Chapter 620: Talent and Chance
How many basic attributes of the characters in the genesis game are, as a player of the genesis, you can answer the definite number of twenty-two almost without thinking about it.
When Genesis first opened the server, because there was an option for Genesis characters to generate character attributes based on the player's own body data, the comprehensive average of the basic attributes of the first batch of players who landed in Genesis was in the upper and lower range of twenty-two.
Some players with extraordinary talent and physical fitness in reality can use this setting to luckily allocate their character's initial attributes above twenty-seven points, and let their game process take advantage of the early stage.
And some players who are extremely unlucky, and whose physical fitness is really bad, may let their character attributes fall below twenty.
Among them, Mu Yuxi's basic attributes are a full ten points less than the average data of normal players, which is not only unprecedented, but also makes all players who have seen this character attribute basically come to the conclusion that this account is a waste account without much discussion.
After all, the difficulty of leveling in the early stage caused by the lack of initial attributes, and the lack of upgrade attributes that improve the level of the characters according to the basic attributes, the gap in the later stage is further widened, and as long as you are not an idiot, you will choose to delete the character and recreate the character to refresh the character attributes.
It is precisely because the randomness in the early stage is too great, which makes players with high basic attributes complacent and the mentality of unlucky players with low basic attributes collapse. The complaints on the large-scale creation forum caused by the two made the creation area hastily modify this setting in less than half a month, and modified the sum of the basic attributes of all the characters to an average of twenty-two to calm the anger.
However, for the characters that have been established, because the game characters also belong to the player's own property, the scene that Mengyuan Company finally turned a blind eye without the right to change it has caused a large number of players' complaints and complaints.
However, whether it is a lucky player with a high base stat or an unlucky player with a low base stat. Are they really like what everyone is seeing so far, destined to make a huge difference in the later stages because of their initial attributes?
For the average player, in the face of this problem, they naturally confirmed this guess without thinking about it.
After all, with the difference in attributes brought about by the later stages of the game, it is definitely a gap in strength that players at the general level must not ignore.
And for some people who find out inside information through various channels, either legally or illegally, they will definitely take a wait-and-see attitude.
And if there are really players who have persisted in the unfavorable situation of a large number of basic attributes in the early stage, and have not fallen behind in the wave of player strength improvement with their own talent and efforts, then they will definitely think that the future prospects of players with such basic attributes are absolutely limitless.
It is as if Tang Yijue now knows from the internal intelligence that he has now probed that in addition to the five-dimensional attributes of the strength and root bone body method insight qi that can be seen as well, there are also two hidden attributes that the system will not show: talent and chance.
The former represents a systematic assessment of the player's ability to master the world.
The latter represents whether the player is weighed by the genesis system according to the player's own luck value, and whether a player can have a greater probability of encountering a probability event that is difficult for ordinary people to encounter in the genesis game.
To put it simply, if a player's talent is higher, he will be able to master a number of skills or martial arts moves faster than ordinary people. And if a player has a higher chance value, the easier it is to encounter rare tasks and treasures that can only be triggered.
Since the genesis system at the beginning of the game is based on the basic initial attributes evaluated by the player's own quality, just like the five basic attributes, the talent value and chance value are actually determined by the player's own evaluation through the system.
However, in the creation game, if a player has a normal five-dimensional, he must cultivate full martial arts moves more quickly than ordinary people and have more probabilities to trigger adventure tasks and obtain the best rewards that ordinary people can't reach.
Then you don't have to wait until now to gradually open up the strength gap between top players and ordinary players, and the absolute strength gap that can be caused by a small number of attributes in the initial stage will definitely ruin the nascent creation because it is too unbalanced.
Therefore, in order to avoid this situation, the daily upper limit of Genesis, which has always made many ordinary players complain, and more hidden restrictions, are the emergence of a balance system that ensures that a small number of elite players in Genesis will not cause devastating crushing to many ordinary players.
The acquisition of cultivation allows many ordinary players to face those players with higher talent values. Regardless of whether the mastery of the moves is true or not, at least it ensures that many ordinary players will not have a desperate gap in skill level data when facing a small number of elite players.
In order to balance the difference in strength caused by the talent value and chance value of a small number of players, the genesis system also has the time to determine the basic attributes of the character according to the player's own quality. Accordingly, according to the average of the excess of talent and chance, the average of the five dimensions in the normal data will be deducted to balance it, so as to bring more difficult starts to these players in the early stage.
The aggravated character tests in the adventure quest are also associated with the dangers brought by the abundant quest rewards. It also allows players with higher chance value to face more adventure tasks that are difficult for ordinary people to meet, and also have to endure more tests brought by the genesis system.
These restrictive tests for these few elite and gifted players can often wipe out the continued gameplay experience of most of these players, forcing them to delete their characters and recreate them.
After that, the basic initial attributes of the character are completely balanced, and the possibility of creating similar basic attributes of the character account is directly blocked at the system level.
But if there are really players who have persevered in the face of many tests, and her strength is still on the front line among many players. So in addition to the advantages of natural talent, this kind of player can overcome the tests of countless systems to the present, then the strength she has is by no means comparable to what she shows on the surface.
Therefore, at this moment, Tang Yiju knows very well what it means to be a top player who can always seem to be a coincidence at a critical moment, but is actually an inevitable situation.
Ou Mansha seems to be stable every time she faces Zhi Yaxuan, but every time she fails miserably, there is no need to say anything more.
"Tell her that now in addition to keeping an eye on Zhi Yaxuan Mu Yuxi's every move, the more detailed information about the people she contacts and the work she is responsible for on weekdays should be as detailed as possible!"