348. Anna's Question
"See if you're faster? Or is the axe in my hand faster. ”
The Night Stalker has unleashed the combination of the Hatchet and the Rabbit Mask's new effect, 'Throwing Axes'.
The hatchet was tossed in the night owl's hand, and was suddenly thrown by the killer in the direction where the survivor was standing.
The axe whizzed and spun rapidly, heading straight for Altaïr's head.
Standing on the edge of the thorny jungle, Artaïr, who cautiously turned his head to observe the direction of the window killer, immediately turned horrified, and hurriedly dodged the embarrassed cat.
The angle of the flying axe is slightly off, a little too far in the distance, and the crosshair is a little off.
Eventually, the throwing axe struck a thigh-thick vine beside Altaïr, sending out a boom! There was a muffled sound, and it was firmly inserted on the rattan.
Altaïr was frightened into a cold sweat, and did not dare to stay for another half second, so he quickly turned around and dodged into the thorn maze behind him.
The night owl no longer rings the bell and enters the state of 'Shadow of the Lost Town', and chases after him with his legs.
When there is only one survivor left in a game, it is a waste of time to play all tricks, and the most important thing a killer should do is to chase the survivor to the end with simple violence.
The killer stepped forward, chasing with great vigour, his legs seemingly walking at a frequency, but far faster than the Survivor's panting run.
The twists and turns of the route in the Thorn Jungle have an alternative slowing effect on the already nimble killer.
Although the Night Stalker has used some unique tricks to reduce the time it takes to make his corners, he is still a little short of catching up with his target.
Altaïr's sense of direction was not bad, he remembered the route out of the Labyrinth of Thorns, and was quite clever when escaping, knowing how to stick to the edge of the scene as much as possible to speed up the corner.
Soon, the survivors and killers are chasing them out of the maze.
When a wooden obstacle appears, Altaïr once again launches the 'Quick Climb', and with his status as a 'parkour expert', he jumps over the pile of obstacles like the most seasoned hurdler, once again widening the distance between himself and the killer.
The night owl chased after the obstacle, stopped, and directly pulled out the second short-handled throwing axe inserted in his waist, leaned to the side, raised the flying axe behind his head, took a slight aim, and threw the short-handled axe in his hand at the survivors not far away.
Sou!
The axe whirled and whizzed, spanning a distance of nearly ten meters, striking at the back of the survivor without any cover.
Altaïr had expected the killer to throw the axe at this time, and the 'dash burst' in his hand would be activated immediately.
His body glowed with an earthy yellow light, and his speed exploded suddenly, and the whole person suddenly jumped forward for a short distance, and the throwing axe was only less than half a meter away from his, but it still missed, fell to the ground, and inserted itself into the dirt.
"Not yet!"
The rabbit-masked Night Stalker shook his head slightly, disappointed with his second axe throw.
"I should throw it higher, well, I forgot to count his skills."
He continued to spread his legs, rounding the obstacle to chase the Survivors, as he drew the last hatchet from his waist.
"I don't believe it anymore."
There is a long and narrow forest path ahead, and the obstacles are limited, even if the survivor in front of him is cunning like a loach, after entering here, he will not be able to make a perfect dodge due to the limited space.
Opportunity, here!
The Night Stalker took a deep breath, stopped, leaned over, his axe held high above his head, his waist exerting force, and threw the axe in his hand at the fleeing Altaïr again.
The axe rotated at high speed, in a parabolic trajectory, and flew to the target with unmistakable accuracy.
Altaïr heard the sound of breaking the air behind him, and he had no other skills to use to dodge, and he naively wanted to make an action to stop and change direction, but the incident was urgent, he failed to calculate the dodge time, and only had time to move a step sideways, and the flying axe came from behind, and directly stuck an axe into his calf.
Aha!
The survivor let out a short scream and immediately collapsed into the dirt.
The damage calculation was not related to the part of the hit, and Altaïr was directly hit by the axe and was near-dead, lying on the ground and unable to get up.
Seeing that the third axe had successfully hit, the night owl nodded slightly in satisfaction.
"Don't forget, you still have my 'Death' mark on you."
……
Once the last Survivor is executed, the game of Night Stalkers is over.
The system prompts whether or not to leave the scene, and the night stalker chooses to stay longer.
"There's still some work to be done."
He leaned down and briefly searched the still warm corpse of the survivor, and a white shard of carved stone fell from the corpse.
The Night Stalker picked up the stone puzzle piece and turned back to the Thorn Vale area.
After inserting the puzzle tablet into the altar in the middle of the Thorn Jungle, the puzzle pattern is completed.
A soft blue light immediately emitted from the altar, and the light began around the altar and continued to converge towards the stone puzzle in the middle of the altar.
Gradually, when the light on the puzzle converged to a certain extent, an oval portal was opened above the stone puzzle with a 'wave'.
Through the light curtain on the portal, the night owl saw the dark blue night sky behind the portal, and the large, abstract moon and river stars......
The Killer stepped through the portal and entered the final area of the mangrove scene, the White Tower.
After crossing the portal, his vision froze slightly, and when the scene before him returned to clarity, the night owl found himself standing on a piece of ground that emitted yellow light.
About ten meters ahead, a tall white tower towered higher into the sky.
The fifth area of the mangrove forest, which is not found in the mangrove area, is the abstract back of the moon in the sky.
In front of the White Tower, stood a little girl who looked to be seven or eight years old, wearing a white dress with her hands behind her back.
After seeing the night owl, a sweet smile appeared on her face, and there was a playful pear vortex on the corner of her mouth, she beckoned to the night owl and said, "Come here, come here." ”
The killer stepped forward and stood still in front of the girl.
The girl spoke in a crisp voice, "You are the evil side of my personality that exists, and now you have overcome the good side of my personality.
When you come here, you have to answer a question to me? in order to completely dominate my thinking. ”
The Night Stalker is not surprised by this scene, and for a long time in the pre-time Kill Game, the fifth area of the mangrove forest was considered to be accessible only to Survivors.
It wasn't until later that a killer was curious about it, and players discovered that the killer could also get special rewards by answering the girl Anna's questions when he entered the area.
Anna acquiesced to the night stalker's request, and after a moment's pause, she asked her own questions;
"In the afternoon gym class, Ollie rudely snatched the basketball from my hand and threw it on my head, laughing at me for being a useless little chick......
What I want to ask you is, what should I do with Ollie in the future? ”
As soon as Anna finished asking the question, several options popped up in front of the night stalker's eyes;
1. Don't mind this kind of trivial matter, classmates should love each other, and you should maintain a good friendship with Ollie as usual.
2. Mind this matter, but endure the grievances on the surface and don't say it, and tell your dad about it when you get home.
3. Tell Miss Joanna about this, and add as much fuel as you can so that Teacher Joanna can punish Ollie severely.
4. After school, when all the classmates are gone, call Ollie to the bathroom, punch him hard, and tell him who is the useless little chick.
"If the purpose is to establish the correct three views, the choice here should be the first answer......
But don't forget what Anna just said.
The killer represents the evil side of Anna's personality.
If you change a survivor to do this multiple-choice question, it may be the most correct to choose the first 'calm people'.
But here the night owl......
"Of course, he was dragged to the toilet and beat him, he dared to bully on campus at a young age, and he had to discipline his parents well."
The killer grinned and didn't hesitate to choose the fourth option, which had to do with 'revenge'.
……