB is busier than Xiaohei's criminal security team, and a new internal beta version has been brought out with more playable content.

It can be said that the gameplay content of the whole project has been determined, and the framework has been built, the brainstorming and various tearing in the pre-production stage have come to an end, and all the members of the whole team have reached a consensus on the direction of the game at this stage. The bigger the project, the more difficult the process, hundreds of people, but also scattered in Funan and Seattle, although Funan is the main body, the number of people is more, but even within the Henggong Studio team is easy to have differences in thinking.

Of course, there will always be disagreements, and they may persist until the end of a feature has been completed or even after it has been tested.

A team will repeatedly compare between various differences between members to try to find the most optimal solution, but it is difficult to simulate the real feeling by relying on brain supplement, so some projects will make a prototype of several solutions that everyone thinks is good after discussion, and decide the final direction after the actual feeling. It's a very wasteful part of the time and cost, but sometimes it's hard to avoid if you want to make the game better.

Naturally, some projects will make ends meet, due to time and cost pressures, and others will only find this divergence when the degree of completion is already relatively high, because during the long development process, fashion trends may change at any time, and the technology may also be improved to achieve functions that could not be achieved initially, and then reworked, overturned and redone.

These choices have a gambling component, no one can fully control the reaction of the player and the market, and it is possible that what we think is cool will end up being really average for the player...... It can only be said that the more capable the producer, the more likely he is to be successful.

Next, it will enter the official production stage, which will continue to fill the world with the established creativity and gameplay, relying on a lot of work to increase the content and improve the details.

……

In this internal beta version, Ye Shenxi has already experienced the latest combat system.

Just like every time he experienced it himself, there would always be a large crowd of people behind him, looking ready to clap and shout awesome......

Needless to say, the combat system is important to an RPG project, and it is the first part of the development process of the whole project, which was developed and explored by Salmon Studio in Seattle, and the headquarters in Funan has always provided all the resources they need.

Ye Shenxi let Salmon develop real-time combat at the beginning, and this game will be for both PC and console platforms, so the mouse/keyboard and controller will be actually operated by Ye Shenxi.

After entering the game, Ye Shenxi entered a [Fire Sword] for himself through the GM command, in addition to the quality of the weapons in the game, different affixes or special weapons also have different special effects, like this [Fire Sword] is, the enemy who is cut by this sword will continue to lose blood due to the burning effect for a certain period of time.

As for the name [Fire Sword]...... It's because Rao Bin hasn't packaged the weapon yet, so he can only use this name for the time being, and they are still busy with the worldview thing, and they haven't even started the task yet, so naturally the packaging of various systems will be put further behind.

All the character backgrounds, dialogue words, city names, prop names, weapon names, and all other copy-related content must be extended with a world view as the main body, so as to ensure the unity of the world. If your sword is called [Huolin Sword], and no one has [Huolin], then what are you talking about?

Then I brushed a beast tiger, a more common monster in the game world, which generally appears in the forest terrain, and changed the skin slightly to white, and it is also OK in the snowy mountains.

The tiger refreshed at the edge of the lake at this time, and its movements looked a little silly...... Stretched.

"Why is it so strange?"

Shan Jie couldn't help but laugh on the side...... replied: "The art hasn't done any action yet, so I can only use the set captured by the dumplings before to make up for it, and the bones are almost the same, so it's easy to bind ......."

"I remember doing a batch of moves before, right?"

"Mostly humanoid, the main character, some humanoids and NPCs."

"Okay...... Make some early, even one set, it's weird. ”

"Hmm."

Ye Shenxi suddenly wanted to try the "camouflage" function again, and the game will add some props to interact, such as a relatively large jar that can be picked up or covered by himself, so that he can hide inside from being discovered by the enemy. Cutting down the leafy branches of the tree, if not the bare wood, can also have this effect.

"The disguise hasn't been done yet, has it?"

"Compare the minor details and put them at the bottom of the list."

"It should." Ye Shenxi also nodded.

He didn't go up and cut it directly, first brushed a bow and dozens of rockets, and then hid a relatively far away place and shot at the lawn near the tiger's feet.

The tiger will not move at this time, and it will only react when the enemy appears near it, and the so-called reaction is to enter the combat state. Other life-like reactions such as thunder, rain, fire, and sound are still in development.

I saw that the rocket instantly ignited a small circle of grass around its landing, and then the fire ignited and spread to the outer area.

This is part of the "thunder to rain" system that was previously given to Rao Bin, and the complete entries have been given so far, and the most important ones have also been developed, such as this arson mountain.

As for the diffusion speed, the size of the fire, Ye Shenxi will not complain for the time being, this function is not bad to make at this time, at present, the items and scenes in the game are only grass and trees will burn, and now it is only equipped with two values called [flammable] and [flammability], the former controls whether it can burn, such as metal and stone, these obviously can't; The latter controls the rate of burning, and green grass should be different from dead grass and tree trunks.

As for more flammable objects, including more in-game scenes and item additions, there's still a lot of time to slowly adjust.

At this time, the flames spread obviously very quickly, this is the [flammability] is high, and the fire quickly reached the feet of the tiger, and the tiger did not know how to hide, and still yawned peacefully in the fire, in a Samoyed way...... It looks weird.

Through the value on the tiger's head, well, there is no health bar now, it is a number display, which means that the tiger is continuing to lose blood, and it will soon ...... Directly burned to death, different monsters will drop different props in different ways of dying. If this tiger is hacked to death, it can still get a tiger skin from its body, some tiger bones or something, but now there is only a lump of barbecue.

Ye Shenxi didn't step forward to pick up the barbecue, but brushed a tiger out again, this time he didn't shoot an arrow, and rushed forward directly to fight with him, just head-on.

Ye Shenxi pulled out the fire sword and entered the battle state, and walked to the tiger's side, and the tiger reacted this time...... Wagging his tail and sticking out his tongue...... Leap viciously at him.

The surface is very well-behaved, but the body is very honest...... To be reasonable, Ye Shenxi's fighting spirit dropped several percent at once.

After entering the battle, the angle of view displayed by the monitor suddenly increased. From a normal head-up third-person perspective to a top-down view.

There are also several types of third-person perspectives, such as the over-the-shoulder perspective of "Resident Evil", the usual third-person perspective of "The Elder Scrolls" and "The Witcher", or the God perspective of "Diablo". For this RPG, the default state is the "Witcher" type.

Not only can it maintain the sense of substitution in the RPG world, so that players can feel the world well, but also see the changes in their equipment...... Players want to see the changes in their shapes, different weapons, clothes, combat equipment and armor can be visually displayed, and they can visually feel that they are constantly getting stronger.

In the game, the orientation of the character is separated from the player's perspective, and the camera will automatically be raised to a top-down view after entering the battle, making it easier for players to observe the battlefield. Because it is very likely to be besieged by a group of enemies, if the character is facing the perspective of the bound player, the player will not be able to know the information of the entire battlefield, and it is easy to be slowly and leisurely by the enemies behind him, but it is a sneak attack.

Ye Shenxi directly right-clicked and used the skill, this is one of the few skills that have been made, the name is [skill004], who understands the name, but the icon is relatively easy to understand, the shape of a shield, there is no doubt that it is a defensive skill.

Previously, the character's left hand was raised, and a gesture of a handprint was made, and a blue transparent shield was formed in front of the character, which was considered ...... Blue Gang Hood Bar...... However, it is obvious that he can only defend against the attacks in front of him, and cannot take into account the back and sides.

The tiger pounced on the shield and said, "Bump!" There was a thud, obviously the sound of flesh and metal colliding, and then it bounced back slightly, sinking into the hard.

Ye Shenxi immediately let go of the right button, then stepped forward and slashed at the tiger.

It can only be said that with this level of completion of the DEMO, the sense of impact is really poor, and it is ...... It's almost the same as the release of The Elder Scrolls.

The fire sword slashed at the tiger, and it was a little angry, and the movements of these moves were regular, from motion capture, and the action of three consecutive slashes in one move was smooth, all in one go, handsome and compelling...... After the three swords were swung, Ye Shenxi also fell into a short hard stun and could not continue to attack.

At present, he only has this combo, the most basic triple attack, with the learning and opening of follow-up exercises, there will be more combo effects added, action, damage, targeted effects, and applicable weapon types are different.

Of course, some use swords, some use knives, some use guns, axes, etc., these players will choose according to their preferences on the one hand, and on the other hand, different exercises will have different effects in the face of different enemies.

The tiger pounced on Ye Shenxi again, and this time he directly dodged and dodged the side, dodging the attack. Then turn around and continue to swing your sword at the tiger.

"You've got it, right?" Although Ye Shenxi asked, he didn't wait for Shan Jie's answer at all, he clicked the spacebar twice in a row, and on the basis of jumping, he connected to the other end in the air and took off, somersaulting to a higher air.

"Well, it's the most basic." Shan Jie replied.

Ye Shenxi swung his sword directly in the air, stretched and fell, and the fire sword also slashed at Lao Hu at the same time, this time the force was very heavy, and the tiger's own weight was not heavy compared to many other monsters in the game, so it was directly knocked away and rolled aside.

Light power is naturally an indispensable content of this theme.,Of course, the game shouldn't be called "light power".,It's too martial arts.,Not a fairy.,In the end, there should be another name.,After all, flying in the air is something that can be done in the later stage.,Light power is too low-grade.。

Ye Shenxi didn't want to make the combat system of this game complicated in operation, of course, there will be some advanced combat skills that are suitable for different situations, but first of all, it will be gradually unfolded to players in the game. For the game itself, only the basics will be shown at the beginning, so that players can adapt to it, and later they will be able to use more combat skills after they can become proficient.

For example, like the "Bounce Shield" in other games "Dark Souls", "One Flash" in "Onimusha", or "Perfect Defense" in "Devil May Cry", all of them must be based on the player's already certain game experience.

Even then, at the operational level, it is not too complicated. There won't be that kind of switching with multiple buttons for accurate positioning in a short period of time, at most it is a control of the timing of the battle, and as a high-end combat skill, even if you can't, it won't be impossible to beat.

In the tiger's next tiger pounce, Ye Shenxi jumped up again to dodge, and then bent his bow in the air to pull the string, and the game time became a bullet time-like slow motion, all scenes and movements slowed down, including the speed of his descent, so that he could accurately aim at the tiger's head in the air, and then stretched out a cloud-piercing arrow.

β€œteng!” A distinctly different feedback sound, combined with the red letters coming out of the tiger's blood, made it clear to him that his ranged attack had hit his enemy's head and landed a critical hit.

The second tiger that was brushed out fell to the ground again.

"Wow!"

"Wow!"

"Ouch!"

"Mr. Ye is amazing!"

There was cheering from behind......