Chapter 263: So where can I buy it?
On January 1, 2009, the official Twitter account of "The Origin of Everything" released a design for "Castle in the Sky".
This is an ancient Chinese palace complex in mid-air, consisting of multiple suspended "empty islands", floating under the blue sky, above the earth, and among the white clouds.
The island is full of trees, the grass is abundant, there are towering ancient trees to cover the sky and the sun, and there are heavenly springs falling from the island, flying straight down, like a fairyland on earth.
And the palace is also a vermilion lacquer door, glazed tiles, golden and brilliant, majestic and solemn, such as the residence of immortals, and like the emperor's courtyard.
Where have foreigners seen anything like this.
THE PROXIMAL END OF THE WHITE CLOUD CUBE IS COMPOSED OF THE ENGLISH WORD ...... "HAPPY NE YEAR......
Well, it's a bit nondescript.
However, this complex and exquisite magnificent architecture can be described as a spectacle, and this official account, which has only more than 3,000 followers, has gathered more than 5,000 replies in the following half a day of this tweet.
This is the speed of information dissemination in the era of self-media, and on Twitter, every user can be regarded as a media outlet, spreading information to their fans.
This scene is codenamed "façade" within the Henggong development team.
Literally, Shan Jie and they started to do it slowly, piece by piece, from the internal beta version a long time ago. Yang Shu first drew a structural drawing, and the front and side overlooked the all-round display. Then the project team went up to pile up two pieces when they were free, and it seemed like a relay for a few months, and everyone gathered firewood and the flame was high, and the final effect was also satisfactory.
This is definitely the largest, most complex structure, clearest detail, and most beautiful work of all the "Origin of Everything" buildings in the world today, representing the highest level of all mankind...... Again, for now.
The role is also very simple, it is for the operation team to publicize.
Find a proper time, the right platform, and send it out.
Of course, it's not to say "Hello everyone, today I will bring you our own works", so it's too showy and subtle, mainly holiday blessings, and by the way, it's just a picture.
There is also a watermark in the corner of the picture, the company logo of the blue fish network, of course, it is also stacked with squares.
As for the text, it is simple and can be changed at any time, and it is not connected to the building itself. The same picture is also placed on the domestic Weibo, but the text is "Happy New Year". Now that Xinlang Weibo has ended the closed beta and is fully open for registration, the user growth rate is very violent, and Qingyu Network is naturally one of the first enterprise users to start using this social media product.
At that time, when I made this palace, the game launch time was uncertain, but it didn't matter at all, anyway, there are so many festivals in the world, are you afraid that you won't be able to find the words?
No matter what "Happy World No Smoking Day." "Happy Earth Hour." It's all okay, and you can also rub hot spots.
……
“Amazing! Beautiful! Oh my God! Jesus Christ! Holy Shit! Most of the words at the bottom contain or contain such words.
It looks like he's never seen the world.
There are also players who are asking, "Is this a Chinese palace?" I forgot that you are a company from China. ”
"Does it really exist? Brother Gu, is this China's Zhangjiajie? ”
"A perfect piece of art, can I repost it on my Facebook?"
"How much time did it take? Are you so idle to make games? This netizen asked the point, and it can be seen that he is also a player who is addicted to the architectural career, and he is well aware of this level of work and the persecution of time.
Those players who participated in the official design competition of the blue fish network,Of course, they all belong to the core users of this game,The appearance of this picture is more or less shocking.,Swipe Twitter.,And then look at the works you have worked so hard to create.,There is an urge to bulldoze and start over.。
Gritted his teeth and endured.
At least...... This design is still unique, the only one in the world, exclusive to itself.
There are also some onlookers who don't know the truth, they haven't played the game, and they haven't heard of it, they came because they saw the retweet.
Not only retweets on Twitter, but also on other social media outlets.
Facebook, which has the largest number of users, as well as Flickr and Tang Bure, which are hotbeds for image dissemination, pictures are more intuitive than words, more popular, and there are no barriers and obstacles in the information communication medium, you can not understand foreign movies, but you must understand foreign small movies.
These users come from all over the world simply from other people's retweets, and they ask, "Is this a game?" What's inside the game? ”
"Can something else be made?"
"Is it art software? Like PS? ”
Soon they got their answer, a game called "The Origin of Everything", which could turn their ideas about creation and design into reality.
The answer to one question is often accompanied by the emergence of another.
For example, So, where can I buy this game?
……
IGN's review editor, Roy Jones, was working the keyboard at the time, and he spent three days playing the game "The Origin of Everything" and four days thinking about how to write a review and how to interpret the game.
Like many other professions, writing essays is also formatted, as young as the crested pig belly leopard tail taught by teachers in elementary school, tearing up beautiful things to others to shape tragedy and emotion (write to death!). Create conflicts and contradictions to mobilize readers' emotions, and want to promote first suppress sadness before joy...... It's all routines, and so are game reviews.
Story, sound effects, gameplay, graphics, creativity, levels, combat, playability, world viewing...... One by one, a complete general-purpose review comes out.
Of course, this is for most games, and when it comes to Origin of Everything, it seems a little inapplicable.
Most of the things mentioned above, this game doesn't have at all, or is almost negligible. He needs to start from real feelings, not fill them with a mature framework.
In an earlier review, he just gave "Grand Theft Auto *** C version a perfect score of 10 points", which is considered a routine, the home console version itself a few months ago was a full score, and tens of millions of sales and player reputation are also there.
Almost every link can be said to be impeccable, Oscar-level plot, outstanding details, excellent operation and shooting feel, real and open Liberty City, these are the reasons why it can get full marks.
But for "The Origin of Everything" it's different.
What does it mean to be a perfect score? Is it about perfection in every aspect?
In Jones's opinion, no.
For such a game, if it can get a full score, it is an unparalleled shock in one of these aspects, this shock is a change in the game industry, a leap in technology or concept, a profound impact on other subsequent works, like a beacon to illuminate a new path in game design and production...... This allows you to ignore all other deficiencies.
There is no doubt that "The Origin of Everything" should belong to such a work, and it is so cool.
Jones was already paying attention to the game before it was released, and the publicity of Herring and Activision, the posters, the introduction, and the trailer were not left behind.
In addition to the fact that the gameplay is so unique that it seems impossible to find a reference, he was also one of the biggest supporters of the development company's previous title, Survival.
He was the first player to set up a private server overseas, the original spontaneous promoter, and the first review editor to give a review, even if not through official channels.
The score is not determined by him alone, but by the unanimous approval of the entire evaluation team, as well as the review of the supervisor.
IGN is a commercial media that inevitably has behind-the-scenes deals with some of the biggest gaming companies.
It will not reach the level of reversing black and white and referring to the deer as a horse, that is, "showing mercy" in some details, saying that the general is a good product, and the masterpiece is a masterpiece. After all, their audience also has certain requirements for the standard and quality of the review article, and they are not stupid.
But there is a default unspoken rule that this level of games will often be lower than those 3A masterpieces, which is to safeguard the interests of large companies' high-investment products, and to improve the entry threshold of the industry, so as to avoid the crooked melons and cracked dates made by small workshops from being sold as well as them.
I don't know how many points will be scored in the end, but Jones still decided to stay true to his heart and submit a 10 points.
And then moving on to the codeword, his perspective on the interpretation of this game is, the essence of the game.
"Many people think that games bring us leisure and relaxation, but in fact they are not, or even on the contrary, they bring us a kind of 'work......' that is more engaging, simpler, and more intuitive than real life."
Jones wrote.