Chapter 157: Special Equipment
Judging from the attribute layout of the trouble-making goblin, this is a mage-type monster with high attack and low blood and low double resistance, and it is also the first mage-type monster encountered by players in Starry Night City in addition to the boss. They have only 1,200 HP, 90 physical resistance, 72 magic resistance, 0-0 physical attack, and 112-135 magic attack.
Magic defense has always been a pain in the hearts of all shield warrior players, because in the current position, in addition to the helmet, they don't know how to improve their magic defense at all, and the armor helmet is the lowest one of the three types of helmets, the magic defense attachment, generally speaking, level 20 shield warrior players, magic defense has not exceeded twenty points.
Xiao Peng knows that after the vast majority of players reach level 20, the system will once again open two special parts of the equipment, one is called the headdress, the equipment of this part is the same as the helmet, and the additional layout attribute is also magic defense, and under the same quality, the additional magic defense value is not lower than that of cloth armor hats. The extra attribute is one of the four attributes that will be attached to physical defense, magic defense, physical attack, and magic attack, and the quality of perfection level and above, and even two additional attributes. In other words, even the lowest white quality, a headgear, is likely to have two magical defense attributes. Of course, the extra attributes don't add much, about half of the layout attributes.
The second special piece of equipment is the cape, which is the opposite of the headgear, and the layout attribute it attaches is physical defense, and the additional attribute is the same, one of the four attributes. In other words, if the player has the conditions, all the attributes of the headgear and cloak that can be attached to the magic defense can be made out of magic defense, which can probably increase the player's magic defense by about thirty or forty points, which is already an exaggeration.
Among them, there is no way to open up the equipment of these two special parts. As mentioned before, after level 20, the arena is prevalent, and thieves with the initiative and control skills, and mages who can force the opponent to move and explode are absolutely strong professions. Although the shield warrior said that he had the displacement skill of collision, the attack attribute was too low, even if he had an armor-piercing skill, the mage who cut the crispy skin was also weak. Forget it, after all, in the Miracle Continent, the shield warrior is recognized as a useless profession for PVP, and the vast majority of players who choose this profession have no intention of going to PK.
But the players of the warrior profession are different, their physical defense is reluctant, after all, it is an armor profession, but the magic defense is simply hehe, and they don't have any displacement skills, and it is basically a dead end for the mage. I can't help it, I can't bear it. Okay, mage and warriors, they also admit it, but in the face of high-explosive thieves, most of them are taken away by a set, which is unbearable, but the fighting method is big, and the thieves are also very hanging, so the warrior players still play a hammer arena?
PK is one reason.,The second reason is that the monster is after level 20.,All attributes have enough improvement.,Ordinary monsters are fine.,But those elite monsters.,Even FB's boss.,That's a little scary.,It's hard for general shield warriors to resist.,If you don't have good equipment for the output profession,It's also difficult to hit satisfactory damage.。 And after level 20, the mage-type wild monsters have gradually increased, which makes the anti-monster shield warriors miserable, and they have no magic defense, so they can only use their health to harden the top.
In order to allow players to better experience the game, the system has specially launched these two special equipment. Of course, it is still difficult to get a headdress and cape. First of all, even if it's the lowest-quality white normal-level headgear and cape, it has to be a boss-level boss to have a certain chance of dropping, and if it's green quality, it's also dropped by the boss boss, but that chance... It's just impressive. Blue and above quality headgear and capes are very difficult to get, Xiao Peng knows that there are two methods, one is to fight the lord-level boss, there is a very, very small chance of dropping blue quality headgear and cape, and the other is to use adventurer points to exchange. Xiao Peng's eye is a perfect-level cloak worth 6,400 points, and the additional attribute is two magic attacks +15, which is the first choice for any legal profession.
......................
After the troublesome goblin included Xiao Peng in the attack range, two small hands were raised, and an energy bullet the size of an ordinary person's fist was quickly formed. The colors of the energy bombs are very messy, colorful, and fancy are not good. Then he threw his hands at Xiao Peng, and the energy bullet flew towards Xiao Peng, the ballistic speed can only be said to be average, plus the distance between the two is still more than ten yards, even if he pulls the miracle four over, he can probably dodge it, let alone Xiao Peng.
Seeing that the energy bomb flew over, Xiao Peng didn't make any move, he was reading the fireball technique, a second of reading time was over, Xiao Peng moved sideways, and threw the fireball at the troublesome goblin, at the same time, the colorful energy bomb flew out of the corner of Xiao Peng's clothes, and a big MISS came out of Xiao Peng's head, and the system judged that the attack missed.
The damage of the fireball technique is more exaggerated, which is enough to knock out more than 170 health points of the little goblin, and also reduces the health of the troublesome goblin to about three-quarters. Seeing that his attack failed, he was also attacked by the other party, his little hand shook, and two energy bombs that were half smaller than the energy bomb just now popped out on his left and right hands, and then threw them towards Xiao Peng.
However, the flight speed of these two small energy bombs was even slower than the big one just now, how could Xiao Peng not be able to dodge? Not only did he dodge, but he also threw a first-level magic bullet with his backhand.
Seeing that his attack was dodged again, and that he was hit by the other party again, the leprechaun became even more angry. However, it's just a level 20 ordinary monster, and it's good to have two attack methods, so you can only watch your health continue to be knocked out by Xiao Peng one by one.
The last magic bullet was thrown, and the blood bar on the goblin's head became empty, and its body fell from the air as if it had no strength. Xiao Peng didn't see the experience prompt, so he opened the attribute page of the troublesome goblin and looked at it, but found that the troublesome goblin's health was forcibly retained by 1 point. At this moment, the other normal goblins flew over and flew the troublesome goblins into the distance.