Chapter 168: Analysis of DL Teams
The overall level of the DL team is above the middle of the first division, and the shortcomings lie in the bottom lane.
This is also an overall team tactical style, which is biased towards midfield linkage, and the top laner supports the bottom lane.
The style is similar to HFG, but the individual strength of the players and the tacit cooperation of the team are stronger than HFG.
Combined with this, Yu Hao's heart has a bottom.
On the whole of the game just now, Lin Yu was able to do good damage when he cooperated with Luo Hao for the first time.
And when they entered the room, they had already communicated the early play, and when they were on the line in the early stage of the next road, Luo Hao simply gave up his radical desire, and from the head control line to Lin Yu's appearance, he couldn't be cowardly.
This kind of show of weakness is very good news for people who don't know them, and there are a lot of routines that can be played.
And Luo Hao is a player who can turn him into a big advantage just by having a small advantage. Regardless of anything else, just find a position in that team battle, and you can be invincible in the first-class world.
Looking at Xiong Zhijian, the treasure knife is not old, and he may not be able to keep up with his hand speed, but his consciousness and experience are very sophisticated, which can well drive Luo Hao to fight injuries and forcibly reverse his shortcomings as a newcomer.
As for Lin Yu, Yu Hao's evaluation in his heart was very high. It can be said unceremoniously that its playing style is fierce, the wild area invasion and side support capabilities are extremely strong, and even the control of the eye position is better than the auxiliary work.
Many times, Yu Hao clearly instructed that the eye position covered comprehensively. But he was able to find the blind spot in his field of vision, drilled out of unexpected positions, and repeatedly performed miraculous feats.
Besides, Chen Zhen, he chose Shen. But the style he played made people mistakenly think that he was playing the hand of Noxus.
His outfit is very thoughtful, and it's not brainless.
It stands to reason that the big bug is a panacea, and it shouldn't be too poor online.
But Chen Zhen's prudence can kill He Yan's big worm, which is a very terrifying personal laning ability.
In fact, Shen is a very simple hero.
In easy-to-understand terms, that is, depending on whether Shen plays well or not, it depends on whether his knife is scraped well, and anyone can hit him, and anyone can hit him if he doesn't scrape well.
However, as far as the skill of squeegee is concerned, it is not that you can scrape it if you want to, it depends on the right time, place and people.
Play well carefully, just like Chen Zhen, he scraped the knife on your body for some reason, and then instantly injured and exploded.
But playing the DL team, using the style of playing HFG, still can't work.
Because the top order of the DL team is also a hero who is good at prudence. Through a large amount of data counted by Zhang Qiang before, it is shown that let DL get the single jiajia carefully, and this plate is basically half stable. There is only one way to win, to keep or kill the opposite midlaner.
The reason why there is only one way to win is because if you keep it, you can't kill through the opposite middle, and if you kill through the opposite middle, Jiajia's Shen can still stand up and carry a piece of the sky for his teammates.
Thankfully, jiajia is also only one Shen can see.
There is no caution, or caution is robbed in the BP war.
Then he can only play the big tree and big bug, the team's anti-damage panacea.
In this regard, Yu Hao can only think that if his team is on the blue side, then be cautious, or through the ban link, force the opposite red side to win the lane and jungle on the first and second floors, and give up the advantage on the road to be cautious.
On the other hand, if you are on the red side of your own team, Shen will either ban or release an absolute priority on the opposite side, which is a hero greater than Shen.
This current argument is still not sufficient, and now that I know that Chen Zhen's Shen is also playing so well, then if his hero pool is strong enough, Shen can take it or not.
It is still necessary to analyze a large amount of data and finally confirm the style path that SE will take in the future.
Looking at DL's mid-laner again, looking at the sea of heroes with ten heroes in the twenty plates, Yu Hao couldn't help but feel a little embarrassed.
In seven weeks, the DL single kuji has used the Rune Mage, the Trickery Enchantress, the Snake Embrace, the Apocalypse, the Star Casting Dragon King, the Dark Head, the Future Guardian, the Heroic Bombardier, the Void Prophet, and the Lord of the Shadow Stream.
Among them, the trickster played the most, with seven sets and won six sets.
Then there are scattered snake girls, Ruiz, dragon kings and the like, but the win rate is not very high.
It can be seen that DL's midlaner is actually better at assassination, but because of Ueno's choice problem.
For the sake of the team, he must sacrifice his laning power to play some of the heroes who contribute the most to the team, that is, mages with more AOE skills, instead of a single damage explosion, and can fight for an instant, but he can't beat the assassin who can also exchange one for one.
It's easy to deal with him, the enchantress is banned, and they are waiting for their coach to choose a team battle mage who develops peacefully.
Then look at DL's jungler, and only three heroes were played in twenty sets.
Eleven plates of excavators, six plates of pigs, and three plates of wine barrels.
Three jungler heroes, grab one on your own side, ban two, it's still very easy to solve.
Liquidate the ban position, Shen on the top single, Enchantress on the middle laner, two on the jungler, four here, and one skateboarder.
If the opposite side takes over the prince and the wind girl, it may also target the following Lulu, so that there are still two left.
It is estimated that it is the middle single and the top single heroes, and the top single doesn't care what they ban, Chen Zhen's strength, Yu Hao still believes it.
As for the mid laner, no team can ban all the heroes of the mid laner.
So unless you are very confident in the choice of the hero of the opposite mid-laner, you will not ban the mid-laner hero in the last two hands.
To sum up, the set of panacea combinations used in the previous training can still make small changes.
For example, the top laner replaces Nar, the jungler replaces the barrel or the pig girl, the syndra replaces Galio, Cassadine, Clockwork, etc., and the bottom lane ADC can replace the small cannon, the big mouth and even the VN.
If you support, you can take whatever is left with high priority, and it's very simple.
Yu Hao has already figured out a way, that is, to attack the opposite side quickly.
You can't let the opposite side drag it to the late stage, and revitalize the dead game through team cooperation.
If you want to win, you have to blow up the opposite side in the early and middle stages.
It is an ADC mouse or a large mouth, assisted by a strong opening group.
There is no need for four guarantees and one, let Luo Hao fight as an assassin AD, and stealing people is a feasible tactic.
Coupled with the crushing style that Zhongyi wants and Ueno's carnivorous character, think about the day when Yu Hao is on the twenty-fourth, DL is about to face five vicious killing gods......
That scene was so beautiful that I couldn't bear to look at it directly.
TG, HFG, and DL have been analyzed so far. Even coupled with the current SE, Yu Hao found that in fact, the entire first level is basically a laissez-faire to the free development of the lower lane, and the style is all biased towards the jungler to help the upper middle road get up all the way, forming a crush, and then the two people jointly catch the other roads, so as to roll the snowball up.
Is this style really good?
Judging from the new version,,It doesn't seem like it can continue to go like this.,7.22,But the world of hurt monsters?
Even if the support is smooth, it is a boss who can second people.
In such a situation, it is really not outdated to still give up the lower road and continue to maintain the linkage of the two roads?