Chapter 378: Tongue Battle Group Confucianism

"Sandbox-type FPS online games?"

On October 8th, after returning to work, Ye Shenxi summoned Shan Jie and several main processes and chief planners of Henggong Studio, as well as Cao Ruoruo and several middle-level managers from the art group, as well as the fry team that provided technical support, to the conference room, and then announced the establishment of this new project.

They also asked the same question on the spot, and their reaction was the same as Ding Yicheng a few days ago.

Ye Shenxi had already completed the project proposal, including the core gameplay, art style and some of the most important settings, and directly threw it to these people just now, and then called them into the conference room.

A group of people received the case, one by one with a happy smile, and on the first day after returning from a small long holiday, they felt that the atmosphere was as warm as the day before the holiday.

There are two kinds of project approval process of Qingyu Network, the first is that the management personnel who have the right to establish the project in the company, several game producers first think about the core gameplay, sort out their ideas, write a complete project proposal, and apply to the company. Then the managers of various departments will gather together, and after listening to its complete explanation, there will be a lot of questions thrown over like accountability, including the target group of the project, profit points, cycle, expected scale, manpower and time costs, and even ask some later publicity and promotion...... The program will also start chattering about how to build the framework and what are the technical difficulties.

The game producer of Qingyu Network is not so good, almost in such a meeting where everyone gathers firewood and everyone makes things difficult, many of the context of the project is very clear.

This was followed by a show of hands.

If the vote passes, there is a two-way choice: the producer chooses his or her preferred head of the program, planning, and art departments, who also choose whether they want to take on such a project, and have the interest and passion to work on the project. After the core members of the project team are determined, the project will be formally established, and the personnel will be transferred to set up a working group.

For example, Li Zhi's "Chang'an Road" and Liang Qikun's "Rain Blood" are so officially established.

But this group of people also stood very carefully, for fear of smashing the company's signboard, working in such a company, the benefits are indeed good, and they have more face, but the pressure is indeed great. This pressure comes from inside and outside the company, the internal is the continuous influx of excellent new people, and the old employees also maintain a rapid growth rate, for fear that one day if they do not work hard, they will be surpassed and replaced by others.

As for the outside, it is the players and the media, nothing else, just because this is a herring network, and it has never lost. This kind of pressure also makes them cautious when making any decisions, and repeatedly compares and tests themselves in various directions vertically and horizontally, with a sense of responsibility. The company is bigger and has more projects, and it is impossible for Mr. Ye to take care of them all.

As for the second way, there is nothing to say, Ye Shenxi can stand up if he wants to, very casual. As for the first type, he and Xia Qingyu naturally have a veto power, but they have not exercised this right yet.

"Shark Studio is working "Chang'an Road", some people in Henggong are responsible for the optimization and update of "Getaway", as well as the production of follow-up DLC, and some people are going to do "Rain and Blood", this is your next task. Also, this project is mainly TPS rather than FPS, and it is still a room matchmaking mechanic, and the core gameplay is ...... Just now, everyone has already read the project proposal briefly, so let's make it clear and ask if there are any questions that you don't understand. ”

"By the way, everyone has seen the movie called "Battle Royale", right?" Ye Shenxi asked another question.

There were 9 people in the audience, and all 9 people raised their hands and nodded.

The interests of people who really make games will not be very narrowly limited to games, and any other forms of artistic expression, life and entertainment will remain concerned, and games will not only come from the games themselves.

"The written word is not very intuitive, you can make up the scene depicted in that movie, you are one of them, in a closed area, you need to find your own equipment and tools to survive, in which there will be some evasion, chase, firefight, you can imagine."

For about a minute, everyone was immersed in fantasy, imagining what kind of experience this kind of play might bring.

"Mr. Ye, I have a problem." This is one of Henggong's chief planners, named Jiang Qin, who jumped from Yubi in China, has 5 years of experience in the development of console games (stand-alone games, also known as console games), and is responsible for monster AI and skill systems in "Getaway".

Ye Shenxi gestured and said it directly.

"Why do you choose the way of players jumping on their own, instead of random birth, the project proposal describes that this is still a fast-paced game, for most players is a short game, and the direct random point birth should save players a lot of time."

Ye Shenxi nodded: "That's true, normally we should hope that players can enter the game process as soon as possible, without too much preparation time." But we still have to consider giving the player the right to make their own strategy, and it is the player's freedom to choose where to start the game. ”

"The player's choice of strategy is one of the core experiences in this game, because this game will not be a hardcore, marksmanship is far more important than anything else, this game will weaken the impact of marksmanship and move it to strategy, luck, etc. Players can choose where there are more or fewer people to start from, thus setting the strategic tone of the game. ”

"Also, if you're randomly spawned to a very poor place with no good equipment or supplies, what do you think is the problem?"

"System sanctions." Jiang Qin blurted out.

"Yes, it feels like being targeted by the system, even if it's just the persecution of the player, but it still brings a bad experience. There must be differences between rich and poor in different places, and if you refresh the same equipment in each place, there will be no feeling of exploration at all, and it will not lead players to gather in one place at the beginning and start a big team battle. If the player chooses a location and parachutes to that place, even if the quality of equipment and supplies does not meet expectations, he will have the feeling that he has chosen the wrong place, and the problem is not with us. ”

"Understood, Mr. Ye."

"Another thing, if it's a skydive, it actually narrows the player's initial spread area, and most of the time it will be around the route and not too far."

"In that case, why not zoom out on the map." Jiang Qin, who had just finished speaking, asked again because of the end of this sentence.

"As I said just now, this should be a relaxed game, the size of the map will determine this factor, it's too small to even have loose conditions, even if you want to choose a player who is obscene and develops, there are no such conditions."

……

As Jiang Qin got up, then there were more questions from the participants, you and I, Ye Shenxi was like Zhuge Liang's tongue and group of Confucians.

The gameplay itself is not a complicated thing, especially after someone proposes it, or even makes it successful, and many things can be solved by reverse analysis. And the case proposed by Ye Shenxi, in their opinion, is actually similar to having seen a successful project and reversing the idea. The key points and core elements are also clearly written in Ye Shenxi's project proposal, and the people here are all scheming goods who have been immersed in the game industry for many years, and some of the problems are just to confirm their ideas.

"Why 100 people?" Someone asked.

"First of all, we need to consider the matchmaking element, this matchmaking mechanism is similar to Eternal War, we need to match more players with similar skills and similar matchmaking scores as much as possible on the premise of ensuring that the matchmaking wait time is not too long."

"At the same time, this is also taken into account our current technical decision, if the students of the fry group can be optimized to accommodate more contestants without getting stuck, and the popularity of the game allows, we can try more players in the same field, 200, 500, or even 1000."

"1000 is a bit exaggerated......"

"Who knows what will happen in the future."

……

"The meaning of the existence of the poison circle is to control the game time?"

"Of course, this is the main role, otherwise players will be hiding and seeking, and no one will be able to find anyone, and the game will never end."

"Where's the airdrop?"

"Provide better equipment, and more importantly, show the way for players and draw them together."

"Doesn't it feel like it's a good fit to develop and promote in the direction of esports?"

"Yes, it's more entertaining than traditional esports games, or even Eternal War, just like we would in other MMOs."

"In what way?"

"Bridging the gap between high-end and low-end players allows even players with weak marksmanship to have fun with strategy and a better experience than other FPS games like Counter Heroes or Beyond the Line of Fire. It could be luck and picking up a complete set of high-level weapons, or being ambushed in a corner and overshadowing other players, or it could be hiding all the time and finally hiding in the top few, these random contents will narrow the gap in pure technology. ”

……

……

After everyone had no problems, Ye Shenxi began to explain the task and his standards.

"The face pinching system, the operation method can refer to "Getaway", the relevant characteristics can be inherited, that is also the time to polish out of our own think is the most convenient, and it allows players to pinch out the differentiated image as much as possible, if there is no breakthrough, you can directly use it, and the UI is modified accordingly."

"Okay."

"In terms of parkour system, I don't need to be professional, I know you should want to go to Mirror's Edge to find reference materials, just take a look at it, and you're not a professional parkour athlete, don't be so fancy, try to be as close to the real as possible, that's the overall tone of the game. But remember, don't have a long continuous action, such as climbing, during the action the player is completely incapacitated, can only let the mermaid meat and there is no way to deal with it, climb to the middle and continue to climb is shot by people is dead, if you don't climb and fall down is also dead, embarrassing is not embarrassing. ”

"The corresponding scene design, ups and downs, bunker distribution, scene characteristics, these you can go down and polish by yourself, and combine them with the parkour system."

"The weather system, also referring to "Getaway", is not just one type of weather in the whole game, but the chance that there may be multiple weather in a game, not too often, but also to increase the richness of the game. The focus is to increase the interaction between the player and the weather, when it rains, the power of the Molotov cocktail is reduced, or even not ignited at all, don't stand under the high-voltage power line during a thunderstorm, otherwise it will be struck by lightning, and it is easy to slip when driving in snow. ”

"The snow on the ground and the melting of the ground need to be gradual, after the snow thickens, if there are people and animals walking on it, the footprints will also change, initially very deep, as time fades, the player can tell whether someone has passed by that place, and even judge how long that person has been passing by, so as to have an approximate time estimate. This is also to increase the strategy in the game, it will be difficult, I propose the idea of adding a layer of destructible objects to the surface. ”

"Animal ecosystems...... A small number of animals are scattered throughout the scene, such as shooting or passing by, startling a flock of birds napping on a tree branch, which can also be used by the player to determine if there is a fight going on in that area. You can also diverge this by yourself. ”

"Adding such content to a game with a large number of players is also a big challenge for our technology."

"Weapon system, you can check the information, the number of weapons is more, the player's choice is enriched, the most basic one can fight when you pick up a gun, and you need to add various accessories to improve performance. However, accessories can be as versatile as possible, and players don't have much time to assemble a full set of special weapons in a game, which can be distracting. ”

"Vehicle system, pay attention to distinguish the characteristics of various vehicles, distinguish more obvious ......"

"The paid system, maintaining our consistent style in the battle game, paying will never affect the combat ability and decorate the appearance."

"Combined with the FG platform, achievement system and badge drop ......"

"Copywriting packaging ......"

"Social system...... This is with the merman, and the in-game voice communication ......"

"Ladder System...... Also refer to "Eternal War", so that the honor of the player's ranking can be reflected as much as possible to enhance their sense of honor. ”

……

……

The meeting lasted for four hours, Ye Shenxi spoke dryly, until two o'clock in the afternoon, everyone had not eaten lunch, and finally explained the main content of a new project.

"Finally, I would like to remind you that this is a multiplayer battle game that is biased towards reality and takes the entertainment route, which is the core content, and I hope you will always pay attention to it."

A group of people are still concentrating, and they have outlines of this game in their hearts, and their hearts are ready to move.

"This project actually doesn't have much content, and the idea is very clear, Shan Jie, you hear now, estimate the development cycle."

Shan Jie nodded and thought for a moment: "There will be a beta version for players in about 12 months." ”

"Yes." This time is also about the same as Ye Shenxi's own expectations.

Ye Shenxi said this "yes", only then did he feel a little sore in his throat...... After taking a sip of water, he said, "Then everyone is going to get busy again, and I'm going to Seattle soon...... Speaking of Seattle, the three 'exchange students' who came here last time, they all have experience in shooting game development, let them participate more to optimize the shooting feel. I'll go to Seattle, take this project with you, and take the initiative to contact me if you have any questions. ”

"Okay." Shan Jie nodded.

"It's past two o'clock, let's go have lunch first."

A group of people, you look at me, I look at you, they don't seem to have any idea of moving.

Shan Jie understood them very well and said: "Mr. Ye, let's discuss the assignment of tasks internally first, and you can go to dinner." ”

Ye Shenxi waved his hand: "Eat first, and then discuss when you come back after eating." ”