Chapter 319: A bite back

The White Dragon Workshop is not a level at all compared to the Destiny Workshop, which not only reflects the completeness of the workshop, the Destiny Workshop, which has been operating for decades, is already a fairly complete large-scale workshop, with a research team and assembly line facilities responsible for production, compared to all the members of the White Dragon Workshop added up to less than ten people, and all the production work is entrusted to the lower-level magic workshops to complete, and it is barely enough to call it a workshop.

The most advantageous thing about the Destiny Workshop is that it has a complete production line and sales line, and once the game is ready, it can be put into production immediately, and there is no need to go door-to-door to the magic store to sell after it is put into production, which becomes a good market cycle of its own. The sale of game crystals in the White Dragon Workshop is basically only carried out at Clark Academy, and the Magic Association has just made an improvement when it is disrupted by this devastating action of the Destiny Workshop.

The adventure version of "Destiny" produced by the Destiny Workshop was very popular in a short period of time, and its popularity and sales far exceeded that of the "Dark Legend" once it was released, and the adventure version is still made using the traditional craftsmanship of the Destiny Workshop, on the surface of a chessboard mode platform, on which illusions and text content will be projected, players can choose to use mental operations, or they can use the baton that comes with the game board to control, and the operation level is a lot higher than the game crystal in all senses.

The use of spirit manipulation game crystals is not without demand, a low-level spellcaster may feel tired after operating game crystals for less than two hours, not to mention some unpopular spellcasters and ordinary people, this part of the population is precisely the largest group of magic games.

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Dyson began to report to the members on the remarkable achievements of the Destiny Workshop.

Dyson placed an illusion crystal in the center of the conference table, and the light converged to cast a clear picture, "The adventure version of the game disk has sold a total of 3,547 copies this week, and there are currently three magic workshops in the Ono neighborhood that have submitted requests for additional orders, and Dior's survey feedback form has reached more than 90% satisfaction. ”

"Great!"

"The sales performance is much better than expected!"

Most of the members of the Destiny Workshop had happy smiles on their faces, and a few forced smiles and lowered their heads to comment.

Within the Destiny Workshop, the members involved in the game design basically know the truth about this adventure version of "Destiny", all members need to complete the final level of "Dark Legends" within three days, and can exchange opinions with each other, in order to understand the whole game, and then the members involved in the game design are recalled to the Mentor Workshop to analyze and imitate all aspects of the game system and structure of "Dark Legends".

Anyone who can be called a spellcaster has an instinctive resistance to plagiarism.

All members were forced to sign a non-disclosure agreement, and those who did not agree packed up their baggage and left the Destiny Workshop like Dreiser, some chose to leave silently, while most agreed to stay and assist the Workshop Mentor Vincent in completing the project, and as a result, the Destiny Workshop produced the Destiny version of "Dark Legends" in a little more than a week.

What are the results of the Adventure version of Destiny? Very good! Even in the decades of Destiny Workshop's business history, selling 3,547 copies a week is one of the few good results, not to mention the 90% satisfaction that Destiny received only when it conducted its first survey report.

It was because of the good results of the Destiny game that some members felt more ashamed to meet people, and everyone knew why the adventure version of Destiny achieved such good results.

Dyson watched this scene silently, and after the meeting was dismissed, he went to Vincent's studio alone, and saw that he was still buried in the game design report.

"Vincent, do you think that's really a good idea?"

Vincent replied casually: "What's wrong?" ”

Dyson grew up in the Workshop of Destiny and had a lot of respect for Vincent, and this respect was not shaken in the slightest when Vincent drove Dreiser, and now he somehow felt that the person in front of him, whom he had always regarded as an object of respect, had become a little mediocre.

Dyson sat down, his hands clasped together as if in thought: "This is contrary to my father's philosophy of setting up this workshop." ”

"I know it's because he's always seen magic games as a hobby rather than a career." Vincent stopped what he was doing, stood up and made a cup of coffee for Dyson with just hot water, sat down on the desk and said calmly: "Of course I know what the consequences of doing this will be, but we have no choice, we have lost the opportunity and can only use such despicable means to catch up, otherwise the Destiny Workshop will be eliminated sooner or later." ”

"There have been rumors out there that our new game is a copy of Dark Legends, and it's not easy to build a reputation."

"Only losers have a stain on them, we took the first step, and it was only in the first step that we needed to use such despicable means, and from this point of view, I have to praise the creativity of the White Dragon Workshop for pushing me to such an extent, I will actually consider it a shame." Vincent put it down before he could take a sip of his coffee, and said earnestly, "So we just need to imitate them in the first step, and then we will go our own way, wash away this shame, and design a magic game mode that is even more interesting than the White Dragon Workshop." ”

"Okay, what about those rumors out there?"

Master Vincent looked at Dyson meaningfully: "You know what to do, you have always been an expert in this area, but you don't want to do that, Dyson, think about the Workshop of Destiny, this is your father and me, and your decades of hard work, you should know how to choose, you don't need to show mercy to the enemy." ”

Dyson nodded silently.

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A few days later, a report was quietly published in a newspaper that sold fairly well in the Magical Society.

Magic Times

[Plagiarism and being plagiarized? 】

Recently, the highly anticipated Destiny Workshop has produced a new version of the game, which has won the praise of players for its bold innovation and careful design, but it has been pointed out that this version of the game is too similar to the recently established White Dragon Workshop's "Dark Legend"...

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Mr. Dyson, the head of the Destiny Workshop, came out to clarify that there is no plagiarism in the new version of "Destiny", but the game structure of the two games is too close for some reason, and it is also because of this reason that the Destiny Workshop has to release the half-finished game version, and the follow-up will continue to fill in the missing parts, including the new cards in the "Destiny" adventure version, character voice dialogue, illusion models, etc....

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It is reported that Dreiser Cook, who served as the core designer of the White Dragon Workshop, was originally one of the core design members of the Destiny Workshop...

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