Chapter 400: The Complete Body of the Herring Fish Network

"Nobody Survives' demo screen is amazingly expressive, and while we don't know if it's a PS3, XBOX360, or PC demo, there's no doubt that we need to take back what we said about Getaway a year ago, when we said that Getaway represents the next generation's graphics, but now we need to correct it, Nobody Survives is."

"I wouldn't be surprised if Pasca were to introduce the new Athena 3.0 engine next."

……

"The use of motion capture technology has been significantly improved compared to a year ago, and the most shocking thing in the short film may not be the worldview and the battles full of strategy and game fun, although "Nobody Survives" does show a wealth of combat methods, and there are more weapons and combat props, but for Pasca and the herring fish network, it is all as it should be. And when the main character of the game (should it be?) As the middle-aged man walks slightly tired through the CBD of the weed beings, you should be able to feel every step he takes, with traces of suffering, and behave in a natural way, both the actor's performance and the technique of capturing with greater precision are important. ”

……

"Subversive combat style, you can choose to break through without brains like Call of Duty, or you can use roundabout strategies and tactics, more scene interactive elements, and in just over forty seconds of combat demonstration, you can show the shadows in the corners, the stove, the oil drums and steel bars with weight, and the smoke, not just tactical smoke grenades, but also the smoke from the flames burning after the explosion...... Even the hanging chains, these large number of interactive scene objects, have become more proficient in the exploration and use of various physical phenomena and natural states that have been carried over from "Getaway". That's why it's subversive, it's a great win for level design. ”

……

Pasca did not break his promise, as he said before, this "Nobody Survives" focuses on the story, and just over a minute of scenes and clips are shown, people already have a sense of immersion, and begin to imagine what will happen between themselves and those survivors in such a world...... Although the name of the game is no one survived...... There will be good people and bad people among them, but everyone's greatest need is to survive, and there should be a lot to think about how Pasca describes their state of mind. ”

Is this a reporter on a livelihood talk show?

The live broadcast audience is even more enthusiastic, compared to before, they need to watch the live broadcast at the same time, clarity and fluency are not the focus, the main thing is that they also need to refresh various websites and ferry post bars at the same time, in order to communicate with other players their excitement at the moment, as well as their views on the announced content. And now they can watch the press conference through the live streaming website and communicate directly through the website's barrage.

Since the first "Eternal War World Cup" in 09, the herring network has added a barrage interactive system in the game, which is convenient for players to communicate while watching the game, and this system has been imitated by a large number of domestic and even foreign online game companies, and the herring network has accumulated rich experience and can provide better communication experience for the audience.

It doesn't get much more comforting than that, especially now when there are no trolls.

"It's finally here, Mom, I want to fight zombies."

"The White House should have it, too."

"Lori didn't give a straight face.,Only the back.,Bad reviews!"

"I love action games like this, it's a real feeling, not all action games should be jumping around like Prince of Persia and Tomb Raider."

"Based on this trailer alone, I'm sure there's already a nominee for this year's VGA Best Game."

There are many more people, when many barrage culture has not yet formed, can only use "!! A series of exclamation points to express his heart.

The two domestic hosts and guests even began to bet on the sales of "No One Survived", and the two of them had their own opinions, and the deviation was a bit big, but they were both above 20 million.

……

"It's really exciting, I'm fascinated by it." Ye Shenxi started to speak again, and such a sentence came out.

Don't be so boastful, the audience is full of good-natured laughter.

"This is the first of nine games that we intend to announce today...... But before that, I want to introduce to you,FG platform will launch a new feature in August,Herring crowdfunding,On the third birthday of the FG platform,By the way, I can tell you in advance,The celebration of the third anniversary of the FG platform,There will be a very strong discount event,If you still have some games in your wish list that you haven't purchased,And it's not very urgent,You can wait until that time,At least I will do it myself。 ”

Players' reaction...... Does it seem even crazier than in the trailer? The barrage of explosive fragments covered almost the entire screen at once.

"Crowdfunding is a feature I wanted to do when I started envisioning the FG platform in '08."

"Someone once asked me what features a complete digital distribution platform should have, and I replied like this: First of all, it's game sales, which is the foundation of its existence, and I'm glad that we've done a good job in the past three years. I remember attending the Apple Developers Conference last year, when Mr. Jobs said that a developer told him that his app earned more money on the first day of its release on the Apple App Store than he had earned in five years. ”

"I'm proud to tell you now that the same is true on the FG platform."

"The second function is the community, which is used to ensure the stickiness of users, which we have done the same well, and the average daily online time of users on the FG platform has reached 5.7 hours, and they not only play games on it, but also have a lot of social content."

"The third is the social function that a platform should have, the game store and various lists, and the recommendation position can make good games meet with more players, but crowdfunding can make more good games born, at least not because you can't find investors and give up, if you really have a good idea, it's a pity to give up because you don't have the funds to make it, so, Qingyu Network wants to do this thing."

"I want everyone to turn their inspiration into real work."

Ye Shenxi then briefly introduced the relevant content of herring crowdfunding to everyone, and then it was time for the performance of several other game producers, and he also passed the microphone on.

Liang Qikun, Chen Xinghan, Li Zhi, and 5 other game team leaders from 3 different countries, 3 from China, 1 from Sweden, and 1 from Russia. The leaders of these teams took the stage one by one to present their new works, and they had received an invitation from the herring fish network before, and of course they were very excited to be invited, and their works will be released on the FG platform in the second half of this year.

This is also an excellent project carefully selected by the independent game review and support team led by Liang Qikun, especially in terms of creativity, even when Ye Shenxi saw it for the first time, he had a bright feeling. The team led by Liang Qikun is still focused on China, but it also pays attention to potential teams around the world, to tell the truth, the thinking and creativity of many domestic game practitioners have been shackled, which is affected by the domestic environment for a long time, and even the education method and growth environment from childhood.

The herring network funded them to complete the expansion of the team, improve the speed of research and development, complete the project, their works are on the PC digital version, and they will only land on the FG platform, of course, if the work is launched, the fame comes out, and there are distribution companies that want to distribute offline, and the herring fish network will not stop it.

Liang Qikun's "Rain and Blood" still maintains the 2D dark style he originally envisioned, which is not a matter of funding, but in his opinion, this kind of art scheme is more expressive of the atmosphere he wants to create. Of course, in terms of the richness of the game system and content, this is no longer the size of an indie game. This is the first time that many players, even Chinese players, have felt this dark martial arts style, which is refreshing.

However, this old brother has been dormant for a long time, and although his power is quite great, his reputation does not seem to be much greater than that of the other fledgling productions that belong to his caretakers. Only a few people recognized that this was one of the developers and producers of "Playing Snake", which was popular on the FG platform for a while, and later launched the mobile version of "Playing with Snakes", and the producer of "Playing Snake" also hung the name Pasca, Liang Qikun insisted on it, after all, it was Ye Shenxi's idea.

And Chen Xinghan's "Wind Journey" brought people more shock, continuing the same style of his previous three games, the kind called "Zen". This game doesn't seem complicated at all, it can even be said to be too simple, but in that endless piece of yellow sand, the protagonist who is wearing a cloak and a scarf walking, after walking a long distance, meets a stranger, they can't communicate with each other, but just leaning on each other to resonate, so that somewhere in their hearts seems to have been shocked, a flow of emotions.

This is really a magical thing, in this increasingly impetuous era, to find and express the true side of human emotions through games, this is what Chen Xinghan is doing.

and Li Zhi's "Chang'an Road", which is also the first time to meet the public on such a large-scale occasion, although a lot of things have been revealed through the official website and the media before. For many players abroad, this is the second time they have seen what ancient China was like, and if they bought "Ancient Sword Tales" and "Legend of Sword and Fairy 5" through the FG platform, it will be the fourth time.

Compared with the ancient, or mythical era in "Getaway", it is obvious that "Chang'an Road" is more magnificent. It was the end of the Sui Dynasty and the beginning of the Tang Dynasty, the beginning of one of the most powerful eras in Chinese history, the peerless prosperity after the troubled times, the kind of grace of all nations coming to the dynasty and the great power, so that they heard the ringing of the bell.

The press conference of the Qingyu Network, there may still be no way to compare with the royal three in the lineup, they are all the best production teams in the world, and the most favored masterpieces complement each other, but now, this is no longer a stage supported by Ye Shenxi alone.

People saw that Qingyu was outside of Ye Shenxi, and there were other excellent producers in this company who were developing their games, which could also bring people shock, and Qingyu Network began to truly become a comprehensive international giant, or rather, he is now finally starting to become a complete entity.

At the end of the press conference, it was naturally Ye Shenxi to wrap up.

"In addition, I have forgotten to tell you one thing before, in addition to "No One Survives", in fact, we also developed another work, from Henggong Studio, a multiplayer online competitive shooting game, let's take a look at the big screen first."

"Wow, is it so exciting?"

"Suddenly announcing a new project?"

"No, the 'next game' mentioned on the VGA last year, is this it?"

After the first promotional video of "Paradise Lost" was played on the big screen, in fact, everyone was still a little blinded, and there was actually not much content to be seen from the promotional video, third person, shooting games, it looks like a sandbox, and there are vehicles that can be used, and equipment depends on pickup...... And the core battle royale gameplay is difficult to see through the video promotional video.

The end of the film is also the launch time of "Paradise Lost", December 10, 2011, only one month later than "Nobody Survives"!

Xiaobei, the host of the live broadcast, was the first to react: "December 10th! Isn't Villefort's CS:GO also going live on December 10th? ”

Da Xi is a senior stand-alone gamer who doesn't pay so much attention to online games, and he reacted when he was reminded by Xiaobei: "Yes, is it a head-to-head confrontation between the two major platforms of FG and steem?" ”

The two platforms have always been fierce rivals before, but never before have they been so head-to-head.

The domestic audience knew it when they said it. This is especially true of the media and practitioners on the scene.

What kind of season will this winter be......

On November 11th, "No One Survived" VS "Uncharted 3" VS "The Elder Scrolls 5: Skyrim" VS "The Legend of Zelda: Sky Sword......

On December 10th, "Paradise Lost" VS "CS:GO"......

Didn't you see it before, Pasca is so belligerent? The "CS" series, which is the well-deserved king of the shooting game field, has accumulated more than ten years of popularity and player base, Pasca is the first time to make a shooting battle game, is it really good to be so strong.