127. Don't play with food

- Ruthless victory!

Kill: S. Pen ~ fun ~ pavilion www.biquge.info

Fear: S.

Cunning: S.

- System Prompt: You have gained 600 Universal Points.

- System Prompt: You have obtained the [Perfect Chest].

- System Prompt: You have earned 20 Win Points (Current Rank: 40 Win Points in the first stage).

- Your killing skills have reached a new level. [Murder] attribute has been increased (currently at the level of Human).

……

Of the three evaluations of this game, the overplayed fear evaluation was the most incredible to the night stalker.

The unstable factor that can affect this evaluation the most - the psychological quality of the female player 'Miss Angel' is quite good, and at that time, under the relentless pursuit of the night stalker, she still seems to be at ease, and her fear base score at this point is something that the night stalker cannot guarantee to get all of them.

But the result was unexpected, the night owl guessed that his S evaluation should have been very reluctant, it may be that he caused the maximum shock on the other three survivors, or it may be that the 10% fear bonus of Uncle Mai's white mask caused the evaluation that might have only been A+, but it was overflowed a little by the system's discretion, and it could have reached S.

And it is really surprising that the murder attribute has been improved at this time, and this is entirely because it has been improved too quickly!

Night Stalker still remembers himself before the crossing, and it seems that this attribute has naturally improved after going through about a dozen games.

Unexpectedly, after the crossing, he officially played the 5th game in total (custom and survivor games are not counted), and he was promoted in advance.

In this way, the Murder Attribute Branch Skill, which has been lying in the storage box in the preparation space, can be officially added to the Night Stalker's skill slot.

Regardless of the attributes of a killer or a survivor, it is basically the official entry threshold after entering the human level, and the ability to learn will increase, and the success rate of the skill test corresponding to the attribute will also be improved.

Let's take a look at what rewards can be obtained from the [Perfect Chest] obtained this time......

This is the third time that the Night Stalker has opened a Perfect Rank Reward Chest, and this huge radiant chest opens after a slight tremor, and the light bursting from the chest makes the Night Stalker unable to open his eyes for a short time.

The three rewards are neatly arranged in front of the night owl.

The first prize, as is customary, is a terrifying mouth with a four-leaf petal that is large enough to envelop a normal person's head, with sharp teeth on the inner edge of the petals, and a tongue with nest teeth at the top.

【Terror Aberration Rift】

[Quality: Perfect]

[Uses: Rare disguise props, killer exclusive decorations]

[Effect 1: Sudden fear, revealing your distortion rift to the target without him knowing, will effectively disintegrate the opponent's stubborn will and forcibly reduce the target's willpower in 1 square.] 】

[Effect 2: Distorted parasites, which are unique ways to parasitize, these creatures will change your partial appearance while increasing your camouflage attribute by 10%. 】

[Notes: "Giggle...... Zizi ......"-]

(Note: You can only equip one disguise item at a time)

"It's actually a disguise prop!"

The Transfiguration Item is an abbreviation for the Cosmetic Killer Cosmetic Item.

This means that when the Killer chooses to equip this type of decoration, it will directly modify the Killer's partial appearance, directly appearing on the character's appearance, and does not occupy the equipment grid.

Whether it is a Survivor or a Killer character, if you want to adjust your physical appearance (except for hairstyles, tattoos, etc.), in addition to minor modifications at the beginning of the game, you can only use these disguise items to make specific modifications after the game officially starts.

It is a perfect quality, and it is a disguised prop, and the word 'rare' is also marked in the purpose column of the item, which is enough to show how rare and precious it is......

The second prize item that comes out of the chest is a puzzle card.

The picture that appears on the surface of the card is the classic clip of the facehugger hugging the human face in the alien movie scene.

【Puzzle Cards・Face Hugging Worm】

[Quality: Normal]

[Type: Sundries]

[Notes: "Listen, don't blame me for not reminding you, don't be curious to stick your face over and take a look at strange insect eggs on the road, unless you want to be parasitized by this thing!"] —Alan Ripley grabbing the tail of the hugging insect and signaling to the rookies. 】

"Another good thing to sell for money to improve your life."

Night Stalker pouted and decided to take the time to get rid of all the expensive puzzle cards in the early game.

The final prize, unsurprisingly, is a skill.

The skill icon depicts a spider using its two slender forelimbs to encircle a shivering fly.

【Don't play with food】

[Type: Murder Comprehensive]

[Applicable: A killer with at least human-level murder attributes]

[Description: If it becomes too easy to terminate the target, there is not much fun to hunt for.] At the beginning of the game, a random target will become your 'toyy' object, and as you chase that object, you will fall into a state of 'interesting' that keeps rising, and each 'interesting' will increase your movement speed by 5%, for a total of 5 stacks. When you choose to shoot at a target, or if you are hit by another obstacle or strike, all 'interesting' status will be removed. (When your toyer dies, you will no longer be able to use this skill in this game)]

"This ...... That's a really good skill!! ”

Night Stalkers had a look of surprise on their faces when they saw the icon for this skill.

"This is the core skill of the famous 'pig stream' player in the game before the time-travel!"

The skill of "Don't play with food" is generally referred to as "spider" by the player - its skill icon has a spider painted on it, and the killer with the "spider" skill is very distinctive, usually staring at an escapee as soon as it comes up, even if they catch up with the survivor during this period, they will at most put a knife to make the opponent bleed and suffer a minor injury, so that it is easy to recover it along the bloodstains, but it is absolutely not to kill the opponent directly.

The Killer stacks the 'Interesting' status on the player, and immediately turns the target when the player reaches five stacks.

Next, you'll see that the killer moves like a ghost after increasing his movement speed by 25%, running like a martial arts master with light skills. Sometimes it seems that you are still far away, but in the blink of an eye, he will run in front of you and mercilessly stab you, so that you don't even have time to react.

After killing a player, the killers will go back to their 'toyy' object, hang them behind their butts, and continue to jerk up their 'interesting' states.

When the state is full, it will be another life.

The Survivors who are marked as 'playing' targets are the most pitiful, and are kept by the killer to speed up the whole time, and will still be unable to escape death in the end.

……