Chapter 449: The Butterfly Effect
"This wave of LS team is making blood!"
A bald anchor, with a cigarette hanging from his mouth, spit out a cloud of smoke rings and said: "It's not me who blows, this LS team top single Joy, when I played professionally with me, it wasn't as fierce as it is now." ”
"This guy is really getting older and more perverted by now."
Another chubby young man blushed and said, "This wave of operations doesn't have to be black, right?" I really don't want to blow this guy to you.,The wave on the road just now was really invincible.,To be reasonable.,I didn't expect him to be like this in this wave.,At that time, I thought this knife girl was going to be gone, right? ”
"Let me tell you, where is this wave of Joy perverts? He was perverted in not using the flash to dodge the E flash of the opposite wine barrel, that is to say, the flash of the wine barrel was not replaced by the flash of the knife sister, but the ordinary skill of the knife sister replaced a flash of the wine barrel, and more importantly, the flash of the wine barrel was meaningless, and he was very sassy. "The bald anchor is another wave of touting.
Analyze the footage of the game just now.
"It's too profitable, blood is earned." The bald anchor flicked the cigarette ash into the ashtray next to him and said: "Now Knife Sister and Jace are still in the line normally, and there is no blood loss, and Jace was eaten by the wine barrel to lose some experience, simply put, this wave of grabbing six, Knife Sister is the lead, don't look at the knife Jace has an advantage, but the experience of the knife sister is advantageous." ”
"Wait for the next six waves, if Semb's operation is not hard, he may be hammered to death by this guy Joy."
The fat man next to him also took a puff of smoke and said: "Seeing this B's performance, I want to come back to play professionally." ”
"Isn't that right?" The bald anchor said: "Turtle Turtle, you are coming back to play professionally, who can you beat in your current state as an entertainment anchor?" ”
"Hey, Cube Dragon, you can make a collection of auxiliaries, don't say I'm okay?" The fat man retorted, and he also mercilessly poked out a piece of pain in the bald anchor's heart.
"Here, the prince is also going to make a move this time, and the king will see how he cooperates with the prince here." The bald man took another puff of his cigarette, and the eyes of the two were once again focused on the match on the screen.
The King's rock sparrow is now in the middle lane and is wrestling with Pan's clockwork spirit.
It is normal for the prince to grasp the middle lane.
First of all, we have to know that Clockwork is a brush hero in the middle and late stages, and Clockwork has a peaceful development of most of the mid-laners are actually not much different from Crash, you beat the Clockwork Demon Spirit, you must press, and pressing his mending knife must be done.
On the one hand, this wave of clockwork spirits that grabbed the middle lane didn't want Pan to develop comfortably.
The prince and the rock sparrow do it together.
Pan didn't eat a rock protrusion that bounced back from the rock sparrow, this wave of Gank has already failed, and the prince's EQ second distance is actually a little short, and the position that is not particularly good is a little difficult to control people.
If only the rock protrusions of this wave of rock sparrows could bounce the clockwork back.
The prince EQ second combo with the rock sparrow can at least play a flash.
The LS team is now very aggressive, not only in the middle of the road to force the opponent, but also in the bottom lane Martin and rhythm play extremely aggressively, many people think that the two combinations of Wind Girl and Kasumi are conservative.
After all, both heroes' ultimates are on the defensive end.
A person's R skill can bounce off an advancing opponent and heal back.
One's ultimate puts oneself in an unlockable state where you can dodge skills.
But they all forgot something important.
That is, Wind Girl's shield can strengthen the hero's AD output, and Kasumi's skills can also increase his basic attack damage, and in the early stage when the damage of Lo and Varus is obviously not high, Martin can press Deft to fight.
It's skill and hero advantage.
How can Deft exchange blood for Kasumi now?
You have to hit three basic attacks, that is, after stacking the passive of your own skills, and then use the Q skill Piercing Arrow or the E skill Evil Spirit Arrow Rain to hit a huge amount of damage from the three skill passives, and only then can you exchange blood for a chance to exchange for Kasumi.
It's just a probability.
Because the damage of Kasumi under the shield is too high, and Varus has such a set of damage, it would be good to get some blood after defeating the shield.
Unless Luo can force a wave to hit Feixia, but if you attack like this, the wind girl backhand also has a Q skill that can interrupt your attack, so no matter how you fight, Martin and rhythm are advantages.
Deft itself is a tailwind.
Although he also has the ability to resist pressure, he does not have the level of Uzi who can take the weak hero and the strong hero.
He can play with Martin as a balance of power heroes.
But take the inferior hero and Martin, although Martin's level is a little worse, but the recent games have also made him grow a lot, the level is not as good as the water that he just entered the LCK league, and now Martin takes the dominant hero, and he can still suppress the inferior hero.
Such a combination makes Uzi and Deft play seven or three.
And Martin has at least achieved the level of 64 open.
After all, there is no reason why such a combination will lose to the other side.
Then here comes the most important thing.
Jungler Dad!
Yes.
In the situation of the lower lane, the one who can break the deadlock is the jungler dad, but the worst thing is that Score's flash is gone, and it is used in the upper lane, and more importantly, this flash is used in the upper lane without taking any advantage.
Other words.
The barrel comes down to catch the opponent's bottom lane combination.
You have to get ahead of your opponent's double six.
Then the point that the barrel did not flash is very fatal, when the barrel flashes, the opponent's lower lane combination is probably close to level 6 or even level 6, to put it bluntly, it is the wave of blade will on the road that interrupts the KT team's rhythm chain, and the interruption is a bit powerful.
I can catch the LS team down the road.
It is necessary to catch them before the double six.
Wait until the sixth level of the Wind Girl, the sixth level of Xia, and the two summoner skills.
Head to scratch?
Can't catch it at all.
But the difficulty of catching this lower lane without flashing barrels is also very high, and now the KT team can't play an advantage in the lower lane, and the middle lane clockwork demon itself is the development road, and Pan, a hero of the development road, goes to kill the rock sparrow with rhythm alone.
It's a bit of a demand.
There is no advantage to either way.
The only one left with the advantage was Jace, who was on the road.
But Jace is embarrassed too!
He was originally good at beating the knife girl, but the wine barrel came up to help him catch it, not to mention the flash of the knife girl, and he also ate a wave of Jace's experience, which led to Jace's strong period once it passed, ushering in the strong period of the knife girl.
This Jace has to cry dad and call his mother.
Knife Sister Level 6 and Jace Level 6.
Everyone knows that the knife girl is stronger.
How can the knife girl say that when she reaches the sixth level, she has an ultimate skill with high practicality.
Crash Crash!
Fry Boom Boom!
No one thought that just a flash of the knife girl eating the barrel with ordinary skills, the rhythm chain of the KT team would change so much, and this butterfly effect is not uncommon in the game.
Professional team.
Any mistake is fatal.
Any staggered summoner skill can lead a team to ruin.
Every summoner skill must be used where it needs to be used, and using it indiscriminately or handing it in early or in the wrong place is the key to the failure of a team.
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